#line 1 "main.cpp" #include using namespace std; #ifdef LOCAL #include #define debug(...) debug_print::multi_print(#__VA_ARGS__, __VA_ARGS__) #else #define debug(...) (static_cast(0)) #endif //#pragma GCC target("avx,avx2") //#pragma GCC optimize("O3") //#pragma GCC optimize("unroll-loops") using ll = long long; using ull = unsigned long long; using ld = long double; using pll = pair; using pii = pair; using vi = vector; using vvi = vector; using vvvi = vector; using vl = vector; using vvl = vector; using vvvl = vector; using vul = vector; using vpii = vector; using vvpii = vector; using vpll = vector; using vvpll = vector; using vs = vector; template using pq = priority_queue, greater>; #define overload4(_1, _2, _3, _4, name, ...) name #define overload3(a,b,c,name,...) name #define rep1(n) for (ll UNUSED_NUMBER = 0; UNUSED_NUMBER < (n); ++UNUSED_NUMBER) #define rep2(i, n) for (ll i = 0; i < (n); ++i) #define rep3(i, a, b) for (ll i = (a); i < (b); ++i) #define rep4(i, a, b, c) for (ll i = (a); i < (b); i += (c)) #define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__) #define rrep1(n) for(ll i = (n) - 1;i >= 0;i--) #define rrep2(i,n) for(ll i = (n) - 1;i >= 0;i--) #define rrep3(i,a,b) for(ll i = (b) - 1;i >= (a);i--) #define rrep4(i,a,b,c) for(ll i = (a) + (((b)-(a)-1) / (c) - (((b)-(a)-1) % (c) && (((b)-(a)-1) ^ c) < 0)) * (c);i >= (a);i -= c) #define rrep(...) overload4(__VA_ARGS__, rrep4, rrep3, rrep2, rrep1)(__VA_ARGS__) #define all1(i) begin(i) , end(i) #define all2(i,a) begin(i) , begin(i) + a #define all3(i,a,b) begin(i) + a , begin(i) + b #define all(...) overload3(__VA_ARGS__, all3, all2, all1)(__VA_ARGS__) #define sum(...) accumulate(all(__VA_ARGS__),0LL) template bool chmin(T &a, const T &b){ if(a > b){ a = b; return 1; } else return 0; } template bool chmax(T &a, const T &b){ if(a < b){ a = b; return 1; } else return 0; } template auto min(const T& a){return *min_element(all(a));} template auto max(const T& a){return *max_element(all(a));} template void in(Ts&... t); #define INT(...) int __VA_ARGS__; in(__VA_ARGS__) #define LL(...) ll __VA_ARGS__; in(__VA_ARGS__) #define STR(...) string __VA_ARGS__; in(__VA_ARGS__) #define CHR(...) char __VA_ARGS__; in(__VA_ARGS__) #define DBL(...) double __VA_ARGS__; in(__VA_ARGS__) #define LD(...) ld __VA_ARGS__; in(__VA_ARGS__) #define VEC(type, name, size) vector name(size); in(name) #define VV(type, name, h, w) vector> name(h, vector(w)); in(name) ll intpow(ll a, ll b){ll ans = 1; while(b){if(b & 1) ans *= a; a *= a; b /= 2;} return ans;} ll modpow(ll a, ll b, ll p){ ll ans = 1 % p; a %= p;if(a < 0) a += p;while(b){ if(b & 1) (ans *= a) %= p; (a *= a) %= p; b /= 2; } return ans; } bool is_clamp(ll val,ll low,ll high) {return low <= val && val < high;} void Yes() {cout << "Yes\n";return;} void No() {cout << "No\n";return;} void YES() {cout << "YES\n";return;} void NO() {cout << "NO\n";return;} template U floor(U a, T b) {return a / b - (a % b && (a ^ b) < 0);} // ceil(x,y) = floor(x+y-1,y)なのでx+y-1がoverflowする可能性あり template U ceil(U x, T y) {return floor(x + y - 1, y);} template T bmod(U x, T y) {return x - y * floor(x, y);} template pair divmod(U x, T y) {U q = floor(x, y);return {q, x - q * y};} namespace IO{ #define VOID(a) decltype(void(a)) struct setting{ setting(){cin.tie(nullptr); ios::sync_with_stdio(false);fixed(cout); cout.precision(15);}} setting; template struct P : P{}; template<> struct P<0>{}; template void i(T& t){ i(t, P<3>{}); } void i(vector::reference t, P<3>){ int a; i(a); t = a; } template auto i(T& t, P<2>) -> VOID(cin >> t){ cin >> t; } template auto i(T& t, P<1>) -> VOID(begin(t)){ for(auto&& x : t) i(x); } template void ituple(T& t, index_sequence){in(get(t)...);} template auto i(T& t, P<0>) -> VOID(tuple_size{}){ituple(t, make_index_sequence::value>{});} #undef VOID } #define unpack(a) (void)initializer_list{(a, 0)...