#include using namespace std; using ll = long long; using ld = long double; using pll = pair; using vl = vector; template using vec = vector; template using vv = vec>; template using vvv = vv>; template using minpq = priority_queue, greater>; #define all(a) (a).begin(),(a).end() #define rep(i, n) for (ll i = 0; i < (n); ++i) #define reps(i, l, r) for(ll i = (l); i < (r); ++i) #define rrep(i, l, r) for(ll i = (r)-1; i >= (l); --i) #define sz(x) (ll) (x).size() template bool chmax(T &a, const T& b) { return a < b ? a = b, true : false; } template bool chmin(T &a, const T& b) { return a > b ? a = b, true : false; } struct Edge { ll from, to, cost; Edge (ll from, ll to, ll cost = 1ll) : from(from), to(to), cost(cost) {} }; struct Graph { vector> G; Graph() = default; explicit Graph(ll N) : G(N) {} size_t size() const { return G.size(); } void add(ll from, ll to, ll cost = 1ll, bool direct = 0) { G[from].emplace_back(from, to, cost); if (!direct) G[to].emplace_back(to, from, cost); } vector &operator[](const int &k) { return G[k]; } }; using Edges = vector; void solve(){ ll N; cin >> N; string S; cin >> S; ll cnt = count(all(S), 'B'); if(cnt == 0){ cout << "Bob" << endl; return; } if(cnt == 1){ cout << "Alice" << endl; } ll x = 0; rep(i, N){ if(S[i] == 'B'){ if(i % 2) x--; else x++; } } x = abs(x); if(x % 3){ cout << "Alice" << endl; }else{ cout << "Bob" << endl; } return; } int main(){ cin.tie(nullptr); ios_base::sync_with_stdio(false); cout << fixed << setprecision(20); int t = 1; // cin >> t; while(t--){ solve(); } }