#line 1 "main.cpp" #include using namespace std; #ifdef LOCAL #include #define debug(...) debug_print::multi_print(#__VA_ARGS__, __VA_ARGS__) #else #define debug(...) (static_cast(0)) #endif // #pragma GCC target("avx,avx2") // #pragma GCC optimize("O3") // #pragma GCC optimize("unroll-loops") using ll = long long; using ull = unsigned long long; using ld = long double; using pll = pair; using pii = pair; using vi = vector; using vvi = vector; using vvvi = vector; using vl = vector; using vvl = vector; using vvvl = vector; using vul = vector; using vpii = vector; using vvpii = vector; using vpll = vector; using vvpll = vector; using vs = vector; template using pq = priority_queue, greater>; #define overload4(_1, _2, _3, _4, name, ...) name #define overload3(a,b,c,name,...) name #define rep1(n) for (ll UNUSED_NUMBER = 0; UNUSED_NUMBER < (n); ++UNUSED_NUMBER) #define rep2(i, n) for (ll i = 0; i < (n); ++i) #define rep3(i, a, b) for (ll i = (a); i < (b); ++i) #define rep4(i, a, b, c) for (ll i = (a); i < (b); i += (c)) #define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__) #define rrep1(n) for(ll i = (n) - 1;i >= 0;i--) #define rrep2(i,n) for(ll i = (n) - 1;i >= 0;i--) #define rrep3(i,a,b) for(ll i = (b) - 1;i >= (a);i--) #define rrep4(i,a,b,c) for(ll i = (a) + (((b)-(a)-1) / (c) - (((b)-(a)-1) % (c) && (((b)-(a)-1) ^ c) < 0)) * (c);i >= (a);i -= c) #define rrep(...) overload4(__VA_ARGS__, rrep4, rrep3, rrep2, rrep1)(__VA_ARGS__) #define all1(i) begin(i) , end(i) #define all2(i,a) begin(i) , begin(i) + a #define all3(i,a,b) begin(i) + a , begin(i) + b #define all(...) overload3(__VA_ARGS__, all3, all2, all1)(__VA_ARGS__) #define sum(...) accumulate(all(__VA_ARGS__),0LL) template bool chmin(T &a, const T &b){ if(a > b){ a = b; return 1; } else return 0; } template bool chmax(T &a, const T &b){ if(a < b){ a = b; return 1; } else return 0; } template auto min(const T& a){return *min_element(all(a));} template auto max(const T& a){return *max_element(all(a));} template void in(Ts&... t); #define INT(...) int __VA_ARGS__; in(__VA_ARGS__) #define LL(...) ll __VA_ARGS__; in(__VA_ARGS__) #define STR(...) string __VA_ARGS__; in(__VA_ARGS__) #define CHR(...) char __VA_ARGS__; in(__VA_ARGS__) #define DBL(...) double __VA_ARGS__; in(__VA_ARGS__) #define LD(...) ld __VA_ARGS__; in(__VA_ARGS__) #define VEC(type, name, size) vector name(size); in(name) #define VV(type, name, h, w) vector> name(h, vector(w)); in(name) ll intpow(ll a, ll b){ll ans = 1; while(b){if(b & 1) ans *= a; a *= a; b /= 2;} return ans;} ll modpow(ll a, ll b, ll p){ ll ans = 1; a %= p;if(a < 0) a += p;while(b){ if(b & 1) (ans *= a) %= p; (a *= a) %= p; b /= 2; } return ans; } bool is_clamp(ll val,ll low,ll high) {return low <= val && val < high;} void Yes() {cout << "Yes\n";return;} void No() {cout << "No\n";return;} void YES() {cout << "YES\n";return;} void NO() {cout << "NO\n";return;} template U floor(U a, T b) {return a / b - (a % b && (a ^ b) < 0);} // ceil(x,y) = floor(x+y-1,y)なのでx+y-1がoverflowする可能性あり template U ceil(U x, T y) {return floor(x + y - 1, y);} template T bmod(U x, T y) {return x - y * floor(x, y);} template pair divmod(U x, T y) {U q = floor(x, y);return {q, x - q * y};} namespace IO{ #define VOID(a) decltype(void(a)) struct setting{ setting(){cin.tie(nullptr); ios::sync_with_stdio(false);fixed(cout); cout.precision(15);}} setting; template struct P : P{}; template<> struct P<0>{}; template void i(T& t){ i(t, P<3>{}); } void i(vector::reference t, P<3>){ int a; i(a); t = a; } template auto i(T& t, P<2>) -> VOID(cin >> t){ cin >> t; } template auto i(T& t, P<1>) -> VOID(begin(t)){ for(auto&& x : t) i(x); } template void ituple(T& t, index_sequence){in(get(t)...);} template auto i(T& t, P<0>) -> VOID(tuple_size{}){ituple(t, make_index_sequence::value>{});} #undef VOID } #define unpack(a) (void)initializer_list{(a, 0)...