#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; using lint = long long; using pint = pair; using plint = pair; struct fast_ios { fast_ios(){ cin.tie(nullptr), ios::sync_with_stdio(false), cout << fixed << setprecision(20); }; } fast_ios_; #define ALL(x) (x).begin(), (x).end() #define FOR(i, begin, end) for(int i=(begin),i##_end_=(end);i=i##_begin_;i--) #define REP(i, n) FOR(i,0,n) #define IREP(i, n) IFOR(i,0,n) template bool chmax(T &m, const T q) { return m < q ? (m = q, true) : false; } template bool chmin(T &m, const T q) { return m > q ? (m = q, true) : false; } const std::vector> grid_dxs{{1, 0}, {-1, 0}, {0, 1}, {0, -1}}; int floor_lg(long long x) { return x <= 0 ? -1 : 63 - __builtin_clzll(x); } template T1 floor_div(T1 num, T2 den) { return (num > 0 ? num / den : -((-num + den - 1) / den)); } template std::pair operator+(const std::pair &l, const std::pair &r) { return std::make_pair(l.first + r.first, l.second + r.second); } template std::pair operator-(const std::pair &l, const std::pair &r) { return std::make_pair(l.first - r.first, l.second - r.second); } template std::vector sort_unique(std::vector vec) { sort(vec.begin(), vec.end()), vec.erase(unique(vec.begin(), vec.end()), vec.end()); return vec; } template int arglb(const std::vector &v, const T &x) { return std::distance(v.begin(), std::lower_bound(v.begin(), v.end(), x)); } template int argub(const std::vector &v, const T &x) { return std::distance(v.begin(), std::upper_bound(v.begin(), v.end(), x)); } template IStream &operator>>(IStream &is, std::vector &vec) { for (auto &v : vec) is >> v; return is; } template OStream &operator<<(OStream &os, const std::vector &vec); template OStream &operator<<(OStream &os, const std::array &arr); template OStream &operator<<(OStream &os, const std::unordered_set &vec); template OStream &operator<<(OStream &os, const pair &pa); template OStream &operator<<(OStream &os, const std::deque &vec); template OStream &operator<<(OStream &os, const std::set &vec); template OStream &operator<<(OStream &os, const std::multiset &vec); template OStream &operator<<(OStream &os, const std::unordered_multiset &vec); template OStream &operator<<(OStream &os, const std::pair &pa); template OStream &operator<<(OStream &os, const std::map &mp); template OStream &operator<<(OStream &os, const std::unordered_map &mp); template OStream &operator<<(OStream &os, const std::tuple &tpl); template OStream &operator<<(OStream &os, const std::vector &vec) { os << '['; for (auto v : vec) os << v << ','; os << ']'; return os; } template OStream &operator<<(OStream &os, const std::array &arr) { os << '['; for (auto v : arr) os << v << ','; os << ']'; return os; } template std::istream &operator>>(std::istream &is, std::tuple &tpl) { std::apply([&is](auto &&... args) { ((is >> args), ...);}, tpl); return is; } template OStream &operator<<(OStream &os, const std::tuple &tpl) { os << '('; std::apply([&os](auto &&... args) { ((os << args << ','), ...);}, tpl); return os << ')'; } template OStream &operator<<(OStream &os, const std::unordered_set &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template OStream &operator<<(OStream &os, const std::deque &vec) { os << "deq["; for (auto v : vec) os << v << ','; os << ']'; return os; } template OStream &operator<<(OStream &os, const std::set &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template OStream &operator<<(OStream &os, const std::multiset &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template OStream &operator<<(OStream &os, const std::unordered_multiset &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template OStream &operator<<(OStream &os, const std::pair &pa) { return os << '(' << pa.first << ',' << pa.second << ')'; } template OStream &operator<<(OStream &os, const std::map &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; } template OStream &operator<<(OStream &os, const std::unordered_map &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; } #ifdef HITONANODE_LOCAL const string COLOR_RESET = "\033[0m", BRIGHT_GREEN = "\033[1;32m", BRIGHT_RED = "\033[1;31m", BRIGHT_CYAN = "\033[1;36m", NORMAL_CROSSED = "\033[0;9;37m", RED_BACKGROUND = "\033[1;41m", NORMAL_FAINT = "\033[0;2m"; #define dbg(x) std::cerr << BRIGHT_CYAN << #x << COLOR_RESET << " = " << (x) << NORMAL_FAINT << " (L" << __LINE__ << ") " << __FILE__ << COLOR_RESET << std::endl #define dbgif(cond, x) ((cond) ? std::cerr << BRIGHT_CYAN << #x << COLOR_RESET << " = " << (x) << NORMAL_FAINT << " (L" << __LINE__ << ") " << __FILE__ << COLOR_RESET << std::endl : std::cerr) #else #define dbg(x) ((void)0) #define dbgif(cond, x) ((void)0) #endif // 0-indexed BIT (binary indexed tree / Fenwick tree) (i : [0, len)) template struct BIT { int n; std::vector data; BIT(int len = 0) : n(len), data(len) {} void reset() { std::fill(data.begin(), data.end(), T(0)); } void add(int pos, T v) { // a[pos] += v pos++; while (pos > 0 and pos <= n) data[pos - 1] += v, pos += pos & -pos; } T sum(int k) const { // a[0] + ... + a[k - 1] T res = 0; while (k > 0) res += data[k - 1], k -= k & -k; return res; } T sum(int l, int r) const { return sum(r) - sum(l); } // a[l] + ... + a[r - 1] template friend OStream &operator<<(OStream &os, const BIT &bit) { T prv = 0; os << '['; for (int i = 1; i <= bit.n; i++) { T now = bit.sum(i); os << now - prv << ',', prv = now; } return os << ']'; } }; #include #include #include // StarrySkyTree: segment tree for Range Minimum Query & Range Add Query // Complexity: (N)$ (construction), (\log N)$ (add / get / prod) // - RangeAddRangeMin(std::vector data_init) : Initialize array x by data_init. // - add(int begin, int end, Tp vadd) : Update x[i] <- x[i] + vadd for all begin <= i < end. // - get(int pos) : Get x[pos]. // - prod(int begin, int end) : Get min(x[begin], ..., x[end - 1]). template ::max() / 2> struct RangeAddRangeMin { int N, head; std::vector range_min, range_add; static inline Tp f(Tp x, Tp y) noexcept { return std::min(x, y); } inline void _merge(int pos) { range_min[pos] = f(range_min[pos * 2] + range_add[pos * 2], range_min[pos * 2 + 1] + range_add[pos * 2 + 1]); } void initialize(const std::vector &data_init) { N = data_init.size(), head = 1; while (head < N) head <<= 1; range_min.assign(head * 2, defaultT); range_add.assign(head * 2, 0); std::copy(data_init.begin(), data_init.end(), range_min.begin() + head); for (int pos = head; --pos;) _merge(pos); } RangeAddRangeMin() = default; RangeAddRangeMin(const std::vector &data_init) { initialize(data_init); } void _add(int begin, int end, int pos, int l, int r, Tp vadd) noexcept { if (r <= begin or end <= l) return; if (begin <= l and r <= end) { range_add[pos] += vadd; return; } _add(begin, end, pos * 2, l, (l + r) / 2, vadd); _add(begin, end, pos * 2 + 1, (l + r) / 2, r, vadd); _merge(pos); } // Add `vadd` to (x_begin, ..., x_{end - 1}) void add(int begin, int end, Tp vadd) noexcept { return _add(begin, end, 1, 0, head, vadd); } Tp _get(int begin, int end, int pos, int l, int r) const noexcept { if (r <= begin or end <= l) return defaultT; if (begin <= l and r <= end) return range_min[pos] + range_add[pos]; return f(_get(begin, end, pos * 2, l, (l + r) / 2), _get(begin, end, pos * 2 + 1, (l + r) / 2, r)) + range_add[pos]; } // Return f(x_begin, ..., x_{end - 1}) Tp get(int pos) const noexcept { return prod(pos, pos + 1); } Tp prod(int begin, int end) const noexcept { return _get(begin, end, 1, 0, head); } }; int main() { int N, M; cin >> N >> M; vector A(N); vector pos(N); vector L(N), R(N); BIT bit(M); RangeAddRangeMin seg(vector(M, 0)); lint asum = 0; REP(i, N) { pos.at(i) = i; cin >> A.at(i) >> L.at(i) >> R.at(i); --L.at(i); asum += A.at(i) * (R.at(i) - L.at(i)); bit.add(i, A.at(i)); seg.add(L.at(i), R.at(i), 1); } lint bsum = 0; REP(i, N) { const int l = L.at(i), r = R.at(i); bsum += bit.sum(l, r); } int Q; cin >> Q; while (Q--) { int i, y, l, r; cin >> i >> y >> l >> r; --i, --y, --l; const int prv = pos.at(i); bit.add(prv, -A.at(i)); bit.add(y, A.at(i)); asum -= (R.at(i) - L.at(i)) * A.at(i); asum += (r - l) * A.at(i); bsum -= bit.sum(L.at(i), R.at(i)); bsum += bit.sum(l, r); bsum -= A.at(i) * seg.get(prv); bsum += A.at(i) * seg.get(y); seg.add(L.at(i), R.at(i), -1); seg.add(l, r, 1); pos.at(i) = y; L.at(i) = l; R.at(i) = r; cout << asum - bsum << '\n'; } }