#include #include using namespace std; using namespace atcoder; #define OVERLOAD_REP(_1, _2, _3, name, ...) name #define REP1(i, n) for (auto i = std::decay_t{}; (i) != (n); ++(i)) #define REP2(i, l, r) for (auto i = (l); (i) != (r); ++(i)) #define rep(...) OVERLOAD_REP(__VA_ARGS__, REP2, REP1)(__VA_ARGS__) #define REP(i, l, r) rep(i, l, r+1) #define all(x) (x).begin(),(x).end() #define rall(x) (x).rbegin(),(x).rend() using ll = long long; using ld = long double; using P = pair; struct Edge { int to; ll w; }; using Graph = vector >; //using Graph = vector >; const ll INF = 2e18; //const int INF = 2e9; template using vc = vector; template using vv = vector >; template using vvv = vector > >; template using vvvv = vector > > >; template using pq = priority_queue; template using pq_g = priority_queue, greater >; template istream& operator>>(istream& i, vc& v) { rep(j, 0, v.size()) i>>v[j]; return i; } template ostream& operator<<(ostream& o, vc& v) { rep(j, 0, v.size()) o< bool chmin(T& a, T b) { if(a > b) { a = b; return true; } return false; } template bool chmax(T& a, T b) { if(a < b) { a = b; return true; } return false; } constexpr double EPS = 1e-9; inline bool eq(double a, double b) { return fabs(a - b) < EPS; } inline bool lt(double a, double b) { return a < b - EPS; } inline bool gt(double a, double b) { return a > b + EPS; } inline int sgn(double x) { if (x > EPS) return 1; if (x < -EPS) return -1; return 0; } int main() { // 高速化 ios::sync_with_stdio(false); cin.tie(nullptr); // 小数点の出力桁数を指定 cout << fixed << setprecision(10); // メイン int v1, v2, v3, v4; cin >> v1 >> v2 >> v3 >> v4; ll N; cin >> N; int sum = v1; vector v(61, vector(v1+1, vector(v2+1, vector>(v3+1)))); REP(i, 0, v1) REP(j, 0, v2) REP(k, 0, v3) { if(i+j+k > sum) continue; int l = sum-i-j-k; int c1 = i, c2 = j, c3 = k, c4 = l; int n1 = min(v2-c2, c1); c1 -= n1; c2 += n1; int n2 = min(v3-c3, c2); c2 -= n2; c3 += n2; int n3 = min(v4-c4, c3); c3 -= n3; c4 += n3; int n4 = min(v1-c1, c4); c4 -= n4; c1 += n4; v[0][i][j][k] = {c1, c2, c3}; } rep(itr, 1, 61) { REP(i, 0, v1) REP(j, 0, v2) REP(k, 0, v3) { auto [a, b, c] = v[itr-1][i][j][k]; v[itr][i][j][k] = v[itr-1][a][b][c]; } } int a=v1, b=0, c=0; rep(i, 0, 61) { if((N/4)>>i&1) { auto [na, nb, nc] = v[i][a][b][c]; a = na, b = nb, c = nc; } } rep(i, 0, N%4) { int d = sum-a-b-c; if(i%4==0) { int n1 = min(v2-b, a); a -= n1, b += n1; } if(i%4==1) { int n2 = min(v3-c, b); b -= n2, c += n2; } if(i%4==2) { int n3 = min(v4-d, c); c -= n3, d += n3; } if(i%4==3) { int n4 = min(v1-a, d); d -= n4, a += n4; } } cout << a << " " << b << " " << c << " " << sum-a-b-c << endl; return 0; }