#include #include #include #include #include #include using namespace std; typedef uint8_t ResultCode; // 構造体を16バイトにアラインメントし、キャッシュ効率を最大化 struct alignas(16) Guess { uint32_t packed; uint16_t mask; uint8_t d[5]; int id; }; // 条件分岐を排除したヒット判定 inline ResultCode get_hb_code(const Guess& q, const Guess& t) { uint32_t diff = q.packed ^ t.packed; // 各桁(4bit)が一致すれば0になる。0の桁をビット演算でカウント。 // (val - 0x11111) & ~val & 0x11111 的な手法より、このケースでは単純な比較が速いことが多い int h = ( (diff & 0xF0000u) == 0 ) + ( (diff & 0x0F000u) == 0 ) + ( (diff & 0x00F00u) == 0 ) + ( (diff & 0x000F0u) == 0 ) + ( (diff & 0x0000Fu) == 0 ); int common = __builtin_popcount(q.mask & t.mask); return (ResultCode)(h * 6 + (common - h)); } int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); mt19937 rng(chrono::steady_clock::now().time_since_epoch().count()); vector all_patterns; all_patterns.reserve(30240); int first_guess_idx = -1; for (int i = 0; i <= 98765; i++) { int tmp = i, m = 0; uint8_t digs[5]; bool ok = true; for (int j = 4; j >= 0; j--) { digs[j] = tmp % 10; if (m & (1 << digs[j])) { ok = false; break; } m |= (1 << digs[j]); tmp /= 10; } if (ok) { Guess g; g.mask = (uint16_t)m; g.id = (int)all_patterns.size(); g.packed = 0; for (int j = 0; j < 5; j++) { g.d[j] = digs[j]; g.packed = (g.packed << 4) | digs[j]; } if (i == 1234) first_guess_idx = g.id; // "01234" all_patterns.push_back(g); } } vector candidates; candidates.reserve(30240); for (int i = 0; i < (int)all_patterns.size(); i++) candidates.push_back(i); vector is_solved(all_patterns.size(), false); vector is_candidate(all_patterns.size(), true); int solved_count = 0; // 5.0sあるため、計算精度を上げるためにスケールを大きくしたスコアテーブル static int64_t score_table[30241]; for (int i = 0; i <= 30240; i++) { score_table[i] = (i <= 1) ? 0 : (int64_t)(i * log2(i) * 10000); } while (solved_count < 30) { int best_guess_idx = -1; if (candidates.size() <= (size_t)(30 - solved_count) && !candidates.empty()) { for (int c : candidates) { if (!is_solved[c]) { best_guess_idx = c; break; } } } else if (solved_count == 0 && candidates.size() == 30240) { best_guess_idx = first_guess_idx; } else { int64_t min_score = 0x7FFFFFFFFFFFFFFFLL; // 5.0秒制限に合わせて探索数を増加 (合計試行回数を約3~5倍に) int turn_limit = (candidates.size() > 2000) ? 1500 : 3000; int sample_size = min((int)candidates.size(), (candidates.size() > 1000) ? 1200 : (int)candidates.size()); vector samples; if (candidates.size() <= (size_t)sample_size) { samples = candidates; } else { for (int i = 0; i < sample_size; i++) samples.push_back(candidates[rng() % candidates.size()]); } for (int i = 0; i < turn_limit; i++) { // 候補から選ぶ戦略を重視(85%) int q_idx = (rng() % 100 < 85) ? candidates[rng() % candidates.size()] : rng() % all_patterns.size(); if (is_solved[q_idx]) continue; int counts[36] = {0}; for (int s_idx : samples) { counts[get_hb_code(all_patterns[q_idx], all_patterns[s_idx])]++; } int64_t current_score = 0; for (int j = 0; j < 36; j++) current_score += score_table[counts[j]]; // 候補内からの推測には強力なボーナス(期待値が同等なら直接撃ち抜く) if (is_candidate[q_idx]) current_score -= 500; if (current_score < min_score) { min_score = current_score; best_guess_idx = q_idx; } } } if (best_guess_idx == -1) best_guess_idx = candidates[0]; // 出力 for (int i = 0; i < 5; i++) cout << (int)all_patterns[best_guess_idx].d[i]; cout << endl; // 受信 int current_res_freq[36] = {0}; for (int i = 0; i < 30; i++) { int h, b; if (!(cin >> h >> b)) return 0; if (h == -1) return 0; current_res_freq[h * 6 + b]++; } if (!is_solved[best_guess_idx] && current_res_freq[30] > solved_count) { is_solved[best_guess_idx] = true; } solved_count = current_res_freq[30]; if (solved_count == 30) break; // フィルタリング vector next_candidates; fill(is_candidate.begin(), is_candidate.end(), false); for (int c_idx : candidates) { if (is_solved[c_idx]) continue; ResultCode code = get_hb_code(all_patterns[best_guess_idx], all_patterns[c_idx]); if (code < 30 && current_res_freq[code] > 0) { next_candidates.push_back(c_idx); is_candidate[c_idx] = true; } } candidates = move(next_candidates); } return 0; }