#include //#include using namespace std; //using namespace atcoder; #define rep(i, n) for (int i = 0; i < (int)(n); i++) #define rrep(i, n) for (int i = (int)(n) - 1; i >= 0; i--) #define rep2(i, s, n) for (int i = (s); i < (int)(n); i++) #define rrep2(i, s, n) for (int i = (int)(n)-1; i >= (int)(s); i--) #define sz(x) (int)((x).size()) #define ALL(x) (x).begin(), (x).end() using ll = long long; using vi = vector; using vvi = vector; using vl = vector; using vvl = vector; using vs = vector; const int inf = 1073741823;/*2^30-1*/ const ll infl = 1LL << 60; void ansYN(bool ok) { cout << (ok ? "Yes" : "No") << endl; } bool isKaibun(string str) { string str2 = str;reverse(str.begin(), str.end());return str == str2; } //memo double型: printf("%.10f\n",ans); long double型: printf("%.10Lf\n", ans); long long fastPow(long long x, long long n, long long MOD) { long long ans = 1;while (n > 0) { if (n & 1) { ans *= x;ans %= MOD; }x *= x;x %= MOD;n >>= 1; }return ans; } long long modinv(long long A, long long MOD) { return fastPow(A, MOD - 2, MOD); } long long modDiv(long long A, long long B, long long MOD) { return (A * modinv(B, MOD)) % MOD; } templateistream& operator>>(istream& is, pair& p) { return is >> p.first >> p.second; } templateostream& operator<<(ostream& os, const pair& p) { return os << p.first << ' ' << p.second; } templateistream& operator>>(istream& is, vector& v) { for (auto& x : v) is >> x;return is; } templateostream& operator<<(ostream& os, const vector& v) { for (size_t i = 0; i < v.size(); ++i) { if (i) os << ' ';os << v[i]; }return os; } struct Point { int x, y;Point() : x(0), y(0) {}Point(int x_, int y_) : x(x_), y(y_) {}Point operator+(const Point& r) const { return { x + r.x, y + r.y }; }Point operator-(const Point& r) const { return { x - r.x, y - r.y }; }Point operator*(int k) const { return { x * k, y * k }; }Point operator/(int k) const { return { x / k, y / k }; }bool operator==(const Point& r) const { return x == r.x && y == r.y; }bool operator!=(const Point& r) const { return !(*this == r); } }; inline long long dot(const Point& a, const Point& b) { return 1LL * a.x * b.x + 1LL * a.y * b.y; } inline long long cross(const Point& a, const Point& b) { return 1LL * a.x * b.y - 1LL * a.y * b.x; } inline long long abs2(const Point& a) { return dot(a, a); } inline istream& operator>>(istream& is, Point& p) { return is >> p.x >> p.y; }inline ostream& operator<<(ostream& os, const Point& p) { return os << p.x << ' ' << p.y; } const vi dx = { 1, -1, 0, 0 }; const vi dx8 = { 1, 1, 0, -1, -1, -1, 0, 1 }; const vi dy = { 0, 0, 1, -1 }; const vi dy8 = { 0, 1, 1, 1, 0, -1, -1, -1 }; int main() { ios::sync_with_stdio(false); cin.tie(nullptr); ll N, M; cin >> N >> M; vi a(N), b(N); rep(i, N) { cin >> a[i] >> b[i]; } vi maxday(N); rep(i, N) { if (b[i] != 0) maxday[i] = (M - a[i]) / b[i]; else if (b[i] > M)maxday[i] = 0; else maxday[i] = N + 1; } vi d(N + 2); rep(i, N) { d[maxday[i]]++; } rep2(i, 1, N + 1) { d[i] += d[i - 1]; } int ans = 0; rep(i, N + 1) { ans = max(ans, (d[i] + i) / (i + 1)); } cout << ans << endl; return 0; }