using System; using static System.Console; using System.Linq; using System.Collections.Generic; class Program { static int NN => int.Parse(ReadLine()); static int[] NList => ReadLine().Split().Select(int.Parse).ToArray(); static int[][] NArr(long n) => Enumerable.Repeat(0, (int)n).Select(_ => NList).ToArray(); public static void Main() { Solve(); } static void Solve() { var map = NArr(4); for (var i = 0; i < 4; ++i) { map[i][0] *= 2; map[i][1] *= 2; } var p1 = Perpendicular(map[0], map[1]); var p2 = Perpendicular(map[1], map[2]); var p3 = Perpendicular(map[2], map[3]); var l1 = Line(p1.ra[0], p1.ra[1], p1.rb[0], p1.rb[1]); var l2 = Line(p2.ra[0], p2.ra[1], p2.rb[0], p2.rb[1]); var l3 = Line(p3.ra[0], p3.ra[1], p3.rb[0], p3.rb[1]); var c1 = Cross(l1.a, l1.b, l2.a, l2.b); var c2 = Cross(l2.a, l2.b, l3.a, l3.b); if (!c1.result || !c2.result) { WriteLine("NO"); return; } WriteLine(Math.Abs(c1.x - c2.x) < 0.0001 && Math.Abs(c1.y - c2.y) < 0.0001 ? "YES" : "NO"); } /// 2点を通る直線 y = ax + b を返す static (double a, double b) Line(int ax, int ay, int bx, int by) { if (ax == bx) return (0, ax); var s = (double)(by - ay) / (bx - ax); return (s, ay - s * ax); } /// 2直線の交点を求める 存在しないor無限に存在する場合false static (bool result, double x, double y) Cross(double a1, double b1, double a2, double b2) { if (a1 == a2) return (false, 0, 0); var x = (b2 - b1) / (a1 - a2); return (true, x, a1 * x + b1); } /// 与えられた2点を通る垂線を通る2点を求める(各値は偶数である必要あり) /// 点1 /// 点2 /// 垂線を通る2点 static (int[] ra, int[] rb) Perpendicular(int[] a, int[] b) { var x = (a[0] + b[0]) / 2; var y = (a[1] + b[1]) / 2; return (new int[] { a[0] + x - y, a[1] + x + y }, new int[] { a[0] + x + y, a[1] + x - y }); } }