// Begin include: "../../template/template.hpp" using namespace std; // intrinstic #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // Begin include: "util.hpp" namespace yamada { using ll = long long; using i32 = int; using u32 = unsigned int; using i64 = long long; using u64 = unsigned long long; using i128 = __int128_t; using u128 = __uint128_t; using lld = long double; template using vc = vector; template using VV = vector>; template using VVV = vector>>; template using VVVV = vector>>>; using vl = vector; using vd = vector; using vs = vector; using vb = vector; using vvl = vector>; using vvvl = vector>>; using vvvvl = vector>>>; template using minpq = priority_queue, greater>; template using maxpq = priority_queue, less>; template struct pr : pair { template pr(Args... args) : pair(args...) {} using pair::first; using pair::second; pr &operator+=(const pr &r) { first += r.first; second += r.second; return *this; } pr &operator-=(const pr &r) { first -= r.first; second -= r.second; return *this; } pr &operator*=(const pr &r) { first *= r.first; second *= r.second; return *this; } template pr &operator*=(const S &r) { first *= r, second *= r; return *this; } pr operator+(const pr &r) const { return pr(*this) += r; } pr operator-(const pr &r) const { return pr(*this) -= r; } pr operator*(const pr &r) const { return pr(*this) *= r; } template pr operator*(const S &r) const { return pr(*this) *= r; } pr operator-() const { return pr{-first, -second}; } }; using pl = pr; using vp = vc; using vvp = VV; constexpr int inf = 1001001001; constexpr long long infLL = 4004004004004004004LL; template inline bool amin(T &x, U y) { return (y < x) ? (x = y, true) : false; } template inline bool amax(T &x, U y) { return (x < y) ? (x = y, true) : false; } template inline T Max(const vector &v) { return *max_element(begin(v), end(v)); } template inline T Min(const vector &v) { return *min_element(begin(v), end(v)); } template inline long long Sum(const vector &v) { return accumulate(begin(v), end(v), T(0)); } template int lb(const vector &v, const T &a) { return lower_bound(begin(v), end(v), a) - begin(v); } template int ub(const vector &v, const T &a) { return upper_bound(begin(v), end(v), a) - begin(v); } constexpr long long TEN(int n) { long long ret = 1, x = 10; for (; n; x *= x, n >>= 1) ret *= (n & 1 ? x : 1); return ret; } template vector mkrui(const vector &v, bool rev = false) { vector ret(v.size() + 1); if (rev) { for (int i = int(v.size()) - 1; i >= 0; i--) ret[i] = v[i] + ret[i + 1]; } else { for (int i = 0; i < int(v.size()); i++) ret[i + 1] = ret[i] + v[i]; } return ret; }; template vector mkuni(const vector &v) { vector ret(v); sort(ret.begin(), ret.end()); ret.erase(unique(ret.begin(), ret.end()), ret.end()); return ret; } template vector mkord(int n, F f) { vector ord(n); iota(begin(ord), end(ord), 0); sort(begin(ord), end(ord), f); return ord; } template vector mkinv(vector &v) { int max_val = *max_element(begin(v), end(v)); vector inv(max_val + 1, -1); for (int i = 0; i < (int)v.size(); i++) inv[v[i]] = i; return inv; } vector mkiota(int n) { vector ret(n); iota(ret.begin(), ret.end(), 0); return ret; } // g o f vector p_mrg(vector f, const vector &g) { for (int i = 0; i < (int)f.size(); i++) f[i]=g[f[i]]; return f; } // f: old_idx -> new_idx template vector p_shf(const vector& f, const vector& A, const bool inv = false) { int n = A.size(); vector ret(n); if (!inv) for (int i = 0; i < n; i++) ret[f[i]] = A[i]; else