using System; using static System.Console; using System.Linq; using System.Collections.Generic; class Program { static int NN => int.Parse(ReadLine()); static int[] NList => ReadLine().Split().Select(int.Parse).ToArray(); static int[][] NArr(long n) => Enumerable.Repeat(0, (int)n).Select(_ => NList).ToArray(); public static void Main() { Solve(); } static void Solve() { var c = NList; var (n, q) = (c[0], c[1]); var a = NList; var map = NArr(q); var ft = new FenwickTree(n); var count = new FenwickTree(n); for (var i = 0; i < n; ++i) { ft.Add(i, a[i]); count.Add(i, 1); } var init = new long[n]; for (var i = 0; i < n; ++i) init[i] = a[i]; var seg = new LazySegTree(init, new SegOp()); var query = new List<(int id, int l, int r, int x)>(q); for (var i = 0; i < q; ++i) query.Add((i, map[i][1] - 1, map[i][2], map[i][3])); query.Sort((l, r) => l.x.CompareTo(r.x)); var ans = new long[q]; var prevx = 0; foreach (var que in query) { seg.Apply(0, n, prevx - que.x); if (seg.Get(0) <= 0) { ft.Add(0, -ft.Get(0)); count.Add(0, -1); seg.Apply(0, long.MaxValue); } while (true) { var right = seg.MaxRight(0, x => x > 0); if (right == n) break; ft.Add(right, -ft.Get(right)); count.Add(right, -1); seg.Apply(right, long.MaxValue); } ans[que.id] = ft.Sum(que.l, que.r) - que.x * count.Sum(que.l, que.r); prevx = que.x; } WriteLine(string.Join("\n", ans)); } class FenwickTree { int size; long[] tree; public FenwickTree(int size) { this.size = size; tree = new long[size + 2]; } public void Add(int index, long value) { ++index; for (var x = index; x <= size; x += (x & -x)) tree[x] += value; } /// 先頭からindexまでの和(include index) public long Sum(int index) { if (index < 0) return 0; ++index; var sum = 0L; for (var x = index; x > 0; x -= (x & -x)) sum += tree[x]; return sum; } /// 区間[left, right)の和 public long Sum(int left, int right) { if (left == 0) return Sum(right - 1); return Sum(right - 1) - Sum(left - 1); } public long Get(int index) { if (index == 0) return Sum(0); return Sum(index) - Sum(index - 1); } /// Sum(x) >= value となる最小のxを求める // 各要素は非負であること public int LowerBound(long value) { if (value < 0) return -1; var x = 0; var b = 1; while (b * 2 <= size) b <<= 1; for (var k = b; k > 0; k >>= 1) { if (x + k <= size && tree[x + k] < value) { value -= tree[x + k]; x += k; } } return x; } public long[] Debug() { var ans = new long[size]; for (var i = 0; i < size; ++i) ans[i] = Get(i); return ans; } } class SegOp : ILazySegTreeOperator { public long Composition(long f, long g) { return f + g; } public long E() { return long.MaxValue; } public long Id() { return 0; } public long Mapping(long f, long x) { return f + x; } public long Op(long a, long b) { return Math.Min(a, b); } } interface ILazySegTreeOperator { /// 集合S上の二項演算 S×S → S S Op(S a, S b); /// Sの単位元 S E(); /// 写像f(x) S Mapping(F f, S x); /// 写像の合成 f ○ g F Composition(F f, F g); /// 恒等写像 id F Id(); } // モノイドの型 S // 写像の型 F // 以下の関数を格納する T // ・: S × S → S を計算する関数 S op(S a, S b) // e を返す関数 S e() // f(x) を返す関数 S mapping(F f, S x) // f○gを返す関数 F composition(F f, F g) // idを返す関数 F id() // S,Fはreadonlyにしておくと速い // Tの関数オーバーフローに注意 class LazySegTree { int _n; int size; int log; List d; List lz; ILazySegTreeOperator op; public LazySegTree(int n, ILazySegTreeOperator op) { _n = n; var v = new S[n]; for (var i = 0; i < v.Length; ++i) v[i] = op.E(); Init(v, op); } public LazySegTree(S[] v, ILazySegTreeOperator