#include using namespace std; #define rep(i,n) for (int i = 0; i< (n); ++i) #define repi(i, a, b) for (int i = (a); i < (b); ++i) #define all(x) (x).begin(), (x).end() #define fore(i, a) for(auto &i:a) using ll = long long; #include using namespace atcoder; void chmin(int &a, int b){if(b < a) a = b;} class HLdecomposition{ private: int V; vector > G, paths; vector stsize, parent, pathtop, in, out, ind_in_path, which_path, dist; int root, c, d; void BuildStsize(int u, int p){ stsize[u] = 1, parent[u] = p; for(int& v : G[u]){ if(v == p){ if(v == G[u].back()) break; else swap(v, G[u].back()); } BuildStsize(v, u); stsize[u] += stsize[v]; if(stsize[v] > stsize[G[u][0]]){ swap(v, G[u][0]); } } } void BuildPath(int u, int p, int& tm){ which_path[u] = c; ind_in_path[u] = d++; paths[c].push_back(u); in[u] = tm++; for(int v : G[u]){ if(v == p) continue; dist[v] = dist[u]+1; if(v == G[u][0]){ pathtop[v] = pathtop[u]; } else{ pathtop[v] = v; c++; paths.emplace_back(); d = 0; } BuildPath(v, u, tm); } out[u] = tm; } public: int get_ind_in_path(int u){ return ind_in_path[u]; } int get_which_path(int u){ return which_path[u]; } int get_pathtop(int u){ return pathtop[u]; } int get_dist(int u){ return dist[u]; } int get_parent(int u){ return parent[u]; } int get_pathbottom(int u){ return paths[which_path[u]].back(); } void add_edge(int u, int v){ G[u].push_back(v), G[v].push_back(u); } void build(int _root=0){ root = _root; int tm = 0; BuildStsize(root, -1); pathtop[root] = root; dist[root] = 0; BuildPath(root, -1, tm); } //元の頂点のインデックスの配列上でのidを返す inline int get(int a){ return in[a]; } int lca(int a, int b){ int pa = pathtop[a], pb = pathtop[b]; while(pathtop[a] != pathtop[b]){ if(in[pa] > in[pb]){ a = parent[pa], pa = pathtop[a]; }else{ b = parent[pb], pb = pathtop[b]; } } if(in[a] > in[b]) swap(a, b); return a; } void subtree_query(int a, const function< void(int, int) > &func){ func(in[a], out[a]); } // 例: hl.path_query(q, r, [&](int l, int r){ seg.range(l, r, s); }) // 例: hl.query(q, r, [&](int l, int r){ ans += seg.query(l, r); }) void path_query(int a, int b, const function< void(int, int) > &func){ int pa = pathtop[a], pb = pathtop[b]; while(pathtop[a] != pathtop[b]){ if(in[pa] > in[pb]){ func(in[pa], in[a] + 1); a = parent[pa], pa = pathtop[a]; }else{ func(in[pb], in[b] + 1); b = parent[pb], pb = pathtop[b]; } } if(in[a] > in[b]) swap(a, b); func(in[a], in[b] + 1); } HLdecomposition(int node_size) : V(node_size), G(V), stsize(V, 0), parent(V, -1), pathtop(V, -1),dist(V), in(V, -1), out(V, -1), ind_in_path(V), which_path(V), paths(1), c(0), d(0){} }; const int INF = 1e9; // 適宜調整 int op(int a, int b) { return std::min(a, b); } int e() { return INF; } int main() { int n; cin >> n; HLdecomposition HLD(n); int u, v; rep(i, n-1){ cin >> u >> v; HLD.add_edge(--u, --v); } HLD.build(); segtree seg1(n), seg2(n); vector>> sets(n); rep(i, n)sets[i].insert({INF, -1}); int q; cin >> q; vector> qs(q); rep(i, q){ int t, a; cin >> t >> a; a--; qs[i] = {t, a}; } rep(i, q){ auto[t, a] = qs[i]; if(t == 1){ pair p = {HLD.get_dist(a), a}; int pos = a; while(pos != -1){ if(sets[pos].count(p))sets[pos].erase(p); else sets[pos].insert(p); auto[mind, _] = *sets[pos].begin(); seg1.set(HLD.get(pos), mind); seg2.set(HLD.get(pos), mind-2*HLD.get_dist(pos)); pos = HLD.get_parent(HLD.get_pathtop(pos)); } } else{ int ans1 = INF, ans2 = INF; int pos = a; while(pos != -1){ int top = HLD.get_pathtop(pos); int bot = HLD.get_pathbottom(pos); chmin(ans1, seg1.prod(HLD.get(pos), HLD.get(bot)+1)+HLD.get_dist(a)-2*HLD.get_dist(pos)); chmin(ans2, seg2.prod(HLD.get(top), HLD.get(pos)+1)+HLD.get_dist(a)); pos = HLD.get_parent(top); } cout << min(ans1, ans2) << endl; } } }