#include using namespace std; using ll = long long; template struct csr { using itr = typename std::vector::iterator; struct Node { itr st, en; itr begin() { return st; } itr end() { return en; } int size() { return en - st; } T operator[](int p){ return st[p]; } }; const int N; std::vector start; std::vector E; std::vector> edge; csr(int n) : N(n), start(n + 1) {} void add_edge(int u, T v){ assert(0 <= u && u < N); start[u + 1]++; edge.emplace_back(u, v); } void build(){ E.resize(edge.size()); for(int i = 0; i < N; i++) start[i + 1] += start[i]; auto cnt = start; for(auto [u, v] : edge) E[cnt[u]++] = v; } Node operator[](int p) { return Node{E.begin() + start[p], E.begin() + start[p + 1]}; } }; void solve(){ int n, m, k; cin >> n >> m >> k; csr g(n); for(int i = 0, u, v; i < m; i++){ cin >> u >> v; u--, v--; g.add_edge(u, v); g.add_edge(v, u); } g.build(); vector a(n); for(auto &&v : a) cin >> v; array s{}; auto dfs = [&](auto dfs, int v, int p, int st) -> void { s[st] += a[v]; for(auto u : g[v]){ if(u == p) continue; dfs(dfs, u, v, st ^ 1); } }; dfs(dfs, 0, -1, 0); cout << (s[0] % k == s[1] % k ? "Yes" : "No") << '\n'; } int main(){ ios::sync_with_stdio(false); cin.tie(0); int T; cin >> T; while(T--) solve(); }