op) { _n = v.Length; Init(v, op); } private void Init(S[] v, ILazySegTreeOperator op) { size = 1; log = 0; this.op = op; while (size < v.Length) { size <<= 1; ++log; } d = Enumerable.Repeat(op.E(), size * 2).ToList(); lz = Enumerable.Repeat(op. Id(), size).ToList(); for (var i = 0; i < v.Length; ++i) d[size + i] = v[i]; for (var i = size - 1; i >= 1; --i) Update(i); } /// 一点更新 public void Set(int pos, S x) { pos += size; for (var i = log; i >= 1; --i) Push(pos >> i); d[pos] = x; for (var i = 1; i <= log; ++i) Update(pos >> i); } /// 一点取得 public S Get(int pos) { pos += size; for (var i = log; i >= 1; --i) Push(pos >> i); return d[pos]; } /// 区間取得 op(a[l..r-1]) public S Prod(int l, int r) { if (l == r) return op.E(); l += size; r += size; for (var i = log; i >= 1; --i) { if (((l >> i) << i) != l) Push(l >> i); if (((r >> i) << i) != r) Push(r >> i); } S sml = op.E(); S smr = op.E(); while (l < r) { if ((l & 1) != 0) sml = op.Op(sml, d[l++]); if ((r & 1) != 0) smr = op.Op(d[--r], smr); l >>= 1; r >>= 1; } return op.Op(sml, smr); } /// 全体取得 op(a[0..n-1]) public S AllProd() => d[1]; /// 単体更新 a[p] = op_st(a[p], x) public void Apply(int pos, F f) { pos += size; for (var i = log; i >= 1; --i) Push(pos >> i); d[pos] = op.Mapping(f, d[pos]); for (var i = 1; i <= log; ++i) Update(pos >> i); } /// 区間更新 i = l..r-1 について a[i] = op_st(a[i], x) public void Apply(int l, int r, F f) { if (l == r) return; l += size; r += size; for (var i = log; i >= 1; --i) { if (((l >> i) << i) != l) Push(l >> i); if (((r >> i) << i) != r) Push((r - 1) >> i); } { var l2 = l; var r2 = r; while (l < r) { if ((l & 1) != 0) AllApply(l++, f); if ((r & 1) != 0) AllApply(--r, f); l >>= 1; r >>= 1; } l = l2; r = r2; } for (var i = 1; i <= log; ++i) { if (((l >> i) << i) != l) Update(l >> i); if (((r >> i) << i) != r) Update((r - 1) >> i); } } /// segtreeの上で二分探索をする /// Sを引数にとりboolを返す関数gが必要 /// fが単調であれば、g(op(a[l], a[l + 1], ... a[r - 1])) = true となる最大のrが取得される /// 制約 /// ・fに副作用がない /// ・f(op.E()) = true /// public int MaxRight(int l, Predicate g) { if (l == _n) return _n; if (!g(Get(l))) throw new Exception(); if (g(Prod(l, _n))) return _n; l += size; for (var i = log; i >= 1; --i) Push(l >> i); S sm = op.E(); do { while (l % 2 == 0) l >>= 1; if (!g(op.Op(sm, d[l]))) { while (l < size) { Push(l); l <<= 1; if (g(op.Op(sm, d[l]))) { sm = op.Op(sm, d[l]); ++l; } } return l - size; } sm = op.Op(sm, d[l]); ++l; } while ((l & -l) != l); return _n; } /// segtreeの上で二分探索をする /// Sを引数にとりboolを返す関数gが必要 /// fが単調であれば、g(op(a[l], a[l + 1], ..., a[r - 1])) = true となる最小のlが取得される /// 制約 /// ・fに副作用がない /// f(op.E()) = true public int MinLeft(int r, Predicate g) { if (r == 0) return 0; r += size; for (var i = log; i >= 1; --i) Push((r - 1) >> i); S sm = op.E(); do { --r; while (r > 1 && r % 2 == 1) r >>= 1; if (!g(op.Op(d[r], sm))) { while (r < size) { Push(r); r = 2 * r + 1; if (g(op.Op(d[r], sm))) { sm = op.Op(d[r], sm); --r; } } return r + 1 - size; } sm = op.Op(d[r], sm); } while ((r & -r) != r); return 0; } public S[] Debug() { var ans = new S[_n]; for (var i = 0; i < _n; ++i) ans[i] = Get(i); return ans; } void Update(int k) { d[k] = op.Op(d[2 * k], d[2 * k + 1]); } void AllApply(int k, F f) { d[k] = op.Mapping(f, d[k]); if (k < size) lz[k] = op.Composition(f, lz[k]); } void Push(int k) { AllApply(2 * k, lz[k]); AllApply(2 * k + 1, lz[k]); lz[k] = op.Id(); } } }