#ifndef ONLINE_JUDGE #define _GLIBCXX_DEBUG #endif #include #include #include using namespace std; using namespace atcoder; using ll = long long; using mint = modint998244353; //using mint = modint1000000007; #define rep(i, n) for (int i = 0; i < (int)(n); i++) #define repu(i, s, t) for (int i = (int)(s); i < (int)(t); i++) #define repd(i, s, t) for (int i = (int)(s)-1; i >= (int)(t); i--) #define all(v) v.begin(), v.end() void _u() { cerr << endl; } template void _u(H&& h, T&&... t) { cerr << h << ", "; _u(move(t)...); } #define U(...) { cerr << #__VA_ARGS__ << ": "; _u(__VA_ARGS__); } template bool chmax(T &a, const T b) { if(a >= b) return false; a = b; return true; } template bool chmin(T &a, const T b) { if(a <= b) return false; a = b; return true; } template istream& operator>>(istream &in, vector &a) { for(T &x: a) in >> x; return in; } template ostream& operator<<(ostream &out, const vector &a) { for(const T &x: a) out << x << ' '; return out; } const int di[] = {1, 0, -1, 0, 1, 1, -1, -1, 0}; const int dj[] = {0, 1, 0, -1, -1, 1, 1, -1, 0}; int main() { int h, w; cin >> h >> w; vector s(h); cin >> s; while(s.size() < s[0].size()) { s.emplace_back(w, '#'); } while(s.size() > s[0].size()) { rep(i, h) s[i].push_back('#'); } vector> dp(1, vector(1, 1)); rep(k, h+w-3) { int n = dp.size(); if(k < max(h, w)-1) { n++; vector> pre(n, vector(n)); swap(pre, dp); rep(i, n-1) rep(j, n-1) { if(i < j) dp[i][j] += pre[i][j]; if(i < j+1) dp[i][j+1] += pre[i][j]; if(i+1 < j) dp[i+1][j] += pre[i][j]; if(i+1 < j+1) dp[i+1][j+1] += pre[i][j]; } rep(i, n) rep(j, n) if(s[n-i-1][i] == '#' || s[n-j-1][j] == '#') dp[i][j] = 0; } else { n--; vector> pre(n, vector(n)); swap(pre, dp); rep(i, n) rep(j, n) if(i < j) { dp[i][j] += pre[i][j]; dp[i][j] += pre[i][j+1]; dp[i][j] += pre[i+1][j]; dp[i][j] += pre[i+1][j+1]; } int m = max(h, w); rep(i, n) rep(j, n) if(s[m-i-1][k-m+2+i] == '#' || s[m-j-1][k-m+2+j] == '#') dp[i][j] = 0; } } mint ans; if(h > w) ans = dp[0][1]; else ans = dp.end()[-2].end()[-1]; cout << ans.val() << endl; return 0; }