#line 1 "main.cpp" #include using namespace std; #ifdef LOCAL #include #define debug(...) debug_print::multi_print(#__VA_ARGS__, __VA_ARGS__) #else #define debug(...) (static_cast(0)) #endif //#pragma GCC target("avx,avx2") //#pragma GCC optimize("O3") //#pragma GCC optimize("unroll-loops") using ll = long long; using ull = unsigned long long; using ld = long double; using pll = pair; using pii = pair; using vi = vector; using vvi = vector; using vvvi = vector; using vl = vector; using vvl = vector; using vvvl = vector; using vul = vector; using vpii = vector; using vvpii = vector; using vpll = vector; using vs = vector; template using pq = priority_queue, greater>; #define overload4(_1, _2, _3, _4, name, ...) name #define overload3(a,b,c,name,...) name #define rep1(n) for (ll UNUSED_NUMBER = 0; UNUSED_NUMBER < (n); ++UNUSED_NUMBER) #define rep2(i, n) for (ll i = 0; i < (n); ++i) #define rep3(i, a, b) for (ll i = (a); i < (b); ++i) #define rep4(i, a, b, c) for (ll i = (a); i < (b); i += (c)) #define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__) #define rrep1(n) for(ll i = (n) - 1;i >= 0;i--) #define rrep2(i,n) for(ll i = (n) - 1;i >= 0;i--) #define rrep3(i,a,b) for(ll i = (b) - 1;i >= (a);i--) #define rrep4(i,a,b,c) for(ll i = (a) + (((b)-(a)-1) / (c) - (((b)-(a)-1) % (c) && (((b)-(a)-1) ^ c) < 0)) * (c);i >= (a);i -= c) #define rrep(...) overload4(__VA_ARGS__, rrep4, rrep3, rrep2, rrep1)(__VA_ARGS__) #define all1(i) begin(i) , end(i) #define all2(i,a) begin(i) , begin(i) + a #define all3(i,a,b) begin(i) + a , begin(i) + b #define all(...) overload3(__VA_ARGS__, all3, all2, all1)(__VA_ARGS__) #define sum(...) accumulate(all(__VA_ARGS__),0LL) template bool chmin(T &a, const T &b){ if(a > b){ a = b; return 1; } else return 0; } template bool chmax(T &a, const T &b){ if(a < b){ a = b; return 1; } else return 0; } template auto min(const T& a){return *min_element(all(a));} template auto max(const T& a){return *max_element(all(a));} template void in(Ts&... t); #define INT(...) int __VA_ARGS__; in(__VA_ARGS__) #define LL(...) ll __VA_ARGS__; in(__VA_ARGS__) #define STR(...) string __VA_ARGS__; in(__VA_ARGS__) #define CHR(...) char __VA_ARGS__; in(__VA_ARGS__) #define DBL(...) double __VA_ARGS__; in(__VA_ARGS__) #define LD(...) ld __VA_ARGS__; in(__VA_ARGS__) #define VEC(type, name, size) vector name(size); in(name) #define VV(type, name, h, w) vector> name(h, vector(w)); in(name) ll intpow(ll a, ll b){ll ans = 1; while(b){if(b & 1) ans *= a; a *= a; b /= 2;} return ans;} ll modpow(ll a, ll b, ll p){ ll ans = 1; a %= p;if(a < 0) a += p;while(b){ if(b & 1) (ans *= a) %= p; (a *= a) %= p; b /= 2; } return ans; } bool is_clamp(ll val,ll low,ll high) {return low <= val && val < high;} void Yes() {cout << "Yes\n";return;} void No() {cout << "No\n";return;} void YES() {cout << "YES\n";return;} void NO() {cout << "NO\n";return;} template U floor(U a, T b) {return a / b - (a % b && (a ^ b) < 0);} template U ceil(U x, T y) {return floor(x + y - 1, y);} template T bmod(U x, T y) {return x - y * floor(x, y);} template pair divmod(U x, T y) {U q = floor(x, y);return {q, x - q * y};} namespace IO{ #define VOID(a) decltype(void(a)) struct setting{ setting(){cin.tie(nullptr); ios::sync_with_stdio(false);fixed(cout); cout.precision(15);}} setting; template struct P : P{}; template<> struct P<0>{}; template void i(T& t){ i(t, P<3>{}); } void i(vector::reference t, P<3>){ int a; i(a); t = a; } template auto i(T& t, P<2>) -> VOID(cin >> t){ cin >> t; } template auto i(T& t, P<1>) -> VOID(begin(t)){ for(auto&& x : t) i(x); } template void ituple(T& t, index_sequence){in(get(t)...);} template auto i(T& t, P<0>) -> VOID(tuple_size{}){ituple(t, make_index_sequence::value>{});} #undef VOID } #define unpack(a) (void)initializer_list{(a, 0)...