#include<bits/stdc++.h>
using namespace std;
#pragma GCC target("avx2")
#pragma GCC optimize("O3")
#pragma GCC optimize("unroll-loops")
#define rep(i,a,b) for(int i=a;i<b;i++)
#define rrep(i,a,b) for(int i=a;i>=b;i--)
#define fore(i,a) for(auto &i:a)
#define all(a) begin(a),end(a)
#define allr(a) rbegin(a),rend(a)
#define pb push_back
#define UNIQUE(x) sort(all(x)), x.erase(unique(all(x)), x.end())
using ll =long long;
using pii = pair<int,int>;
using pll = pair<ll,ll>;
using vi= vector<int>;
using vll =vector<ll>;
using vvi = vector<vector<int>>;
inline bool ingrid(int a,int b,int h,int w){
    return 0<=a&&a<h&&0<=b&&b<w;
}
template<class T> inline bool chmax(T& a, T b) { if (a < b) { a = b; return 1; } return 0; }
template<class T> inline bool chmin(T& a, T b) { if (a > b) { a = b; return 1; } return 0; }
int popcount(int t){return __builtin_popcount(t);}
int popcount(ll t){return __builtin_popcountll(t);}
struct Edge{
    int from,to;ll cost;int idx;
    Edge()=default;
    Edge(int from,int to,ll cost=1,int idx=-1):from(from),to(to),cost(cost),idx(idx){}
    operator int() const {return to;}
};


constexpr pii dx4[4]={{0,1},{0,-1},{1,0},{-1,0}};
constexpr pii dx[100]={};
#define endl '\n'


#include<unordered_set>
int main(){
    cin.tie(nullptr);
    ios::sync_with_stdio(false);
    int n,m;cin>>n>>m;
    vi x,y;x.resize(m);y.resize(m);
    vector<unordered_set<int>> g(n);
    rep(i,0,m){
        cin>>x[i]>>y[i];
        x[i]--;y[i]--;
        g[x[i]].insert(y[i]);
        g[y[i]].insert(x[i]);
    }
    vll A(n);
    rep(i,0,n){
        cin>>A[i];
    }
    const int B=400;
    const int MAXN=100000;
    int q;
    cin>>q;
    int cur[B];//今見ている頂点
    bool seen[MAXN];
    memset(seen,false,sizeof(seen));
    vll ans(n);//差分更新しながら使う
    const int MAXQ=100000;
    int x1[MAXQ],x2[MAXQ],x3[MAXQ];
    rep(i,0,q){
        int t;
        cin>>t;
        if(t==1){
            int u,v;cin>>u>>v;u--;v--;
            x1[i]=1;x2[i]=u;x3[i]=v;
        }else if(t==2){
            int p;ll a;cin>>p>>a;p--;
            x1[i]=2;x2[i]=p;x3[i]=a;
        }else{
            int c;int tmp=-1;cin>>c;c--;
            x1[i]=3;x2[i]=c;x3[i]=-1;
        }
    }
    int sz=0;
    rep(i,0,q){
        if(i%B==0){
            //初期化
            rep(j,0,sz){
                seen[cur[j]]=0;
            }
            int idx=0;
            rep(j,i,min(q,i+B)){
                if(x1[j]==3&&seen[x2[j]]==0){
                    cur[idx++]=x2[j];
                    seen[x2[j]]=1;
                }
            }
            sz=idx;
            rep(_j,0,sz){
                int j=cur[_j];
                ans[j]=0;
                fore(k,g[j]){
                    ans[j]+=A[k];
                }
            }
        }
        int t=x1[i],u=x2[i],v=x3[i];
        if(t==1){
            if(g[u].find(v)!=g[u].end()){
                g[u].erase(v);
                g[v].erase(u);
                ans[u]-=A[v];
                ans[v]-=A[u];
            }else{
                g[u].insert(v);
                g[v].insert(u);
                ans[u]+=A[v];
                ans[v]+=A[u];
            }
        }else if(t==2){
            int p=u;ll a=v;
            rep(_j,0,sz){
                int j=cur[_j];
                if(g[p].find(j)!=g[u].end()){
                    ans[j]-=A[p];
                    ans[j]+=v;
                }
            }
            A[p]=v;
        }else{
            cout<<ans[u]<<endl;
        }
    }
    return 0;
}
/*

*/