for (int i = 0; i < n; i++) ret[i] = A[f[i]]; return ret; } template T mkrev(const T &v) { T w{v}; reverse(begin(w), end(w)); return w; } template bool nxp(T &v) { return std::next_permutation(begin(v), end(v)); } template void nxp(int n, F f) { vector a(n); iota(begin(a), end(a), 0); do { f(a); } while (nxp(a)); } // 返り値の型は入力の T に依存 // i 要素目 : [0, a[i]) template vector> product(const vector &a) { vector> ret; vector v; auto dfs = [&](auto rc, int i) -> void { if (i == (int)a.size()) { ret.push_back(v); return; } for (int j = 0; j < a[i]; j++) v.push_back(j), rc(rc, i + 1), v.pop_back(); }; dfs(dfs, 0); return ret; } template vector Digit(T a, const U &x, int siz = -1) { vector ret; while (a > 0) { ret.emplace_back(a % x); a /= x; } if (siz >= 0) while ((int)ret.size() < siz) ret.emplace_back(0); return ret; } // F : function(void(T&)), mod を取る操作 // T : 整数型のときはオーバーフローに注意する template T Power(T a, long long n, const T &I, const function &f) { T res = I; for (; n; f(a = a * a), n >>= 1) { if (n & 1) f(res = res * a); } return res; } // T : 整数型のときはオーバーフローに注意する template T Power(T a, long long n, const T &I = T{1}) { return Power(a, n, I, function{[](T &) -> void {}}); } template T Rev(const T &v) { T res = v; reverse(begin(res), end(res)); return res; } template vector Transpose(const vector &v) { using U = typename T::value_type; if(v.empty()) return {}; int H = v.size(), W = v[0].size(); vector res(W, T(H, U{})); for (int i = 0; i < H; i++) for (int j = 0; j < W; j++) res[j][i] = v[i][j]; return res; } template vector Rotate(const vector &v, int clockwise = true) { using U = typename T::value_type; int H = v.size(), W = v[0].size(); vector res(W, T(H, U{})); for (int i = 0; i < H; i++) for (int j = 0; j < W; j++) { if (clockwise) res[W - 1 - j][i] = v[i][j]; else res[j][H - 1 - i] = v[i][j]; } return res; } template T bisect(T ok, T bad, F pred) { if (ok == bad) return ok; while (bad - ok > 1) { T mid = ok + (bad - ok) / 2; (pred(mid) ? ok : bad) = mid; } return bad; } template T bisect_double(T ok, T bad, F pred, int iter = 100) { if (ok == bad) return ok; while (iter--) { T mid = ok + (bad - ok) / 2; (pred(mid) ? ok : bad) = mid; } return bad; } template bool inLR(T L, T x, T R){ return (L <= x && x < R); } bool YESNO(bool b) { std::cout << (b ? "YES\n" : "NO\n"); return b; } bool YesNo(bool b) { std::cout << (b ? "Yes\n" : "No\n"); return b; } bool yesno(bool b) { std::cout << (b ? "yes\n" : "no\n"); return b; } bool is_square(uint64_t n) { if (n < 2) return true; uint64_t r = static_cast(sqrtl(static_cast(n))); if (r * r == n) return true; ++r; return r * r == n; } template struct CumulativeSum { std::vector S; CumulativeSum(std::vector &A) { int N = A.size(); S.resize(N + 1); for (int i = 0; i < N; i++) S[i + 1] = S[i] + A[i]; } T query(int l, int r) { return (l <= r ? S[r] - S[l] : (T)0); } T query() { return S.back(); } inline T operator()(int l, int r) { return query(l, r); } inline T operator()() { return query(); } }; long long Floor(long long a, long long b) { assert(b != 0); if (b < 0) a = -a, b = -b; return a / b - (a % b < 0); } long long Under(long long a, long long b) { assert(b != 0); if (b < 0) a = -a, b = -b; return a / b - (a % b <= 0); } long long Ceil(long long a, long long b) { assert(b != 0); if (b < 0) a = -a, b = -b; return a / b + (a % b > 0); } long long Over(long long a, long long b) { assert(b != 0); if (b < 0) a = -a, b = -b; return a / b + (a % b >= 0); } long long Modulo(long long a, long long b) { assert(b > 0); long long c = a % b; return c < 0 ? c + b : c; } } // namespace yamada // End include: "util.hpp" // Begin include: "bitop.hpp" namespace yamada { __attribute__((target("popcnt"))) inline int popcnt(const u64 &a) { return __builtin_popcountll(a); } inline int lsb(const u64 &a) { return a ? __builtin_ctzll(a) : 64; } inline int msb(const u64 &a) { return a ? 