#include #include #define rep(i,n) for(int i=0;i vi; typedef vector vl; typedef vector> vvi; typedef vector> vvl; typedef long double ld; typedef pair P; template ostream& operator<<(ostream& os, const static_modint& a) {os << a.val(); return os;} template ostream& operator<<(ostream& os, const dynamic_modint& a) {os << a.val(); return os;} template istream& operator>>(istream& is, static_modint& a) {long long x; is >> x; a = x; return is;} template istream& operator>>(istream& is, dynamic_modint& a) {long long x; is >> x; a = x; return is;} template istream& operator>>(istream& is, vector& v){int n = v.size(); assert(n > 0); rep(i, n) is >> v[i]; return is;} template ostream& operator<<(ostream& os, const pair& p){os << p.first << ' ' << p.second; return os;} template ostream& operator<<(ostream& os, const vector& v){int n = v.size(); rep(i, n) os << v[i] << (i == n - 1 ? "\n" : " "); return os;} template ostream& operator<<(ostream& os, const vector>& v){int n = v.size(); rep(i, n) os << v[i] << (i == n - 1 ? "\n" : ""); return os;} template ostream& operator<<(ostream& os, const set& se){for(T x : se) os << x << " "; os << "\n"; return os;} template ostream& operator<<(ostream& os, const unordered_set& se){for(T x : se) os << x << " "; os << "\n"; return os;} template ostream& operator<<(ostream& os, const atcoder::segtree& seg){int n = seg.max_right(0, [](S){return true;}); rep(i, n) os << seg.get(i) << (i == n - 1 ? "\n" : " "); return os;} template ostream& operator<<(ostream& os, const atcoder::lazy_segtree& seg){int n = seg.max_right(0, [](S){return true;}); rep(i, n) os << seg.get(i) << (i == n - 1 ? "\n" : " "); return os;} template void chmin(T& a, T b){a = min(a, b);} template void chmax(T& a, T b){a = max(a, b);} const int INF = 1001001001; int main(){ int n; cin >> n; vector x(n), y(n), z(n), w(n); long double gx, gy, gz, gw = 0; long double m1 = 0, m2 = 0; rep(i, n){ cin >> x[i] >> y[i]; gx += x[i]; gy += y[i]; } { gx /= n; gy /= n; } rep(i, n){ chmax(m1, (x[i] - gx) * (x[i] - gx) + (y[i] - gy) * (y[i] - gy)); } rep(i, n){ cin >> z[i] >> w[i]; gz += z[i]; gw += w[i]; } { gz /= n; gw /= n; } rep(i, n){ chmax(m2, (z[i] - gz) * (z[i] - gz) + (w[i] - gw) * (w[i] - gw)); } cout << setprecision(15); cout << sqrtl(m2 / m1) << "\n"; return 0; }