} template void in(Ts&... t){ unpack(IO :: i(t)); } #undef unpack constexpr long double PI = 3.141592653589793238462643383279L; template struct REC { F f; REC(F &&f_) : f(forward(f_)) {} template auto operator()(Args &&...args) const { return f(*this, forward(args)...); }}; constexpr int mod = 998244353; //constexpr int mod = 1000000007; #line 2 "library/data-structure/wavelet-matrix.hpp" #include struct bit_vector { using u32 = uint32_t; using i64 = int64_t; using u64 = uint64_t; static constexpr u32 w = 64; vector block; vector count; u32 n, zeros; inline u32 get(u32 i) const { return u32(block[i / w] >> (i % w)) & 1u; } inline void set(u32 i) { block[i / w] |= 1LL << (i % w); } bit_vector() {} bit_vector(int _n) { init(_n); } __attribute__((optimize("O3", "unroll-loops"))) void init(int _n) { n = zeros = _n; block.resize(n / w + 1, 0); count.resize(block.size(), 0); } __attribute__((target("popcnt"))) void build() { for (u32 i = 1; i < block.size(); ++i) count[i] = count[i - 1] + _mm_popcnt_u64(block[i - 1]); zeros = rank0(n); } inline u32 rank0(u32 i) const { return i - rank1(i); } __attribute__((target("bmi2,popcnt"))) inline u32 rank1(u32 i) const { return count[i / w] + _mm_popcnt_u64(_bzhi_u64(block[i / w], i % w)); } }; template struct WaveletMatrix { using u32 = uint32_t; using i64 = int64_t; using u64 = uint64_t; int n, lg; vector a; vector bv; WaveletMatrix(u32 _n) : n(max(_n, 1)), a(n) {} WaveletMatrix(const vector& _a) : n(_a.size()), a(_a) { build(); } __attribute__((optimize("O3"))) void build() { lg = __lg(max(*max_element(begin(a), end(a)), 1)) + 1; bv.assign(lg, n); vector cur = a, nxt(n); for (int h = lg - 1; h >= 0; --h) { for (int i = 0; i < n; ++i) if ((cur[i] >> h) & 1) bv[h].set(i); bv[h].build(); array it{begin(nxt), begin(nxt) + bv[h].zeros}; for (int i = 0; i < n; ++i) *it[bv[h].get(i)]++ = cur[i]; swap(cur, nxt); } return; } void set(u32 i, const T& x) { assert(x >= 0); a[i] = x; } inline pair succ0(int l, int r, int h) const { return make_pair(bv[h].rank0(l), bv[h].rank0(r)); } inline pair succ1(int l, int r, int h) const { u32 l0 = bv[h].rank0(l); u32 r0 = bv[h].rank0(r); u32 zeros = bv[h].zeros; return make_pair(l + zeros - l0, r + zeros - r0); } // return a[k] T access(u32 k) const { T ret = 0; for (int h = lg - 1; h >= 0; --h) { u32 f = bv[h].get(k); ret |= f ? T(1) << h : 0; k = f ? bv[h].rank1(k) + bv[h].zeros : bv[h].rank0(k); } return ret; } // k-th (0-indexed) smallest number in a[l, r) T kth_smallest(u32 l, u32 r, u32 k) const { T res = 0; for (int h = lg - 1; h >= 0; --h) { u32 l0 = bv[h].rank0(l), r0 = bv[h].rank0(r); if (k < r0 - l0) l = l0, r = r0; else { k -= r0 - l0; res |= (T)1 << h; l += bv[h].zeros - l0; r += bv[h].zeros - r0; } } return res; } // k-th (0-indexed) largest number in a[l, r) T kth_largest(int l, int r, int k) { return kth_smallest(l, r, r - l - k - 1); } // count i s.t. (l <= i < r) && (v[i] < upper) int range_freq(int l, int r, T upper) { if (upper >= (T(1) << lg)) return r - l; int ret = 0; for (int h = lg - 1; h >= 0; --h) { bool f = (upper >> h) & 1; u32 l0 = bv[h].rank0(l), r0 = bv[h].rank0(r); if (f) { ret += r0 - l0; l += bv[h].zeros - l0; r += bv[h].zeros - r0; } else { l = l0; r = r0; } } return ret; } int range_freq(int l, int r, T lower, T upper) { return range_freq(l, r, upper) - range_freq(l, r, lower); } // max v[i] s.t. (l <= i < r) && (v[i] < upper) T prev_value(int l, int r, T upper) { int cnt = range_freq(l, r, upper); return cnt == 0 ? T(-1) : kth_smallest(l, r, cnt - 1); } // min v[i] s.t. (l <= i < r) && (lower <= v[i]) T next_value(int l, int r, T lower) { int cnt = range_freq(l, r, lower); return cnt == r - l ? T(-1) : kth_smallest(l, r, cnt); } }; /* * @brief Wavelet Matrix * @docs docs/data-structure-2d/wavelet-matrix.md */ #line 99 "main.cpp" void solve() { INT(n,q); VEC(int,a,n); vi st; vi L(n,0); rrep(i,n) { while(!st.empty() && a[st.back()] < a[i]) { L[st.back()] = i + 1; st.pop_back(); } st.emplace_back(i); } WaveletMatrix WM(L); debug(L); rep(i,q) { INT(l,r); l--; int ans = (r - l) - WM.range_freq(l,r,l + 1); cout << ans << '\n'; } } int main() { //INT(TT); int TT = 1; rep(i,TT) solve(); }