// #pragma GCC target("avx2") // #pragma GCC optimize("O3") // #pragma GCC optimize("unroll-loops") #include using namespace std; using uint = unsigned int; using ll = long long; using ull = unsigned long long; using ld = long double; template using V = vector; template using VV = V>; template using VVV = V>; template using VVVV = VV>; #define rep(i,n) for(ll i=0ll;(i)<(n);(i)++) #define REP(i,a,n) for(ll i=(a);(i)<(n);(i)++) #define rrep(i,n) for(ll i=(n)-1;(i)>=(0ll);(i)--) #define RREP(i,a,n) for(ll i=(n)-1;(i)>=(a);(i)--) const long long INF = (1LL << 60); const long long mod99 = 998244353; const long long mod107 = 1000000007; const long long mod = mod99; #define eb emplace_back #define be(v) (v).begin(),(v).end() #define all(v) (v).begin(),(v).end() #define foa(i,v) for(auto& (i) : (v)) #define UQ(v) sort(be(v)), (v).erase(unique(be(v)), (v).end()) #define UQ2(v,cmp) sort(be(v)), (v).erase(unique(be(v),cmp), (v).end()) #define UQ3(v,cmp) sort(be(v),cmp), (v).erase(unique(be(v)), (v).end()) #define UQ4(v,cmp,cmp2) sort(be(v), cmp), (v).erase(unique(be(v),cmp2), (v).end()) #define LB(x,v) (lower_bound(be(v),(x))-(v).begin()) #define LB2(x,v,cmp) (lower_bound(be(v),(x),(cmp))-(v).begin()) #define UB(x,v) (upper_bound(be(v),(x))-(v).begin()) #define UB2(x,v,cmp) (upper_bound(be(v),(x),(cmp))-(v).begin()) #define dout() cout << fixed << setprecision(20) #define randinit() srand((unsigned)time(NULL)) template bool chmin(T& t, const U& u) { if (t > u){ t = u; return 1;} return 0; } template bool chmax(T& t, const U& u) { if (t < u){ t = u; return 1;} return 0; } ll Rnd(ll L=0, ll R=mod99){return rand()%(R-L)+L;} #include std::string to_hex_string(int64_t i) { std::stringstream s; s << std::uppercase << std::hex << i; return s.str(); } std::string FizzBuzz16(int64_t i) { if (i % 15 == 0) { return "FizzBuzz"; } else if (i % 3 == 0) { return "Fizz"; } else if (i % 5 == 0) { return "Buzz"; } else { return to_hex_string(i); } } std::string FizzBuzzString16(int64_t n) { std::string s = ""; for (int64_t i = 1; i <= n; i++) { s += FizzBuzz16(i); } return s; } ll f(ll x){ V v; rep(i, 13) v.eb((1ll<<(i*4))-1); V w, sw = {0}; ll xx = 0; ll len = 1; for(auto x:v) if(x != 0){ ll res = (x-xx)*len; ll fi = x/3 - xx/3; ll bu = x/5 - xx/5; ll fb = x/15 - xx/15; fi -= fb; bu -= fb; res -= fi*len + bu*len + fb*len; res += fi*4 + bu*4 + fb*8; w.eb(res); sw.eb(sw.back()+res); len++; xx = x; } // for(auto x:v) cout << x << " "; // cout << endl; // for(auto x:w) cout << x << " "; // cout << endl; // for(auto x:sw) cout << x << " "; // cout << endl; ll id = UB(x, sw)-1; len = id+1; // cout << v[id] << " " << id << endl; ll L = v[id], R = v[id+1]; ll llen = sw[id]; while(L+1!=R){ ll mid = (L+R)/2; ll res = sw[id]; res += (mid-v[id])*len; ll fi = mid/3 - v[id]/3; ll bu = mid/5 - v[id]/5; ll fb = mid/15 - v[id]/15; fi -= fb; bu -= fb; res -= fi*len + bu*len + fb*len; res += fi*4 + bu*4 + fb*8; if(x >= res) L = mid, llen = res; else R = mid; } string s = FizzBuzz16(R); ll res = 0; rep(i, x-llen) if(s[i] == 'F' or s[i] == 'B') res++; // cout << s << " " << llen << " " << L << " " << R << endl; string t = to_hex_string(R); vector dp(2, vector(15, 0)); // cout << t << endl; auto num = dp; num[0][0] = 1; for(auto c:t){ ll x; if('0' <= c and c <= '9') x = c-'0'; else x = c - 'A'+10; vector ndp(2, vector(15, 0)); auto nnum = ndp; rep(i, 2) rep(j, 15) rep(k, 16){ if(i==0 and k > x) continue; ndp[i or k < x][(j*16+k)%15] += dp[i][j] + num[i][j] * (k==11 or k==15); nnum[i or k < x][(j*16+k)%15] += num[i][j]; } swap(ndp, dp); swap(nnum, num); } // cout << res << endl; // rep(i, 15) cout << num[1][i] << " "; // cout << endl; // rep(i, 15) cout << dp[1][i] << " "; // cout << endl; rep(i, 15){ if(i%15 == 0) res += num[1][i]*2; else if(i%3==0) res += num[1][i]; else if(i%5==0) res += num[1][i]; else res += dp[1][i]; } // cout << res << endl; return res; } void solve(){ ll x,y; cin >> x >> y; x--; ll ans = f(y)-f(x); cout << ans << endl; } int main(){ cin.tie(nullptr); ios::sync_with_stdio(false); int t=1; // cin >> t; rep(i,t) solve(); }