} template void in(Ts&... t){ unpack(IO :: i(t)); } #undef unpack constexpr long double PI = 3.141592653589793238462643383279L; template struct REC { F f; REC(F &&f_) : f(forward(f_)) {} template auto operator()(Args &&...args) const { return f(*this, forward(args)...); }}; constexpr int mod = 998244353; //constexpr int mod = 1000000007; #line 2 "library/modint/Modint.hpp" template struct Modint{ int x; Modint():x(0) {} Modint(long long y): x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {} Modint &operator += (const Modint &p) { if((x += p.x) >= mod) x -= mod; return *this;} Modint &operator -= (const Modint &p) { if ((x += mod - p.x) >= mod) x -= mod; return *this;} Modint &operator *= (const Modint &p) { x = (int)(1LL * x * p.x % mod); return *this;} Modint &operator /= (const Modint &p) { *this *= p.inverse(); return *this;} Modint operator -() const{return Modint(-x);} Modint operator +(const Modint &p) const {return Modint(*this) += p;} Modint operator -(const Modint &p) const {return Modint(*this) -= p;} Modint operator *(const Modint &p) const {return Modint(*this) *= p;} Modint operator /(const Modint &p) const {return Modint(*this) /= p;} Modint &operator ++() {if(x == mod - 1) x = 0; else x++; return *this;} Modint &operator --() {if(x == 0) x = mod - 1; else x--; return *this;} bool operator == (const Modint &p) const {return x == p.x;} bool operator != (const Modint &p) const {return x != p.x;} Modint inverse() const { int a = x, b = mod, u = 1, v = 0, t; while (b > 0) { t = a / b; swap(a -= t * b, b); swap(u -= t * v, v); } return Modint(u);} Modint pow(long long n) const { Modint ret(1), mul(x); while (n > 0) { if (n & 1) ret *= mul; mul *= mul; n >>= 1; } return ret;} friend ostream &operator<<(ostream &os, const Modint &p) { return os << p.x; } friend istream &operator>>(istream &is, Modint &a) { long long t; is >> t; a = Modint(t); return (is); } int get() const { return x; } static constexpr int get_mod() {return mod;} }; #line 101 "main.cpp" using mint = Modint; using vm = vector; using vvm = vector; using vvvm = vector; #line 2 "library/matrix/matrix.hpp" template struct Matrix { vector> A; Matrix() = default; Matrix(int n, int m) : A(n, vector(m, T())) {} Matrix(int n) : A(n, vector(n, T())){}; int H() const { return A.size(); } int W() const { return A[0].size(); } int size() const { return A.size(); } inline const vector &operator[](int k) const { return A[k]; } inline vector &operator[](int k) { return A[k]; } static Matrix I(int n) { Matrix mat(n); for (int i = 0; i < n; i++) mat[i][i] = 1; return (mat); } Matrix &operator+=(const Matrix &B) { int n = H(), m = W(); assert(n == B.H() && m == B.W()); for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) (*this)[i][j] += B[i][j]; return (*this); } Matrix &operator-=(const Matrix &B) { int n = H(), m = W(); assert(n == B.H() && m == B.W()); for (int i = 0; i < n; i++) for (int j = 0; j < m; j++) (*this)[i][j] -= B[i][j]; return (*this); } Matrix &operator*=(const Matrix &B) { int n = H(), m = B.W(), p = W(); assert(p == B.H()); vector> C(n, vector(m, T{})); for (int i = 0; i < n; i++) { for (int k = 0; k < p; k++) { if((*this)[i][k] == 0) continue; for (int j = 0; j < m; j++) C[i][j] += (*this)[i][k] * B[k][j]; } } A.swap(C); return (*this); } Matrix &operator^=(long long k) { Matrix B = Matrix::I(H()); while (k > 0) { if (k & 1) B *= *this; *this *= *this; k >>= 1LL; } A.swap(B.A); return (*this); } Matrix operator+(const Matrix &B) const { return (Matrix(*this) += B); } Matrix operator-(const Matrix &B) const { return (Matrix(*this) -= B); } Matrix operator*(const Matrix &B) const { return (Matrix(*this) *= B); } Matrix operator^(const long long k) const { return (Matrix(*this) ^= k); } bool operator==(const Matrix &B) const { assert(H() == B.H() && W() == B.W()); for (int i = 0; i < H(); i++) for (int j = 0; j < W(); j++) { if (A[i][j] != B[i][j]) return false; } return true; } bool operator!