63 - __builtin_clzll(a) : -1; } template inline int gbit(const T &a, int i) { return (a >> i) & 1; } template inline void sbit(T &a, int i, bool b) { if (gbit(a, i) != b) a ^= T(1) << i; } constexpr long long PW(int n) { return 1LL << n; } constexpr long long MSK(int n) { return (1LL << n) - 1; } } // namespace yamada // End include: "bitop.hpp" // Begin include: "inout.hpp" namespace yamada { template ostream &operator<<(ostream &os, const array &v); template istream &operator>>(istream &is, array &v); template ostream &operator<<(ostream &os, const vector &v); template istream &operator>>(istream &is, vector &v); template ostream &operator<<(ostream &os, const pair &p); template istream &operator>>(istream &is, pair &p); template ostream &operator<<(ostream &os, const pair &p) { os << p.first << " " << p.second; return os; } template istream &operator>>(istream &is, pair &p) { is >> p.first >> p.second; return is; } template ostream &operator<<(ostream &os, const vector &v) { int s = (int)v.size(); for (int i = 0; i < s; i++) os << (i ? " " : "") << v[i]; return os; } template istream &operator>>(istream &is, vector &v) { for (auto &x : v) is >> x; return is; } template ostream &operator<<(ostream &os, const array &v) { for (int i = 0; i < K; i++) os << (i ? " " : "") << v[i]; return os; } template istream &operator>>(istream &is, array &v) { for (auto &x : v) is >> x; return is; } istream &operator>>(istream &is, __int128_t &x) { string S; is >> S; x = 0; int flag = 0; for (auto &c : S) { if (c == '-') { flag = true; continue; } x *= 10; x += c - '0'; } if (flag) x = -x; return is; } istream &operator>>(istream &is, __uint128_t &x) { string S; is >> S; x = 0; for (auto &c : S) { x *= 10; x += c - '0'; } return is; } ostream &operator<<(ostream &os, __int128_t x) { if (x == 0) return os << 0; if (x < 0) os << '-', x = -x; string S; while (x) S.push_back('0' + x % 10), x /= 10; reverse(begin(S), end(S)); return os << S; } ostream &operator<<(ostream &os, __uint128_t x) { if (x == 0) return os << 0; string S; while (x) S.push_back('0' + x % 10), x /= 10; reverse(begin(S), end(S)); return os << S; } void in() {} template void in(T &t, U &...u) { cin >> t; in(u...); } void out() { cout << "\n"; } template void out(const T &t, const U &...u) { cout << t; if constexpr (sizeof...(u)) { cout << sep; out(u...); } else out(); } void fout() { cout << endl; } template void fout(const T &t, const U &...u) { cout << t; if constexpr (sizeof...(u)) { cout << sep; fout(u...); } else fout(); } void wout() {} template void wout(const T &t, const U &...u) { cout << t; if constexpr (sizeof...(u)) { cout << sep; wout(u...); } else wout(); } template std::string toFraction(const mint &a) { for (int deno = 1; deno <= iter; deno++) { mint inv = ((mint)deno).inverse(); for (int nume = 0; nume <= iter; nume++) { mint val = inv * nume; if (val == a) { if (deno == 1) return std::to_string(nume); return std::to_string(nume) + "/" + std::to_string(deno); } else if (-val == a) { if (deno == 1) return std::to_string(-nume); return std::to_string(-nume) + "/" + std::to_string(deno); } } } return "NF"; } void mout() { cout << endl; } template void mout(const mint &a, const U &...u) { std::cout << toFraction(a); if constexpr (sizeof...