fn main() { // // input_interactive // input_interactive!{ // _n: i64, // } let mut ans = 1_500_000_000 as i64; loop { // output println!("{}", ans); // judge input_interactive!{ x: i64, } if x == -1 { return; } else if x == 1 { println!("{}", ans); } else { ans /= 2; } } } // const MOD17: usize = 1000000007; // const MOD93: usize = 998244353; // const INF: usize = 1 << 60; // let dx = vec![!0, 0, 1, 0]; // 上左下右 // let dy = vec![0, !0, 0, 1]; // 上左下右 // let d = vec!{(!0, 0), (0, !0), (1, 0), (0, 1)}; // 上左下右 #[allow(unused)] use proconio::{input_interactive, marker::Chars, marker::Usize1}; #[allow(unused)] use std::{ mem::swap, cmp::min, cmp::max, cmp::Reverse, collections::HashSet, collections::BTreeSet, collections::HashMap, collections::BTreeMap, collections::BinaryHeap, collections::VecDeque, iter::FromIterator, };