#include using namespace std; #ifdef _WIN32 #define scanfll(x) scanf("%I64d", x) #define printfll(x) printf("%I64d", x) #else #define scanfll(x) scanf("%lld", x) #define printfll(x) printf("%lld", x) #endif #define rep(i,n) for(long long i = 0; i < (long long)(n); i++) #define repi(i,a,b) for(long long i = (long long)(a); i < (long long)(b); i++) #define pb push_back #define all(x) (x).begin(), (x).end() #define fi first #define se second #define mt make_tuple #define mp make_pair template bool chmin(T1 &a, T2 b) { return b < a && (a = b, true); } template bool chmax(T1 &a, T2 b) { return a < b && (a = b, true); } using ll = long long; using ld = long double; using vll = vector; using vvll = vector; using vld = vector; using vi = vector; using vvi = vector; vll conv(vi& v) { vll r(v.size()); rep(i, v.size()) r[i] = v[i]; return r; } using P = pair; template ostream &operator<<(ostream &o, const pair &v) { o << "(" << v.first << ", " << v.second << ")"; return o; } template struct seq{}; template struct gen_seq : gen_seq{}; template struct gen_seq<0, Is...> : seq{}; template void print_tuple(basic_ostream& os, Tuple const& t, seq){ using s = int[]; (void)s{0, (void(os << (Is == 0? "" : ", ") << get(t)), 0)...}; } template auto operator<<(basic_ostream& os, tuple const& t) -> basic_ostream& { os << "("; print_tuple(os, t, gen_seq()); return os << ")"; } ostream &operator<<(ostream &o, const vvll &v) { rep(i, v.size()) { rep(j, v[i].size()) o << v[i][j] << " "; cout << endl; } return o; } template ostream &operator<<(ostream &o, const vector &v) { o << '['; rep(i, v.size()) o << v[i] << (i != v.size()-1 ? ", " : ""); o << "]"; return o; } template ostream &operator<<(ostream &o, const set &m) { o << '['; for (auto it = m.begin(); it != m.end(); it++) o << *it << (next(it) != m.end() ? ", " : ""); o << "]"; return o; } template ostream &operator<<(ostream &o, const map &m) { o << '['; for (auto it = m.begin(); it != m.end(); it++) o << *it << (next(it) != m.end() ? ", " : ""); o << "]"; return o; } template ostream &operator<<(ostream &o, const unordered_map &m) { o << '['; for (auto it = m.begin(); it != m.end(); it++) o << *it; o << "]"; return o; } void printbits(ll mask, ll n) { rep(i, n) { cout << !!(mask & (1ll << i)); } cout << endl; } #define ldout fixed << setprecision(40) // ここで定義されるデータ構造がO(log tmax)回構築される。 // // init: データ構造と時間を初期化する // O(stime) // // next: 時間を進めて、データ構造を1つ進める // O(nexttime) // // test: 現在時刻tにおけるデータ構造を用いて、クエリに応答する struct Operator { ll a, b, x; }; ll height[100010]; ll a[100010]; ll b[100010]; ll x[100010]; int main() { cin.tie(0); ios::sync_with_stdio(false); ll n, w, h; cin >> n >> w >> h; rep(i, n) { // cout << i << endl; cin >> a[i] >> b[i] >> x[i]; x[i]--; } ll a_point = 0; rep(i, n) { rep(j, a[i]) { ll& tmp = height[x[i]+j]; if (i % 2 == 0 && tmp < h && tmp + b[i] >= h) { a_point++; } height[x[i]+j] += b[i]; } // cout << height << endl; } if (a_point * 2 == w) { cout << "DRAW" << endl; } else if (a_point > w / 2) { cout << "A" << endl; } else { cout << "B" << endl; } return 0; }