#include using namespace std; #define rep(i, n) for (int i = 0; i < (int)n; i++) struct Node { int value; Node *left; Node *right; }; int main() { int n; cin >> n; vector a(n), ainv(n+1); rep(i, n) { cin >> a[i]; ainv[a[i]] = i; } struct Node *tree = (struct Node*)malloc(sizeof(struct Node)); tree->left = NULL; tree->right = NULL; tree->value = a[0]; rep(i, n-1) { auto insert = [&](auto insert, struct Node *node, int x) { if (node == NULL) { struct Node *newNode = (struct Node*)malloc(sizeof(struct Node)); newNode->value = x; newNode->left = NULL; newNode->right = NULL; return newNode; } if (x < node->value) node->left = insert(insert, node->left, x); else node->right = insert(insert, node->right, x); return node; }; tree = insert(insert, tree, a[i+1]); } vector b(n), c(n); auto printNode = [&](auto printNode, struct Node *node, int d) { if (node == NULL) return 0; int r = 0; r += printNode(printNode, node->right, d+1); b[ainv[node->value]] = d; r += printNode(printNode, node->left, d+1); c[ainv[node->value]] = r; return r + 1; }; printNode(printNode, tree, 0); rep(i, n) { cout << b[i]; if (i < n-1) cout << " "; else cout << endl; } rep(i, n) { cout << c[i]; if (i < n-1) cout << " "; else cout << endl; } return 0; }