import sys from functools import lru_cache def main(): n = list(map(int, sys.stdin.readline().split())) n1, n2, n3, n4 = n[0], n[1], n[2], n[3] @lru_cache(maxsize=None) def can_win(piles, t, j, is_taro_turn): # Check if all piles are empty if sum(piles) == 0: if t > j: return 1 # Taro wins elif t < j: return -1 # Jiro wins else: return 0 # Draw current_piles = list(piles) for i in range(4): if current_piles[i] == 0: continue for take in range(1, 4): if take > current_piles[i]: continue new_piles = list(current_piles) new_piles[i] -= take new_piles_tuple = tuple(new_piles) if is_taro_turn: new_t = t + take new_j = j if new_piles[i] == 0: stolen = (new_j + 1) // 2 new_t += stolen new_j -= stolen next_turn = False res = can_win(new_piles_tuple, new_t, new_j, next_turn) if res == 1: return 1 else: new_t = t new_j = j + take if new_piles[i] == 0: stolen = (new_t + 1) // 2 new_j += stolen new_t -= stolen next_turn = True res = can_win(new_piles_tuple, new_t, new_j, next_turn) if res == 1: return 1 # If all moves lead to the opponent winning, current player loses return -1 result = can_win((n1, n2, n3, n4), 0, 0, True) if result == 1: print("Taro") elif result == -1: print("Jiro") else: print("Draw") if __name__ == "__main__": main()