#include using namespace std; using ll = long long; int main() { cin.tie(nullptr); ios::sync_with_stdio(false); int H, W, M; cin >> H >> W >> M; vector grid(H); for (int y = 0; y < H; y++) { cin >> grid[y]; } int startX = 0; int startY = 0; int endX = 0; int endY = 0; for (int y = 0; y < H; y++) { for (int x = 0; x < W; x++) { if (grid[y][x] == 'S') { startX = x; startY = y; grid[y][x] = '.'; } if (grid[y][x] == 'G') { endX = x; endY = y; grid[y][x] = '.'; } } } int layer = H * W; vector seen(layer * (M + 1)); queue> q; q.emplace(startX, startY, 0, 0); while (!q.empty()) { auto [x, y, m, d] = q.front(); q.pop(); if (x == endX && y == endY) { cout << d << endl; return 0; } if (seen[m * layer + y * W + x]) continue; seen[m * layer + y * W + x] = true; char key = m == 0 ? '@' : (char)('a' + m - 1); if (x > 0 && (grid[y][x - 1] == '.' || grid[y][x - 1] == key)) { q.emplace(x - 1, y, m, d + 1); } if (x < W - 1 && (grid[y][x + 1] == '.' || grid[y][x + 1] == key)) { q.emplace(x + 1, y, m, d + 1); } if (y > 0 && (grid[y - 1][x] == '.' || grid[y - 1][x] == key)) { q.emplace(x, y - 1, m, d + 1); } if (y < H - 1 && (grid[y + 1][x] == '.' || grid[y + 1][x] == key)) { q.emplace(x, y + 1, m, d + 1); } if (x > 0 && isdigit(grid[y][x - 1])) { q.emplace(x - 1, y, grid[y][x - 1] - '0', d + 1); } if (x < W - 1 && isdigit(grid[y][x + 1])) { q.emplace(x + 1, y, grid[y][x + 1] - '0', d + 1); } if (y > 0 && isdigit(grid[y - 1][x])) { q.emplace(x, y - 1, grid[y - 1][x] - '0', d + 1); } if (y < H - 1 && isdigit(grid[y + 1][x])) { q.emplace(x, y + 1, grid[y + 1][x] - '0', d + 1); } } cout << "-1" << endl; }