#include <bits/stdc++.h>
using namespace std;
using ll = long long;

template<class T> istream& operator >> (istream& is, vector<T>& vec) {
    for(T& x : vec) is >> x;
    return is;
}

template<class T> ostream& operator << (ostream& os, const vector<T>& vec) {
    if(vec.empty()) return os;
    os << vec[0];
    for(auto it = vec.begin(); ++it != vec.end(); ) os << ' ' << *it;
    return os;
}

int main(){
    ios::sync_with_stdio(false);
    cin.tie(0);
    vector A(2, vector<ll>(2));
    cin >> A;
    ll g = gcd(A[0][0], A[0][1]);
    g = gcd(g, gcd(A[1][0], A[1][1]));
    ll d = abs(A[0][0] * A[1][1] - A[1][0] * A[0][1]);
    if(g == 0){
        cout << 0 << " " << 0 << '\n';
        return 0;
    }
    cout << g << " " << d / g << '\n';
}