#include using namespace std; #define int long long struct edge { int to, cost; }; int N, M, U[200]; vector< edge > g[200]; vector< int > rec(int idx, int par = -1) { vector< int > dp(M + 1, 0); dp[0] = U[idx]; for(auto e : g[idx]) { if(par == e.to) continue; vector< int > pp = rec(e.to, idx); for(int j = M; j >= 0; j--) { for(int k = M; k >= 0; k--) { int next = k + j + e.cost * 2; if(next > M) continue; dp[next] = max(dp[next], dp[j] + pp[k]); } } } return (dp); } signed main() { cin >> N >> M; for(int i = 0; i < N; i++) { cin >> U[i]; } for(int i = 0; i < N - 1; i++) { int A, B, C; cin >> A >> B >> C; g[A].push_back((edge) {B, C}); g[B].push_back((edge) {A, C}); } auto p = rec(0); cout << *max_element(begin(p), end(p)) << endl; }