#include using namespace std; using ll = long long; using ld = long double; using pll = pair; using vl = vector; template using vec = vector; template using vv = vec>; template using vvv = vv>; template using minpq = priority_queue, greater>; #define all(a) (a).begin(),(a).end() #define rep(i, n) for (int i = 0; i < (n); ++i) #define reps(i, l, r) for(ll i = (l); i < (r); ++i) #define rrep(i, l, r) for(ll i = (r)-1; i >= (l); --i) #define sz(x) (ll) (x).size() template bool chmax(T &a, const T& b) { return a < b ? a = b, true : false; } template bool chmin(T &a, const T& b) { return a > b ? a = b, true : false; } struct Edge { ll from, to, cost; Edge (ll from, ll to, ll cost = 1ll) : from(from), to(to), cost(cost) {} }; struct Graph { vector> G; Graph() = default; explicit Graph(ll N) : G(N) {} size_t size() const { return G.size(); } void add(ll from, ll to, ll cost = 1ll, bool direct = 0) { G[from].emplace_back(from, to, cost); if (!direct) G[to].emplace_back(to, from, cost); } vector &operator[](const int &k) { return G[k]; } }; using Edges = vector; const int inf = 1000000009; const int Nmax = 200000; void solve(){ int N; cin >> N; int a[Nmax]; rep(i, N) cin >> a[i]; int b[Nmax]; rep(i, N) cin >> b[i]; ll c[Nmax]; rep(i, N) c[i] = 0; vec a_, b_; int idx; rep(i, N){ a_.push_back(a[i]); idx = i; while(idx > 0){ if(a_[idx-1] > a_[idx]){ a_[idx-1] = a_[idx]; idx--; } else break; } b_.push_back(b[i]); idx = i; while(idx > 0){ if(b_[idx-1] > b_[idx]){ b_[idx-1] = b_[idx]; idx--; } else break; } rep(k, i+1){ c[i] += min(a_[k], b_[i-k]); } } rep(i, N){ cout << c[i] << " \n"[i == N-1]; } return; } int main(){ cin.tie(nullptr); ios_base::sync_with_stdio(false); cout << fixed << setprecision(20); int t = 1; // cin >> t; while(t--){ solve(); } }