#include #include //#pragma GCC target("avx2") //#pragma GCC optimize("Ofast") //#pragma GCC optimize("unroll-loops") using namespace std; using namespace atcoder; inline void scan(int &a) { cin >> a; } inline void scan(unsigned int &a) { cin >> a; } inline void scan(long long &a) { cin >> a; } inline void scan(unsigned long long &a) { cin >> a; } inline void scan(atcoder::modint &a) { long long x; scan(x); a = x; } inline void scan(float &a) { cin >> a; } inline void scan(double &a) { cin >> a; } inline void scan(long double &a) { cin >> a; } inline void scan(char &a) { cin >> a; } inline void scan(string &a) { cin >> a; } inline void scan(vector &vec) { for (int i = 0; i < int(vec.size()); i++) { int a; scan(a); vec[i] = a; } } template inline void scan(vector &vec); template inline void scan(array &vec); template inline void scan(deque &deq); template inline void scan(pair &p); template inline void scan(vector &vec) { for (auto &i : vec) scan(i); } template inline void scan(array &vec) { for (auto &i : vec) scan(i); } template inline void scan(deque &deq) { for (auto &i : deq) scan(i); } template inline void scan(pair &p) { scan(p.first); scan(p.second); } template inline void scan(T &a) { cin >> a; } inline void read() {} template inline void read(Head &head, Tail &...tail) { scan(head); read(tail...); } inline void write(const int &a) { cout << a; } inline void write(const unsigned int &a) { cout << a; } inline void write(const long long &a) { cout << a; } inline void write(const unsigned long long &a) { cout << a; } inline void write(const float &a) { cout << a; } inline void write(const double &a) { cout << a; } inline void write(const long double &a) { cout << a; } inline void write(const char &a) { cout << a; } inline void write(const string &a) { cout << a; } template inline void write(const vector &vec); template inline void write(const array &vec); template inline void write(const deque &deq); template inline void write(const pair &p); template inline void write(const vector &vec) { int n = vec.size(); for (int i = 0; i < n; i++) { if (i) write(' '); write(vec[i]); } } template inline void write(const array &vec) { int n = vec.size(); for (int i = 0; i < n; i++) { if (i) write(' '); write(vec[i]); } } template inline void write(const deque &deq) { int n = deq.size(); for (int i = 0; i < n; i++) { if (i) write(' '); write(deq[i]); } } template inline void write(const pair &p) { write(p.first); write(' '); write(p.second); } template inline void write(const T &a) { cout << a; } inline void print() { cout << '\n'; } template inline void print(const T &a) { write(a); cout << '\n'; } template inline void print(const Head &head, const Tail &...tail) { write(head); write(' '); print(tail...); } using ll = long long; using ld = long double; using ull = unsigned long long; template using pq = priority_queue; template using pq_g = priority_queue, greater>; using mint = modint998244353; // using mint = modint1000000007; #define rep(i, n) for (int i = 0; i < (n); i++) #define all(v) (v).begin(), (v).end() #define rall(v) (v).rbegin(), (v).rend() #define UNIQUE(v) (v).erase(unique((v).begin(), (v).end()), (v).end()) #define dbg(x) cerr << #x << " = " << x << endl; #define NP next_permutation #define endl '\n' #define INT(...) int __VA_ARGS__; read(__VA_ARGS__); #define LL(...) long long __VA_ARGS__; read(__VA_ARGS__); #define ULL(...) unsigned long long __VA_ARGS__; read(__VA_ARGS__); #define MINT(...) atcoder::modint __VA_ARGS__; read(__VA_ARGS__); #define STR(...) string __VA_ARGS__; read(__VA_ARGS__); #define CHAR(...) char __VA_ARGS__; read(__VA_ARGS__); #define LD(...) long double __VA_ARGS__; read(__VA_ARGS__); #define VEC(type, name, size) vector name(size); read(name); #define VV(type, name, h, w) vector> name(h, vector(w)); read(name); inline void Yes(bool a = true) { cout << (a ? "Yes" : "No") << endl; } inline void No(bool a = true) { cout << (a ? "No" : "Yes") << endl; } inline void Takahashi(bool a = true) { cout << (a ? "Takahashi" : "Aoki") << endl; } inline void Alice(bool a = true) { cout << (a ? "Alice" : "Bob") << endl; } inline void Possible(bool a = true) { cout << (a ? "Possible" : "Impossible") << endl; } constexpr int INF = 2e9; constexpr ll LINF = 2e18; constexpr ld pi = 3.14159265358979323846; constexpr ld eps = 1e-9; constexpr int dx[8] = {1, 0, -1, 0, 1, -1, -1, 1}; constexpr int dy[8] = {0, 1, 0, -1, 1, 1, -1, -1}; ll modPow(ll a, ll n, ll mod = LINF) { ll ret = 1; ll x = a % mod; while (n) { if (n & 1) ret = ret * x % mod; x = x * x % mod; n >>= 1; } return ret; } int popcount(int x) { return __builtin_popcount(x); } ll popcount(ll x) { return __builtin_popcountll(x); } ll isqrt(ll x) { ll n = sqrtl(x); while ((n + 1) * (n + 1) <= x) n++; while (n * n > x) n--; return n; } template T floor(T a, T b) { return a / b - (a % b && (a ^ b) < 0); } template T ceil(T a, T b) { return floor(a + b - 1, b); } template T bmod(T a, T b) { return a - b * floor(a, b); } template pair divmod(T a, T b) { return {floor(a, b), a - b * floor(a, b)}; } template auto MIN(const vector &a) { return *min_element(all(a)); } template auto MAX(const vector &a) { return *max_element(all(a)); } template auto SUM(const vector &a) { return accumulate(all(a), T(0)); } template bool chmin(T &a, const T &b) { if (a > b) { a = b; return true; } return false; } template bool chmax(T &a, const T &b) { if (a < b) { a = b; return true; } return false; } void cincout() { ios::sync_with_stdio(false); cin.tie(nullptr); cout << fixed << setprecision(15); } void solve() { INT(N, M, K); vector> G(N); for (int i = 0; i < M; i++) { INT(u, v); u--, v--; G[u].push_back(v); G[v].push_back(u); } vector A(N); VEC(int, B, N); auto dfs = [&](auto dfs, int v, int par) -> void { for (int next_v : G[v]) { if (next_v == par) continue; dfs(dfs, next_v, v); } if (par != -1) A[par] = (A[par] + B[v] - A[v] + K) % K; }; dfs(dfs, 0, -1); Yes(A[0] == B[0]); } int main() { cincout(); int t = 1; cin >> t; while (t--) solve(); return 0; }