import typing def _ceil_pow2(n: int) -> int: x = 0 while (1 << x) < n: x += 1 return x class SegTree: def __init__(self, op: typing.Callable[[typing.Any, typing.Any], typing.Any], e: typing.Any, v: typing.Union[int, typing.List[typing.Any]]) -> None: self._op = op self._e = e if isinstance(v, int): v = [e] * v self._n = len(v) self._log = _ceil_pow2(self._n) self._size = 1 << self._log self._d = [e] * (2 * self._size) for i in range(self._n): self._d[self._size + i] = v[i] for i in range(self._size - 1, 0, -1): self._update(i) def set(self, p: int, x: typing.Any) -> None: assert 0 <= p < self._n p += self._size self._d[p] = x for i in range(1, self._log + 1): self._update(p >> i) def get(self, p: int) -> typing.Any: assert 0 <= p < self._n return self._d[p + self._size] def prod(self, left: int, right: int) -> typing.Any: assert 0 <= left <= right <= self._n sml = self._e smr = self._e left += self._size right += self._size while left < right: if left & 1: sml = self._op(sml, self._d[left]) left += 1 if right & 1: right -= 1 smr = self._op(self._d[right], smr) left >>= 1 right >>= 1 return self._op(sml, smr) def all_prod(self) -> typing.Any: return self._d[1] def max_right(self, left: int, f: typing.Callable[[typing.Any], bool]) -> int: assert 0 <= left <= self._n assert f(self._e) if left == self._n: return self._n left += self._size sm = self._e first = True while first or (left & -left) != left: first = False while left % 2 == 0: left >>= 1 if not f(self._op(sm, self._d[left])): while left < self._size: left *= 2 if f(self._op(sm, self._d[left])): sm = self._op(sm, self._d[left]) left += 1 return left - self._size sm = self._op(sm, self._d[left]) left += 1 return self._n def min_left(self, right: int, f: typing.Callable[[typing.Any], bool]) -> int: assert 0 <= right <= self._n assert f(self._e) if right == 0: return 0 right += self._size sm = self._e first = True while first or (right & -right) != right: first = False right -= 1 while right > 1 and right % 2: right >>= 1 if not f(self._op(self._d[right], sm)): while right < self._size: right = 2 * right + 1 if f(self._op(self._d[right], sm)): sm = self._op(self._d[right], sm) right -= 1 return right + 1 - self._size sm = self._op(self._d[right], sm) return 0 def _update(self, k: int) -> None: self._d[k] = self._op(self._d[2 * k], self._d[2 * k + 1]) class Doubling: def __init__(self, xs: list, nb=60): size = len(xs) doubling = [[0] * size for _ in range(nb)] for i in range(size): doubling[0][i] = xs[i] for k in range(nb-1): for i in range(size): doubling[k+1][i] = doubling[k][doubling[k][i]] self.nb = nb self.doubling = doubling def query(self, k: int, start: int) -> int: cur = start for i in range(self.nb): if k & (1 << i): cur = self.doubling[i][cur] return cur from bisect import bisect_right N = int(input()) H = list(map(int, input().split())) T = list(map(int, input().split())) Q = int(input()) cities = [(h, t, i) for i, (h, t) in enumerate(zip(H, T))] cities.sort() segt = SegTree(max, (0, 0), [(t, i) for _, t, i in cities]) nexts = [] for i in range(N): # 街 i の次への遷移を求める # テレポート可能な街のうち、最も h の高い街を求める p = bisect_right(cities, T[i], key=lambda x: x[0]) if p == 0: # どこにも移動出来ない nexts.append(i) else: t, ci = segt.prod(0, p) if t > T[i]: nexts.append(ci) # テレポートするとより高く移動できる else: nexts.append(i) # 現状より高い位置に移動出来ない d = Doubling(nexts) for _ in range(Q): A, B = map(lambda x: int(x)-1, input().split()) k = 10**18 ci = d.query(k, A) # 街 B の高さに届かない if H[B] > T[ci]: print(-1) continue lo = 0 hi = k res = k while lo <= hi: m = (lo + hi) // 2 ci = d.query(m, A) if T[ci] >= H[B]: res = min(res, m) hi = m - 1 else: lo = m + 1 print(res+1)