#include #include #include #include #include #include #include #include using namespace std; using namespace atcoder; using ll = long long; using mint = modint998244353; using vi = vector; using vvi = vector; using vvvi = vector; using vll = vector; using vvll = vector; using vvvll = vector; using vmi = vector; using vvmi = vector; using vvvmi = vector; #define all(a) (a).begin(), (a).end() #define rep2(i, m, n) for (int i = (m); i < (n); ++i) #define rep(i, n) rep2(i, 0, n) #define drep2(i, m, n) for (int i = (m)-1; i >= (n); --i) #define drep(i, n) drep2(i, n, 0) int main(){ int n; cin >> n; vi stone(n+2); map mp; rep(i, n+2){ cin >> stone[i]; mp[stone[i]] = i; } vvi adj(n+2); rep(i, n+2){ bitset<32> bs(stone[i]); rep(j, 32){ bs.flip(j); if(mp.count(bs.to_ulong())){ adj[i].push_back(mp[bs.to_ulong()]); } bs.flip(j); } } vi dist(n+2, -1); dist[0] = 0; queue q; q.push(0); while(!q.empty()){ int u = q.front(); q.pop(); for(auto v : adj[u]){ if(dist[v] == -1){ dist[v] = dist[u]+1; q.push(v); } } } cout << (dist[1] == -1 ? -1 : dist[1]-1) << endl; return 0; }