#include using namespace std; #define overload4(_1, _2, _3, _4, name, ...) name #define rep1(n) for(int i = 0; i < (int)(n); ++i) #define rep2(i, n) for(int i = 0; i < (int)(n); ++i) #define rep3(i, a, b) for(int i = (a); i < (int)(b); ++i) #define rep4(i, a, b, c) for(int i = (a); i < (int)(b); i += (c)) #define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__) #define rrep(i,n) for(int i = (int)(n) - 1; i >= 0; --i) #define ALL(a) (a).begin(), (a).end() #define Sort(a) (sort((a).begin(), (a).end())) #define RSort(a) (sort((a).rbegin(), (a).rend())) #define UNIQUE(a) (a.erase(unique((a).begin(), (a).end()), (a).end())) using i64 = int64_t; using i128 = __int128_t; using ll = long long; using ul = unsigned long long; using ull = unsigned long long; using ld = long double; using vi = vector; using vll = vector; using vull = vector; using vc = vector; using vst = vector; using vd = vector; using vld = vector; using P = pair; template long long sum(const T &a){ return accumulate(a.begin(), a.end(), 0LL); } template auto min(const T &a){ return *min_element(a.begin(), a.end()); } template auto max(const T &a){ return *max_element(a.begin(), a.end()); } const long long MINF = 0x7fffffffffff; const long long INF = 0x1fffffffffffffff; const long long MOD = 998244353; const long double EPS = 1e-9; const long double PI = acos(-1); template inline bool chmax(T &a, T b) { if(a < b) { a = b; return 1; } return 0; } template inline bool chmin(T &a, T b) { if(a > b) { a = b; return 1; } return 0; } template istream &operator>>(istream &is, pair &p){ is >> p.first >> p.second; return is; } template ostream &operator<<(ostream &os, const pair &p){ os << "(" << p.first << ", " << p.second << ")"; return os; } template istream &operator>>(istream &is, vector &v){ for(T &in : v) is >> in; return is; } template ostream &operator<<(ostream &os, const vector &v){ for(int i = 0; i < (int) v.size(); ++i){ os << v[i] << (i + 1 != (int) v.size() ? " " : ""); } return os; } template ostream &operator<<(ostream &os, const map &mp){ for(auto &[key, val] : mp){ os << key << ":" << val << " "; } return os; } template ostream &operator<<(ostream &os, const set &st){ auto itr = st.begin(); for(int i = 0; i < (int) st.size(); ++i){ os << *itr << (i + 1 != (int) st.size() ? " " : ""); itr++; } return os; } template ostream &operator<<(ostream &os, const multiset &st){ auto itr = st.begin(); for(int i = 0; i < (int) st.size(); ++i){ os << *itr << (i + 1 != (int) st.size() ? " " : ""); itr++; } return os; } template ostream &operator<<(ostream &os, queue q){ while(q.size()){ os << q.front() << " "; q.pop(); } return os; } template ostream &operator<<(ostream &os, deque q){ while(q.size()){ os << q.front() << " "; q.pop_front(); } return os; } template ostream &operator<<(ostream &os, stack st){ while(st.size()){ os << st.top() << " "; st.pop(); } return os; } template ostream &operator<<(ostream &os, priority_queue pq){ while(pq.size()){ os << pq.top() << " "; pq.pop(); } return os; } template void inGraph(vector> &G, U n, U m, bool directed = true, bool zero_index = true){ G.resize(n); for(int i = 0; i < m; i++){ int a, b; cin >> a >> b; if(!zero_index) a--, b--; G[a].push_back(b); if(!directed) G[b].push_back(a); } } template long long binary_search(long long ok, long long ng, T check){ while(abs(ok - ng) > 1){ long long mid = (ok + ng) / 2; if(check(mid)) ok = mid; else ng = mid; } return ok; } template long double binary_search_real(long double ok, long double ng, T check, int iter = 100){ for(int i = 0; i < iter; ++i){ long double mid = (ok + ng) / 2; if(check(mid)) ok = mid; else ng = mid; } return ok; } long long trisum(long long a, long long b){ if(a > b) return 0; long long res = ((b - a + 1) * (a + b)) / 2; return res; } template T intpow(T x, int n){ T ret = 1; while(n > 0) { if(n & 1) (ret *= x); (x *= x); n >>= 1; } return ret; } template T getDivision(T a, T b){ if(b == 0) return -1; if(a >= 0 && b > 0){ return a / b; } else if(a < 0 && b > 0){ return a / b - (a % b != 0); } else if(a >= 0 && b < 0){ return a / b; } else{ return a / b + (a % b != 0); } } template T getReminder(T a, T b){ if(b == 0) return -1; if(a >= 0 && b > 0){ return a % b; } else if(a < 0 && b > 0){ return ((a % b) + b) % b; } else if(a >= 0 && b < 0){ return a % b; } else{ return (abs(b) - abs(a % b)) % b; } } template inline T vin(T &vec, U n) { vec.resize(n); for(int i = 0; i < (int) n; ++i) cin >> vec[i]; return vec; } template inline void vout(T vec, string s = "\n"){ for(auto x : vec) cout << x << s; } template void in(T&... a){ (cin >> ... >> a); } void out(){ cout << '\n'; } template void out(const T &a, const Ts&... b){ cout << a; ((cout << ' ' << b), ...); cout << '\n'; } void fout(){ cout << endl; } template void fout(const T &a, const Ts&... b){ cout << a; ((cout << ' ' << b), ...); cout << endl; } void debug(){ cerr << '\n'; } template void debug(const T &a, const Ts&... b){ cerr << a; ((cout << ' ' << b), ...); cerr << '\n'; } struct LowLink{ struct Edge{ int from, to, id; }; vector> G; int V = 0, E = 0; vector used; vector ord, low; vector reachable; vector> bridges; // 橋 vector articulations; // 関節点 vector is_bridge, is_articulation; LowLink(const int node_size) : V(node_size){ G.resize(V); } void add_edge(int from, int to){ G[from].push_back({from, to, E}); G[to].push_back({to, from, E}); E++; } void build(){ used.assign(G.size(), 0); ord.assign(G.size(), 0); low.assign(G.size(), 0); reachable.assign(G.size(), -1); is_bridge.assign(E, false); is_articulation.assign(V, false); int k = 0; for(int i = 0; i < (int) G.size(); i++){ if(!used[i]) dfs(i, -1, k); } } void dfs(int cur, int prv, int &k){ used[cur] = true; ord[cur] = k++; low[cur] = ord[cur]; bool flag_articulation = false; int child_count = 0; // DFS 木の子の数 bool is_multiple = false; for(auto &edge : G[cur]){ if(edge.to == prv && !is_multiple){ is_multiple = true; continue; } if(!used[edge.to]){ child_count++; dfs(edge.to, cur, k); low[cur] = min(low[cur], low[edge.to]); if(prv != -1 && ord[cur] <= low[edge.to]){ flag_articulation = true; } if(ord[cur] < low[edge.to]){ bridges.emplace_back(min(cur, edge.to), max(cur, edge.to)); is_bridge[edge.id] = true; } }else{ // 後退辺 low[cur] = min(low[cur], ord[edge.to]); } } if(prv == -1 && child_count >= 2) flag_articulation = true; if(flag_articulation){ articulations.push_back(cur); is_articulation[cur] = true; } } }; ll T; void input(){ in(T); } void solve(){ ll n, m, s, g; in(n, m, s, g); s--, g--; vll a(m), b(m); vector> G(n); LowLink H(n); rep(i, m){ in(a[i], b[i]); a[i]--, b[i]--; G[a[i]].emplace_back(b[i], i); G[b[i]].emplace_back(a[i], i); H.add_edge(a[i], b[i]); } H.build(); vll dp(n, -1), dist(n, INF); queue que; que.push(s); dp[s] = 0, dist[s] = 0; while(!que.empty()){ ll cur = que.front(); que.pop(); for(auto [nxt, idx] : G[cur]){ if(chmin(dist[nxt], dist[cur] + 1)) que.push(nxt); if(dist[nxt] == dist[cur] + 1){ chmax(dp[nxt], dp[cur] + (!H.is_bridge[idx])); } } } if(dist[g] == INF) out(-1); else out(dp[g]); } int main(){ ios::sync_with_stdio(false); cin.tie(nullptr); cout << fixed << setprecision(20); T = 1; // input(); while(T--) solve(); }