#include #include #include using namespace std; const long long INF = 1e18; struct Edge { int to; long long cost; }; int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); int N, M; if (!(cin >> N >> M)) return 0; vector P(N + 1); for (int i = 1; i <= N; ++i) cin >> P[i]; vector> adj(N + 1); for (int i = 0; i < M; ++i) { int u, v; long long t; cin >> u >> v >> t; adj[u].push_back({v, t}); } long long min_total_cost = INF; long long min_count = 0; for (int start = 1; start <= N; ++start) { vector dist(N + 1, INF); vector pop_count(N + 1, 0); // キューから取り出した回数 // {distance, node} priority_queue, vector>, greater>> pq; dist[start] = 0; pq.push({0, start}); while (!pq.empty()) { auto [d, u] = pq.top(); pq.pop(); // 古い情報ならスキップ if (d > dist[u]) continue; pop_count[u]++; // 嘘の要:1つの頂点を展開するのは最大20回まで(TLE回避) if (pop_count[u] > 20) continue; for (auto& edge : adj[u]) { int v = edge.to; long long weight = edge.cost; if (dist[u] + weight < dist[v]) { dist[v] = dist[u] + weight; pq.push({dist[v], v}); } } } for (int v = 1; v <= N; ++v) { if (start == v || dist[v] == INF) continue; long long current_cost = dist[v] + P[start] + P[v]; if (current_cost < min_total_cost) { min_total_cost = current_cost; min_count = 1; } else if (current_cost == min_total_cost) { min_count++; } } } if (min_total_cost == INF) cout << -1 << "\n"; else cout << min_total_cost << " " << min_count << "\n"; return 0; }