#include "bits/stdc++.h"

#include <stdio.h>
#include <math.h>

#include "atcoder/all"
#include <float.h>

#include <boost/multiprecision/cpp_int.hpp>
using namespace boost::multiprecision;

using namespace std;
using namespace atcoder;

using ll = long long;
using ull = unsigned long long;
using mint = modint998244353;
using mint2 = modint1000000007;
const double eps = 1e-9;

#define OVERLOAD3(_1, _2, _3, call,...) call
#define REP0(n) for (ll i = 0; i < ll(n); ++i)
#define REP1(i, n) for (ll i = 0; i < ll(n); ++i)
#define REP2(i, a, b) for (ll i = ll(a); i < ll(b); ++i)
#define REP(...) OVERLOAD3(__VA_ARGS__, REP2, REP1, REP0)(__VA_ARGS__)
#define RREP0(n) for (ll i = ll(n) - 1; i >= 0; --i)
#define RREP1(i, n) for (ll i = ll(n) - 1; i >= 0; --i)
#define RREP2(i, a, b) for (ll i = ll(a) - 1; i >= b; --i)
#define RREP(...) OVERLOAD3(__VA_ARGS__, RREP2, RREP1, RREP0)(__VA_ARGS__)
#define REPE(i, c) for (const auto& i : c)
#define TCASE() ll _ttt; cin >> _ttt; while(_ttt--)

template<class... T> void COMMON_IN(T&... a) { (cin >> ... >> a); }
#define LI(...) ll __VA_ARGS__; COMMON_IN(__VA_ARGS__);

using vl = vector<ll>; using vvl = vector<vl>; using vvvl = vector<vvl>;
#define VLI(a, n) vector<ll> a; a.assign(n, 0); for(auto& x : a) cin >> x;
#define DLI(a, n) deque<ll> a; a.assign(n, 0); for(auto& x : a) cin >> x;
#define VSI(a, n) vector<string> a; a.assign(n, ""); for(auto& x : a) cin >> x;
#define VVLI(a, n, m) vector<vector<ll>> a(n, vector<ll>(m)); for(auto& x : a) for(auto& y : x) cin >> y;
using vd = vector<double>; using pl = pair<ll, ll>; using vpl = vector<pl>;

struct uv { ll u; ll v; ll c; };
#define VUVI(a, n) vector<uv> a; a.assign(n, {0, 0, 1}); for(auto& x : a) {cin >> x.u >> x.v; x.u--; x.v--;}
#define VUVCI(a, n) vector<uv> a; a.assign(n, {0, 0, 0}); for(auto& x : a) {cin >> x.u >> x.v >> x.c; x.u--; x.v--;}
vvl to_edge(const ll n, const vector<uv>& v) { vvl ret(n); for (auto& x : v) ret[x.u].push_back(x.v); return ret; }
vvl to_edge_d(const ll n, const vector<uv>& v) { vvl ret(n); for (auto& x : v) { ret[x.u].push_back(x.v); ret[x.v].push_back(x.u); } return ret; }

template <class T = long long> using pql = priority_queue<T>;
template <class T = long long> using pqg = priority_queue<T, vector<T>, greater<T>>;
using vm = vector<mint>; using vvm = vector<vm>;

ostream& operator<<(ostream& os, const mint& v) { os << v.val(); return os; }
void yn(bool f) { std::cout << (f ? "Yes" : "No") << "\n"; };
template<class T> void ov(const T& v) { for (auto it = v.begin(); it != v.end(); it++) { if (it != v.begin()) cout << " "; cout << *it; } };
template<> void ov(const vm& v) { for (auto it = v.begin(); it != v.end(); it++) { if (it != v.begin()) cout << " "; cout << it->val(); } };

const ll llhuge = 1LL << 61; //十分でかいが多少足しても溢れない数値
auto gmax(const auto& a, const auto& b) { return a > b ? a : b; };
auto gmin(const auto& a, const auto& b) { return a < b ? a : b; };
bool chmin(auto& a, const auto& b) { const auto olda = a; a = gmin(a, b); return olda != a; }
bool chmax(auto& a, const auto& b) { const auto olda = a; a = gmax(a, b); return olda != a; }
void sort(auto& v) { std::ranges::sort(v); };
void rev(auto& v) { std::ranges::reverse(v); };
template<class T> auto p_sum(const T& v) { T ret(v.size()); std::partial_sum(begin(v), end(v), ret.begin()); return ret; };
template<class T, class K = T::key_type, class V = T::mapped_type> [[nodiscard]] V myat(const T& mp, const K& key) { return mp.find(key) == mp.end() ? V() : mp.at(key); }
long long ceil(const long long a, const long long b) { return (a + b - 1) / b; }

int main() {
	cin.tie(nullptr);
	ios::sync_with_stdio(false);

	LI(n);
	set<ll> st;
	set<pl> st2;
	set<tuple<ll, ll, ll>> st3;

	REP(n) {
		VLI(x, 3);
		sort(x);
		ll a = x[0], b = x[1], c = x[2];

		st.insert(a);
		st.insert(b);
		st.insert(c);
		st2.insert({ a, b });
		st2.insert({ b, c });
		st2.insert({ a, c });
		st3.insert({ a, b, c });
	}

	cout << ssize(st) + ssize(st3) - ssize(st2) << endl;
	return 0;
}