#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std; using lint = long long; using pint = pair; using plint = pair; struct fast_ios { fast_ios(){ cin.tie(nullptr), ios::sync_with_stdio(false), cout << fixed << setprecision(20); }; } fast_ios_; #define ALL(x) (x).begin(), (x).end() #define FOR(i, begin, end) for(int i=(begin),i##_end_=(end);i=i##_begin_;i--) #define REP(i, n) FOR(i,0,n) #define IREP(i, n) IFOR(i,0,n) template bool chmax(T &m, const T q) { return m < q ? (m = q, true) : false; } template bool chmin(T &m, const T q) { return m > q ? (m = q, true) : false; } const std::vector> grid_dxs{{1, 0}, {-1, 0}, {0, 1}, {0, -1}}; int floor_lg(long long x) { return x <= 0 ? -1 : 63 - __builtin_clzll(x); } template T1 floor_div(T1 num, T2 den) { return (num > 0 ? num / den : -((-num + den - 1) / den)); } template std::pair operator+(const std::pair &l, const std::pair &r) { return std::make_pair(l.first + r.first, l.second + r.second); } template std::pair operator-(const std::pair &l, const std::pair &r) { return std::make_pair(l.first - r.first, l.second - r.second); } template std::vector sort_unique(std::vector vec) { sort(vec.begin(), vec.end()), vec.erase(unique(vec.begin(), vec.end()), vec.end()); return vec; } template int arglb(const std::vector &v, const T &x) { return std::distance(v.begin(), std::lower_bound(v.begin(), v.end(), x)); } template int argub(const std::vector &v, const T &x) { return std::distance(v.begin(), std::upper_bound(v.begin(), v.end(), x)); } template IStream &operator>>(IStream &is, std::vector &vec) { for (auto &v : vec) is >> v; return is; } template OStream &operator<<(OStream &os, const std::vector &vec); template OStream &operator<<(OStream &os, const std::array &arr); template OStream &operator<<(OStream &os, const std::unordered_set &vec); template OStream &operator<<(OStream &os, const pair &pa); template OStream &operator<<(OStream &os, const std::deque &vec); template OStream &operator<<(OStream &os, const std::set &vec); template OStream &operator<<(OStream &os, const std::multiset &vec); template OStream &operator<<(OStream &os, const std::unordered_multiset &vec); template OStream &operator<<(OStream &os, const std::pair &pa); template OStream &operator<<(OStream &os, const std::map &mp); template OStream &operator<<(OStream &os, const std::unordered_map &mp); template OStream &operator<<(OStream &os, const std::tuple &tpl); template OStream &operator<<(OStream &os, const std::vector &vec) { os << '['; for (auto v : vec) os << v << ','; os << ']'; return os; } template OStream &operator<<(OStream &os, const std::array &arr) { os << '['; for (auto v : arr) os << v << ','; os << ']'; return os; } template std::istream &operator>>(std::istream &is, std::tuple &tpl) { std::apply([&is](auto &&... args) { ((is >> args), ...);}, tpl); return is; } template OStream &operator<<(OStream &os, const std::tuple &tpl) { os << '('; std::apply([&os](auto &&... args) { ((os << args << ','), ...);}, tpl); return os << ')'; } template OStream &operator<<(OStream &os, const std::unordered_set &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template OStream &operator<<(OStream &os, const std::deque &vec) { os << "deq["; for (auto v : vec) os << v << ','; os << ']'; return os; } template OStream &operator<<(OStream &os, const std::set &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template OStream &operator<<(OStream &os, const std::multiset &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template OStream &operator<<(OStream &os, const std::unordered_multiset &vec) { os << '{'; for (auto v : vec) os << v << ','; os << '}'; return os; } template OStream &operator<<(OStream &os, const std::pair &pa) { return os << '(' << pa.first << ',' << pa.second << ')'; } template OStream &operator<<(OStream &os, const std::map &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; } template OStream &operator<<(OStream &os, const std::unordered_map &mp) { os << '{'; for (auto v : mp) os << v.first << "=>" << v.second << ','; os << '}'; return os; } #ifdef HITONANODE_LOCAL const string COLOR_RESET = "\033[0m", BRIGHT_GREEN = "\033[1;32m", BRIGHT_RED = "\033[1;31m", BRIGHT_CYAN = "\033[1;36m", NORMAL_CROSSED = "\033[0;9;37m", RED_BACKGROUND = "\033[1;41m", NORMAL_FAINT = "\033[0;2m"; #define dbg(x) std::cerr << BRIGHT_CYAN << #x << COLOR_RESET << " = " << (x) << NORMAL_FAINT << " (L" << __LINE__ << ") " << __FILE__ << COLOR_RESET << std::endl #define dbgif(cond, x) ((cond) ? std::cerr << BRIGHT_CYAN << #x << COLOR_RESET << " = " << (x) << NORMAL_FAINT << " (L" << __LINE__ << ") " << __FILE__ << COLOR_RESET << std::endl : std::cerr) #else #define dbg(x) ((void)0) #define dbgif(cond, x) ((void)0) #endif #include #include // 0-indexed BIT (binary indexed tree / Fenwick tree) (i : [0, len)) template struct BIT { int n; std::vector data; BIT(int len = 0) : n(len), data(len) {} void reset() { std::fill(data.begin(), data.end(), T(0)); } void add(int pos, T v) { // a[pos] += v pos++; while (pos > 0 and pos <= n) data[pos - 1] += v, pos += pos & -pos; } T sum(int k) const { // a[0] + ... + a[k - 1] T res = 0; while (k > 0) res += data[k - 1], k -= k & -k; return res; } T sum(int l, int r) const { return sum(r) - sum(l); } // a[l] + ... + a[r - 1] template friend OStream &operator<<(OStream &os, const BIT &bit) { T prv = 0; os << '['; for (int i = 1; i <= bit.n; i++) { T now = bit.sum(i); os << now - prv << ',', prv = now; } return os << ']'; } }; int main() { int N, K; lint D; cin >> N >> K >> D; vector H(N); cin >> H; dbg(K); dbg(D); dbg(H); vector xs = H; // for (auto h : H) xs.emplace_back(h - D); xs = sort_unique(xs); BIT bit0(xs.size()); BIT bit1(N); auto add_i = [&](int i) { const int x = arglb(xs, H.at(i)); bit0.add(x, 1); bit1.add(x, H.at(i)); }; auto remove_i = [&](int i) { const int x = arglb(xs, H.at(i)); bit0.add(x, -1); bit1.add(x, -H.at(i)); }; lint ret = 1LL << 60; REP(i, N) { add_i(i); if (i >= K) remove_i(i - K); if (i >= K - 1) { auto f = [&](int il) { const lint l = xs.at(il), r = l + D; const int ir = argub(xs, r); lint cost = 0; if (il) cost += l * bit0.sum(0, il) - bit1.sum(0, il); if (ir < N) cost += bit1.sum(ir, N) - bit0.sum(ir, N) * r; return cost; }; int l = 0, r = N - 1; // lint ret = min(f(l), f(r)); while (r - l >= 3) { const int cl = (l * 2 + r) / 3, cr = (l + r * 2) / 3; auto fcl = f(cl); auto fcr = f(cr); chmin(ret, fcl); chmin(ret, fcr); if (fcl < fcr) { r = cr; // fr = fcr; } else { l = cl; // fl = fcl; } } FOR(i, l, r + 1) chmin(ret, f(i)); } } cout << ret << '\n'; }