#include "atcoder/modint.hpp" #include #include using namespace std; using i32 = int; using i64 = long long; using u64 = unsigned long long; using i128 = __int128_t; using f64 = long double; using p2 = pair; using el = tuple; using mint = atcoder::modint1000000007; void _main(); int main() { cin.tie(0); ios::sync_with_stdio(false); _main(); } i64 pow(i64 x, i64 n, i64 m) { i64 res = 1; i64 t = x % m; while (n > 0) { if (n & 1) { res = res * t % m; } t = t * t % m; n >>= 1; } return res; } void _main() { i64 n; cin >> n; vector p(n); for (i64 i = 0; i < n; i++) cin >> p[i]; i64 m; cin >> m; vector uv(m); for (i64 i = 0; i < m; i++) { i64 u, v; cin >> u >> v; u--, v--; uv[i] = {u, v}; } i64 k; cin >> k; vector abs(k); for (i64 i = 0; i < k; i++) { i64 a, b, s; cin >> a >> b >> s; a--, b--; abs[i] = {a, b, s}; } atcoder::mf_graph g(n + k + 2); i64 ans = 0; for (i64 i = 0; i < n; i++) { if (p[i] > 0) { ans += p[i]; g.add_edge(n + k, i, p[i]); } else if (p[i] < 0) { g.add_edge(i, n + k + 1, -p[i]); } } for (i64 i = 0; i < m; i++) { auto [u, v] = uv[i]; g.add_edge(v, u, 1e15); } for (i64 i = 0; i < k; i++) { auto [a, b, s] = abs[i]; ans += s; g.add_edge(n + k, n + i, s); g.add_edge(n + i, a, 1e15); g.add_edge(n + i, b, 1e15); } i64 f = g.flow(n + k, n + k + 1); cout << ans - f << "\n"; }