use proconio::input; #[allow(dead_code)] mod util { //! よく使われるユーティリティ関数をまとめたモジュール /// 最小値と最大値を更新するトレイト /// /// # Examples /// /// ``` /// use cp_lib_rs::util::ChangeMinMax; /// /// let mut x = 10; /// assert!(x.change_min(3)); /// assert_eq!(x, 3); /// ``` #[allow(dead_code)] pub trait ChangeMinMax { fn change_min(&mut self, v: Self) -> bool; fn change_max(&mut self, v: Self) -> bool; } impl ChangeMinMax for T { fn change_min(&mut self, v: T) -> bool { *self > v && { *self = v; true } } fn change_max(&mut self, v: T) -> bool { *self < v && { *self = v; true } } } /// 多次元配列を作成する /// /// # Examples /// /// ``` /// use cp_lib_rs::mat; /// /// let a = mat![0; 4; 3]; /// assert_eq!(a, vec![vec![0; 3]; 4]); /// ``` #[macro_export] macro_rules! mat { ($($e:expr),*) => { vec![$($e),*] }; ($($e:expr,)*) => { vec![$($e),*] }; ($e:expr; $d:expr) => { vec![$e; $d] }; ($e:expr; $d:expr $(; $ds:expr)+) => { vec![mat![$e $(; $ds)*]; $d] }; } } fn main() { input! { n: usize, } let mut sum = 0; for i in 1..=n { sum += i; } println!("{}", sum); }