#include "bits/stdc++.h" #include #include #include "atcoder/all" #include #include using namespace boost::multiprecision; using namespace std; using namespace atcoder; using ll = long long; using ull = unsigned long long; using mint = modint998244353; using mint2 = modint1000000007; const double eps = 1e-9; #define REP(i, n) for (ll i = 0; i < ll(n); ++i) #define REPI(i, init, n) for (ll i = init; i < ll(n); ++i) #define REPD(i, init) for (ll i = init; i >=0; --i) #define REPDI(i, init, n) for (ll i = init; i >=n; --i) #define REPE(i, c) for (const auto& i : c) #define TCASE() ll _ttt; cin >> _ttt; while(_ttt--) using vl = vector; using vvl = vector; using vvvl = vector; #define VLI(a, n) vector a; a.assign(n, 0); for(auto& x : a) cin >> x; #define DLI(a, n) deque a; a.assign(n, 0); for(auto& x : a) cin >> x; #define VSI(a, n) vector a; a.assign(n, ""); for(auto& x : a) cin >> x; #define VVLI(a, n, m, init) vector> a(n); for(auto& x : a) x.assign(m, init); using vd = vector; using pl = pair; using vpl = vector; struct uv { ll u; ll v; ll c; }; #define VUVI(a, n) vector a; a.assign(n, {0, 0, 1}); for(auto& x : a) {cin >> x.u >> x.v; x.u--; x.v--;} #define VUVCI(a, n) vector a; a.assign(n, {0, 0, 0}); for(auto& x : a) {cin >> x.u >> x.v >> x.c; x.u--; x.v--;} vvl to_edge(const ll n, const vector& v) { vvl ret(n); for (auto& x : v) ret[x.u].push_back(x.v); return ret; } vvl to_edge_d(const ll n, const vector& v) { vvl ret(n); for (auto& x : v) { ret[x.u].push_back(x.v); ret[x.v].push_back(x.u); } return ret; } template using pql = priority_queue; template using pqg = priority_queue, greater>; using vm = vector; using vvm = vector; ostream& operator<<(ostream& os, const mint& v) { os << v.val(); return os; } void yn(bool f) { std::cout << (f ? "Yes" : "No") << endl; }; template void ov(const T& v) { for (auto it = v.begin(); it != v.end(); it++) { if (it != v.begin()) cout << " "; cout << *it; } }; template<> void ov(const vm& v) { for (auto it = v.begin(); it != v.end(); it++) { if (it != v.begin()) cout << " "; cout << it->val(); } }; const ll llhuge = 1LL << 60; //十分でかいが多少足しても溢れない数値 auto gmax(const auto& a, const auto& b) { return a > b ? a : b; }; auto gmin(const auto& a, const auto& b) { return a < b ? a : b; }; bool chmin(auto& a, const auto& b) { const auto olda = a; a = gmin(a, b); return olda != a; } bool chmax(auto& a, const auto& b) { const auto olda = a; a = gmax(a, b); return olda != a; } void sort(auto& v) { std::ranges::sort(v); }; void rev(auto& v) { std::ranges::reverse(v); }; template auto p_sum(const T& v) { T ret(v.size()); std::partial_sum(begin(v), end(v), ret.begin()); return ret; }; template [[nodiscard]] V myat(const T& mp, const K& key) { return mp.find(key) == mp.end() ? V() : mp.at(key); } long long ceil(const long long a, const long long b) { return (a + b - 1) / b; } using sd = array, 4>; //セグ木(max) sd op(sd a, sd b) { sd r; REP(i, 4) REPI(j, i, 4) { ll v = llhuge; REPI(k, i, j+1) { chmin(v, a[i][k] + b[k][j]); } r[i][j] = v; } return r; } sd init() { sd ret; REP(i, 4) REPI(j, i, 4) { ret[i][j] = 0; } return ret; } sd e() { return init(); } using st = segtree; ll sdmin(const sd& a) { ll ret = llhuge; REP(i, 4) REPI(j, i, 4) { chmin(ret, a[i][j]); } return ret; } sd sdval(const char c) { sd ret; ll v = c - 'A'; REP(i, 4) REPI(j, i, 4) { if (i <= v && v <= j) ret[i][j] = 0; else ret[i][j] = 1; } return ret; } int main() { cin.tie(nullptr); ios::sync_with_stdio(false); ll n, q; cin >> n >> q; string s; cin >> s; vector init(n, sd()); REP(i, n) init[i] = sdval(s[i]); st seg(init); REP(i, q) { ll t; cin >> t; if (t == 1) { ll x; char c; cin >> x >> c; seg.set(x - 1, sdval(c)); } else { ll l, r; cin >> l >> r; cout << sdmin(seg.prod(l - 1, r)) << endl; } } return 0; }