#include using namespace std; using ll = long long; using ull = unsigned long long; const int INF = (int)1e9 + 1001010; const ll llINF = (long long)4e18 + 22000020; const string endn = "\n"; template inline auto vector2(size_t i, size_t j, const T &init = T()) { return vector(i, vector(j, init)); } const string ELM_SEP = " ", VEC_SEP = endn; template istream &operator>>(istream &i, vector &A) { for(auto &I : A) i >> I; return i; } template ostream &operator<<(ostream &o, const vector &A) { int sz = A.size(); for(const auto &I : A) o << I << (--sz ? ELM_SEP : ""); return o; } template ostream &operator<<(ostream &o, const vector> &A) { int sz = A.size(); for(const auto &I : A) o << I << (--sz ? VEC_SEP : ""); return o; } template vector &operator++(vector &A, int) { for(auto &I : A) I++; return A; } template vector &operator--(vector &A, int) { for(auto &I : A) I--; return A; } template bool chmax(T &a, const U &b) { return ((a < b) ? (a = b, true) : false); } template bool chmin(T &a, const U &b) { return ((a > b) ? (a = b, true) : false); } ll floor_div(ll a, ll b) { if(b < 0) a = -a, b = -b; return (a >= 0) ? a / b : (a + 1) / b - 1; } ll ceil_div(ll a, ll b) { if(b < 0) a = -a, b = -b; return (a > 0) ? (a - 1) / b + 1 : a / b; } bool check_bit(ull val, ull digit) { return (val >> digit) & 1; } #ifdef DEBUG #include #define dump(...) cpp_dump(__VA_ARGS__) namespace cp = cpp_dump; struct InitCppDump { InitCppDump() { if(!isatty(fileno(stderr))) CPP_DUMP_SET_OPTION(es_style, cpp_dump::types::es_style_t::no_es); CPP_DUMP_SET_OPTION(log_label_func, cp::log_label::line()); CPP_DUMP_SET_OPTION(max_iteration_count, 30); } } init_cpp_dump; #else #define dump(...) #endif // ==================== ここまでテンプレ ==================== int main(int argc, char *argv[]) { ios::sync_with_stdio(false); cin.tie(nullptr); ll x, y, n; cin >> x >> y >> n; for(int qid = 0; qid < n; qid++) { ll u, v; cin >> u >> v; ll u_arm = ceil_div(u, y); ll v_arm = ceil_div(v, y); if(u_arm == v_arm) { cout << abs(u - v) << endl; continue; } ll u_depth = u % y; if(u_depth == 0 && u != 0) u_depth = y; ll v_depth = v % y; if(v_depth == 0 && v != 0) v_depth = y; dump(u, v, u_depth, v_depth); ll ans = u_depth + v_depth; cout << ans << endl; } return 0; }