} template void in(Ts&... t){ unpack(IO :: i(t)); } #undef unpack constexpr long double PI = 3.141592653589793238462643383279L; template struct REC { F f; REC(F &&f_) : f(forward(f_)) {} template auto operator()(Args &&...args) const { return f(*this, forward(args)...); }}; constexpr int mod = 998244353; //constexpr int mod = 1000000007; #line 2 "library/graph/graph-template.hpp" template struct Edge { int from, to; T cost; Edge() = default; Edge(int _to, T _cost) : from(-1), to(_to), cost(_cost) {} Edge(int _from, int _to, T _cost) : from(_from), to(_to), cost(_cost) {} bool operator < (const Edge &a) const { return cost < a.cost; } bool operator > (const Edge &a) const { return cost > a.cost; } Edge &operator = (const int &x) { to = x; return *this; } operator int() const { return to; } friend ostream& operator<<(ostream &os, const Edge &edge) { return os << edge.to; } }; template using Edges = vector>; template using Wgraph = vector>; using Ugraph = vector>; Ugraph uinput(int N, int M = -1, bool is_directed = false, int origin = 1) { Ugraph g(N); if (M == -1) M = N - 1; while(M--) { int a,b; cin >> a >> b; a -= origin, b -= origin; g[a].push_back(b); if(!is_directed) g[b].push_back(a); } return g; } template Wgraph winput(int N, int M = -1, bool is_directed = false,int origin = 1) { Wgraph g(N); if (M == -1) M = N - 1; while(M--) { int a,b; T c; cin >> a >> b >> c; a -= origin, b -= origin; g[a].emplace_back(b,c); if(!is_directed) g[b].emplace_back(a,c); } return g; } #line 3 "library/graph/TopologicalSort.hpp" template vectorTopologicalSort(T &g) { int N = g.size(); vector marked(N),tmp(N),v; auto visit = [&](auto &f,int i) -> bool { if(tmp[i] == 1) return false; if(marked[i] == 0) { tmp[i] = 1; for(auto &e:g[i]) { if(f(f,e) == false) return false; } marked[i] = 1; v.push_back(i); tmp[i] = 0; } return true; }; for(int i = 0;i < N;i++) { if(marked[i] == 0) { if(visit(visit,i) == false) return vector(); } } reverse(v.begin(),v.end()); return v; } #line 102 "main.cpp" void solve() { INT(n,m); VEC(int,s,m); VEC(int,g,m); vi ord(m); iota(all(ord),0); sort(all(ord),[&](int i,int j){return g[i] < g[j];}); rep(i,m-1) { if(g[ord[i]] < g[ord[i+1]]) { if(s[ord[i]] > s[ord[i+1]]) { cout << -1 << '\n'; return; } } else { if(s[ord[i]] == s[ord[i+1]] && s[ord[i]] == g[ord[i]]); else { cout << -1 << '\n'; return; } } } vi ns(m),ng(m); rep(i,m) { ns[i] = s[ord[i]]; ng[i] = g[ord[i]]; } s = move(ns),g = move(ng); vvi G(m); int ans = 0; rep(i,1,m) { if(s[i-1] > g[i-1] && s[i] > g[i]) { G[i-1].emplace_back(i); } else if(s[i-1] < g[i-1] && s[i] < g[i]) { G[i].emplace_back(i-1); } else if(s[i-1] < g[i-1] && s[i] > g[i]) { int h = g[i] - g[i-1]; int d = s[i] - s[i-1]; while(h < d) { ans++; h *= 2; } s[i-1] = g[i-1]; s[i] = g[i]; } } auto topo = TopologicalSort(G); auto calc = [&](int h,int d) { //debug(h,d); assert(h > d); int ret = 0; while(d > 0) { int nh = h / 2; ret++; d = max(0,d - nh); h = h - nh; //debug(d,h); }; return ret; }; rep(i,m) { int id = topo[i]; //debug(s,g,id); if(s[id] < g[id]) { if(id == m - 1) { ans++; } else { ans += calc(s[id+1] - s[id],g[id] - s[id]); } } else if(s[id] > g[id]) { if(id == 0) { ans++; } else { ans += calc(s[id] - s[id-1],s[id] - g[id]); } } s[id] = g[id]; } cout << ans << '\n'; } int main() { int TT = 1; cin >> TT; while(TT--) solve(); }