#include #define abs(x) (x > 0 ? x : -(x)) int px, py, qx, qy; int main() { scanf("%d%d%d%d", &px, &py, &qx, &qy); float ans = ( abs(px - qx) + abs(py - qy) ) / 2.0; printf("%.1f\n", ans); return 0; }