=(const Matrix &B) const { assert(H() == B.H() && W() == B.W()); for (int i = 0; i < H(); i++) for (int j = 0; j < W(); j++) { if (A[i][j] != B[i][j]) return true; } return false; } friend ostream &operator<<(ostream &os, const Matrix &p) { int n = p.H(), m = p.W(); for (int i = 0; i < n; i++) { os << (i ? " " : "") << "["; for (int j = 0; j < m; j++) { os << p[i][j] << (j + 1 == m ? "]\n" : ","); } } return (os); } template ::value>::type * = nullptr> static int choose_pivot(const Matrix &mtr, int h, int c) noexcept { int piv = -1; for (int j = h; j < mtr.H(); j++) { if (mtr.get[j][c] && (piv < 0 || abs(mtr[j][c]) > abs(mtr[piv][c]))) piv = j; } return piv; } template ::value>::type * = nullptr> static int choose_pivot(const Matrix &mtr, int h, int c) noexcept { for (int j = h; j < mtr.H(); j++) { if (mtr[j][c] != T2()) return j; } return -1; } T determinant() const { Matrix B(*this); assert(H() == W()); T ret = 1; for (int i = 0; i < H(); i++) { int idx = -1; for (int j = i; j < W(); j++) { if (B[j][i] != 0) { idx = j; break; } } if (idx == -1) return 0; if (i != idx) { ret *= T(-1); swap(B[i], B[idx]); } ret *= B[i][i]; T inv = T(1) / B[i][i]; for (int j = 0; j < W(); j++) { B[i][j] *= inv; } for (int j = i + 1; j < H(); j++) { T a = B[j][i]; if (a == 0) continue; for (int k = i; k < W(); k++) { B[j][k] -= B[i][k] * a; } } } return ret; } }; #line 2 "library/matrix/CharateristicPolynominal.hpp" // calculate det(a - xI) // det(xI - a) = (-1)^n det(a - XI) template vector CharacteristicPolynomial(Matrix a) { int N = a.size(); for (int j = 0; j < N - 2; j++) { for (int i = j + 1; i < N; i++) { if (a[i][j] != 0) { swap(a[j + 1], a[i]); for (int k = 0; k < N; k++) swap(a[k][j + 1], a[k][i]); break; } } if (a[j + 1][j] != 0) { mint inv = mint(1) / a[j + 1][j]; for (int i = j + 2; i < N; i++) { if (a[i][j] == 0) continue; mint coe = inv * a[i][j]; for (int l = j; l < N; l++) a[i][l] -= coe * a[j + 1][l]; for (int k = 0; k < N; k++) a[k][j + 1] += coe * a[k][i]; } } } vector> p(N + 1); p[0] = {mint(1)}; for (int i = 1; i <= N; i++) { p[i].resize(i + 1); for (int j = 0; j < i; j++) { p[i][j + 1] -= p[i - 1][j]; p[i][j] += p[i - 1][j] * a[i - 1][i - 1]; } mint x = 1; for (int m = 1; m < i; m++) { x *= -a[i - m][i - m - 1]; mint coe = x * a[i - m - 1][i - 1]; for (int j = 0; j < i - m; j++) p[i][j] += coe * p[i - m - 1][j]; } } return p[N]; } #line 107 "main.cpp" //det(M_0 + M_1 x) //O(n^3) template vector determinant_of_first_degree_poly_mat(Matrix M0,Matrix M1) { const int N = M0.size(); assert(M0.H() == M0.W() && M1.H() == M1.W() && M0.H() == M1.H()); int multiply_by_x = 0; mint detAdetBinv = 1; for (int p = 0;p < N;++p) { int pivot = -1; for (int row = p; row < N; ++row) { if (M1[row][p] != mint()) { pivot = row; break; } } if(pivot < 0) { ++multiply_by_x; if (multiply_by_x > N) return vector(N + 1); for (int row = 0; row < p; ++row) { mint v = M1[row][p]; M1[row][p] = 0; for (int i = 0; i < N; ++i) M0[i][p] -= v * M0[i][row]; } for (int i = 0; i < N; ++i) swap(M0[i][p], M1[i][p]); --p; continue; } if(pivot != p) { M1[pivot].swap(M1[p]); M0[pivot].swap(M0[p]); detAdetBinv *= -1; } mint v = M1[p][p], vinv = v.inverse(); detAdetBinv *= v; for (int col = 0; col < N; ++col) { M0[p][col] *= vinv; M1[p][col] *= vinv; } for (int row = 0; row < N; ++row) { if (row == p) continue; mint v = M1[row][p]; for (int col = 0; col < N; ++col) { M0[row][col] -= M0[p][col] * v; M1[row][col] -= M1[p][col] * v; } } } for (int i = 0;i < N;++i) { for (auto &x : M0[i]) x = -x; } auto poly = CharacteristicPolynomial(M0); for (auto &x : poly) x *= detAdetBinv; poly.erase(poly.begin(), poly.begin() + multiply_by_x); poly.resize(N + 1); return poly; } void solve() { INT(n); Matrix M0(n),M1(n); rep(i,n) rep(j,n) cin >> M0[i][j]; rep(i,n) rep(j,n) cin >> M1[i][j]; auto ret = determinant_of_first_degree_poly_mat(M0,M1); rep(i,n+1) cout << ret[i] << '\n'; } int main() { //INT(TT); int TT = 1; rep(i,TT) solve(); }