(u)) { cout << sep; mout(u...); } else mout(); } template void mout(std::vector &A) { for (int i = 0; i < (int)A.size(); i++) { std::cout << toFraction(A[i], iter) << (i == (int)A.size() - 1 ? "\n" : " "); } } struct IoSetupYamada { IoSetupYamada() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(15); cerr << fixed << setprecision(7); } } iosetupyamada; } // namespace yamada // End include: "inout.hpp" // Begin include: "macro.hpp" #define each(x, v) for (auto&& x : v) #define each2(x, y, v) for (auto&& [x, y] : v) #define each3(x, y, z, v) for (auto&& [x, y, z] : v) #define each4(x, y, z, w, v) for (auto&& [x, y, z, w] : v) #define all(v) (v).begin(), (v).end() #define rep1(a) for (long long _ = 0; _ < (long long)(a); ++_) #define rep2(i, a) for (long long i = 0; i < (long long)(a); ++i) #define rep3(i, a, b) for (long long i = a; i < (long long)(b); ++i) #define rep4(i, a, b, c) for (long long i = a; i < (long long)(b); i += c) #define overload4(a, b, c, d, e, ...) e #define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__) #define rep1r(a) for (long long i = (long long)(a)-1; i >= 0LL; --i) #define rep2r(i, a) for (long long i = (long long)(a)-1; i >= 0LL; --i) #define rep3r(i, a, b) for (long long i = (long long)(b)-1; i >= (long long)(a); --i) #define overload3(a, b, c, d, ...) d #define repr(...) overload3(__VA_ARGS__, rep3r, rep2r, rep1r)(__VA_ARGS__) #define eb emplace_back #define mkp make_pair #define mkt make_tuple #define fi first #define se second #define vv(type, name, h, ...) \ vector > name(h, vector(__VA_ARGS__)) #define vvv(type, name, h, w, ...) \ vector>> name( \ h, vector>(w, vector(__VA_ARGS__))) #define vvvv(type, name, a, b, c, ...) \ vector>>> name( \ a, vector>>( \ b, vector>(c, vector(__VA_ARGS__)))) #define ini(...) \ int __VA_ARGS__; \ in(__VA_ARGS__) #define inl(...) \ long long __VA_ARGS__; \ in(__VA_ARGS__) #define ins(...) \ string __VA_ARGS__; \ in(__VA_ARGS__) #define in2(s, t) \ for (int i = 0; i < (int)s.size(); i++) { \ in(s[i], t[i]); \ } #define in3(s, t, u) \ for (int i = 0; i < (int)s.size(); i++) { \ in(s[i], t[i], u[i]); \ } #define in4(s, t, u, v) \ for (int i = 0; i < (int)s.size(); i++) { \ in(s[i], t[i], u[i], v[i]); \ } #define die(...) \ do { \ yamada::out(__VA_ARGS__);\ return; \ } while (0) // End include: "macro.hpp" namespace yamada { void solve(); } int main() { yamada::solve(); } // End include: "../../template/template.hpp" // Begin include: "../../segment-tree/segment-tree.hpp" template struct SegmentTree { std::vector dat; int N, LOG, M; SegmentTree() {} SegmentTree(int N) { build(N); } template SegmentTree(int N, I init) { build(N, init); } template SegmentTree(const std::vector& v) { build(v); } void build(int _N) { build(_N, [](int i) -> S { return S(); }); } template void build(const std::vector& v) { build(v.size(), [&](int i) -> S { return S(v[i]); }); } template void build(int _N, I init) { N = _N, LOG = 1; while ((1 << LOG) < N) ++LOG; M = 1 << LOG; dat.assign(M << 1, S()); for (int i = 0; i < N; i++) dat[M + i] = init(i); for (int i = M - 1; i >= 1; i--) update(i); } S get(int i) { return dat[M + i]; } std::vector get() { return {dat.begin() + M, dat.begin() + M + N}; } S operator[](int i) { return get(i); } void set(int i, const S& x) { assert(i < N); dat[i += M] = x; while (i >>= 1) update(i); } void multiply(int i, const S& x) { assert(i < N); i += M; dat[i] += x; while (i >>= 1) update(i); } S prod(int L, int R) { assert(0 <= L && L <= R && R <= N); S xl, xr; L += M, R += M; while (L < R) { if (L & 1) xl = xl + dat[L++]; if (R & 1) xr = dat[--R] + xr; L >>= 1, R >>= 1; } return xl + xr; } S prod() { return dat[1]; } inline S operator()(int l, int r) { return prod(l, r); } inline S operator()() { return prod(); } std::vector prod_idxs(int L, int R) { // これはうれしいかも assert(0 <= L && L <= R && R <= N); std::vector ans, bns; L += M, R += M; while (L < R) { if (L & 1) ans.emplace_back(L++); if (R & 1) bns.emplace_back(--R); L >>= 1, R >>= 1; } std::reverse(all(bns)); for (auto& b : bns) ans.emplace_back(b); return ans; } template int max_right(G check, int L) { assert(0 <= L && L <= N && check(S())); if (L == N) return N; L += M; S sm; do { while (L % 2 == 0) L >>= 1; if (!check(sm + dat[L])) { while (L < M) { L = 2 * L; if (check(sm + dat[L])) { sm += dat[L++]; } } return L - M; } sm += dat[L++]; } while ((L & -L) != L); return N; } template int min_left(G check, int R) { assert(0 <= R && R <= N && check(S())); if (R == 0) return 0; R += M; S sm; do { --R; while (R > 1 && (R % 2)) R >>= 1; if (!check(dat[R] + sm)) { while (R < M) { R = 2 * R + 1; if (check(dat[R] + sm)) { sm = dat[R--] + sm; } } return R + 1 - M; } sm = dat[R] + sm; } while ((R & -R) != R); return 0; } // prod_{l<=i= r) break; if (l & 1) ans += (dat[(M >> k) + ((l++) ^ xor_val)]); if (r & 1) ans += (dat[(M >> k) + ((--r) ^ xor_val)]); l /= 2, r /= 2, xor_val /= 2; } return ans; } private: void update(int i) { dat[i] = dat[i * 2] + dat[i * 2 + 1]; } }; // End include: "../../segment-tree/segment-tree.hpp" // Begin include: "../../monoid/make-monoid.hpp" template struct MyMonoid { using value_type = T; T a; constexpr MyMonoid &operator+=(const MyMonoid &b) { a = op(a, b); return *this; } constexpr MyMonoid operator+(const MyMonoid &b) const { return op(a, b); } constexpr bool operator==(const MyMonoid &b) const { return (*this).a == b.a; } constexpr bool operator!=(const MyMonoid &b) const { return (*this).a != b.a; } constexpr MyMonoid() : a(ti()) {} constexpr MyMonoid(T _a) : a(_a) {} constexpr operator T() const { return a; } }; // h(f, g)(x) : g(f(x)) template struct MyActed : MyMonoid { using Base = MyMonoid; using Base::Base; using ActingMonoid = MyMonoid; constexpr MyActed &operator+=(const MyActed &b) { (*this).a = f(MyActed(*this), b); return *this; } constexpr MyActed operator+(const MyActed &b) const { return f(MyActed(*this), b); } constexpr MyActed &operator^=(const ActingMonoid &b) { (*this).a = g((*this).a, b); return *this; } constexpr MyActed operator^(const ActingMonoid &b) const { return g(MyActed(*this), b); } constexpr bool operator==(const MyActed &b) const { return (*this).a == b.a; } constexpr bool operator!=(const MyActed &b) const { return (*this).a != b.a; } }; // End include: "../../monoid/make-monoid.hpp" using namespace yamada; using T=pl; T F(T X,T Y){ auto[a,b]=X; auto[c,d]=Y; ll red=min(b,c); b-=red; c-=red; return{a+c,b+d}; } T ti(){return{0,0};} using Mono=MyMonoid; using SEG=SegmentTree; // (: 1 // ): 0 T genT(bool a){ return a?T{0,1}:T{1,0}; } void yamada::solve() { inl(N,Q); vc init; ins(S); each(c,S){ init.eb(genT(c=='(')); } SEG seg(init); while(Q--){ inl(op); if(op==1){ inl(i,t); --i,--t; t=1-t; seg.set(i,genT(t)); } else{ inl(l,r); --l; auto[a,b]=seg(l,r).a; out(r-l-a-b); } } }