#include #include #include #include using namespace std; int main() { cin.tie(nullptr); ios::sync_with_stdio(false); int32_t a, b; cin >> a >> b; if (a == b) cout << fixed << setprecision(10) << a * sqrt(2) << '\n'; else if (a < b) cout << fixed << setprecision(10) << sqrt(static_cast(b) * b - static_cast(a) * a); else cout << fixed << setprecision(10) << sqrt(static_cast(a) * a - static_cast(b) * b) << '\n'; return 0; }