#include #if __has_include() #include using namespace atcoder; using mint = modint998244353; // using mint = modint1000000007; #endif //#pragma GCC target("avx2") //#pragma GCC optimize("Ofast") //#pragma GCC optimize("unroll-loops") using namespace std; inline void scan(int &a) { cin >> a; } inline void scan(unsigned int &a) { cin >> a; } inline void scan(long long &a) { cin >> a; } inline void scan(unsigned long long &a) { cin >> a; } inline void scan(float &a) { cin >> a; } inline void scan(double &a) { cin >> a; } inline void scan(long double &a) { cin >> a; } inline void scan(char &a) { cin >> a; } inline void scan(string &a) { cin >> a; } inline void scan(vector &vec) { for (int i = 0; i < int(vec.size()); i++) { int a; scan(a); vec[i] = a; } } template inline void scan(vector &vec); template inline void scan(array &vec); template inline void scan(deque &deq); template inline void scan(pair &p); template inline void scan(vector &vec) { for (auto &i : vec) scan(i); } template inline void scan(array &vec) { for (auto &i : vec) scan(i); } template inline void scan(deque &deq) { for (auto &i : deq) scan(i); } template inline void scan(pair &p) { scan(p.first); scan(p.second); } template inline void scan(T &a) { cin >> a; } inline void read() { } template inline void read(T &a, U &...b) { scan(a); read(b...); } inline void write(const int &a) { cout << a; } inline void write(const unsigned int &a) { cout << a; } inline void write(const long long &a) { cout << a; } inline void write(const unsigned long long &a) { cout << a; } inline void write(const float &a) { cout << a; } inline void write(const double &a) { cout << a; } inline void write(const long double &a) { cout << a; } inline void write(const char &a) { cout << a; } inline void write(const string &a) { cout << a; } template inline void write(const vector &vec); template inline void write(const array &vec); template inline void write(const deque &deq); template inline void write(const pair &p); template inline void write(const vector &vec) { for (int i = 0; i < int(vec.size()); i++) { if (i) write(' '); write(vec[i]); } } template inline void write(const array &vec) { for (int i = 0; i < int(vec.size()); i++) { if (i) write(' '); write(vec[i]); } } template inline void write(const deque &deq) { for (int i = 0; i < int(deq.size()); i++) { if (i) write(' '); write(deq[i]); } } template inline void write(const pair &p) { write(p.first); write(' '); write(p.second); } template inline void write(const T &a) { cout << a; } inline void print() { cout << '\n'; } template inline void print(const T &a) { write(a); cout << '\n'; } template inline void print(const T &a, const U &...b) { write(a); ((cout << ' ', write(b)), ...); write('\n'); } template inline void debug_impl(const char *name, const T &value) { cerr << name << " = "; write(value); cerr << '\n'; } template inline void debug_impl(const char *names, const T &value, const U &...values) { const char *comma = strchr(names, ','); cerr.write(names, comma - names); cerr << " = "; write(value); cerr << ", "; while (*++comma == ' '); debug_impl(comma, values...); } using ll = long long; using ld = long double; using ull = unsigned long long; using pii = pair; using pll = pair; template using pq = priority_queue; template using pq_g = priority_queue, greater>; #define overload3(a, b, c, d, ...) d #define overload4(a, b, c, d, e, ...) e #define rep1(n) for (ll i = 0; i < (n); i++) #define rep2(i, n) for (ll i = 0; i < (n); i++) #define rep3(i, a, b) for (ll i = (a); i < (b); i++) #define rep4(i, a, b, c) for (ll i = (a); i < (b); i += (c)) #define rep(...) overload4(__VA_ARGS__, rep4, rep3, rep2, rep1)(__VA_ARGS__) #define rrep1(n) for (ll i = (n) - 1; i >= 0; i--) #define rrep2(i, n) for (ll i = (n) - 1; i >= 0; i--) #define rrep3(i, a, b) for (ll i = (b) - 1; i >= (a); i--) #define rrep4(i, a, b, c) for (ll i = (a) + ((b) - (a) - 1) / (c) * (c); i >= (a); i -= (c)) #define rrep(...) overload4(__VA_ARGS__, rrep4, rrep3, rrep2, rrep1)(__VA_ARGS__) #define all1(v) (v).begin(), (v).end() #define all2(v, n) (v).begin(), (v).begin() + (n) #define all3(v, a, b) (v).begin() + (a), (v).begin() + (b) #define all(...) overload3(__VA_ARGS__, all3, all2, all1)(__VA_ARGS__) #define rall(v) (v).rbegin(), (v).rend() #define UNIQUE(v) (v).erase(unique((v).begin(), (v).end()), (v).end()) #define NP next_permutation #define endl '\n' #define INT(...) int __VA_ARGS__; read(__VA_ARGS__); #define LL(...) long long __VA_ARGS__; read(__VA_ARGS__); #define ULL(...) unsigned long long __VA_ARGS__; read(__VA_ARGS__); #define STR(...) string __VA_ARGS__; read(__VA_ARGS__); #define CHAR(...) char __VA_ARGS__; read(__VA_ARGS__); #define LD(...) long double __VA_ARGS__; read(__VA_ARGS__); #define VEC(type, name, size) vector name(size); read(name); #define VV(type, name, h, w) vector> name(h, vector(w)); read(name); #ifdef LOCAL #define debug(...) debug_impl(#__VA_ARGS__, __VA_ARGS__) #else #define debug(...) ((void)0) #endif inline void Yes(bool a = true) { cout << (a ? "Yes" : "No") << endl; } inline void No(bool a = true) { cout << (a ? "No" : "Yes") << endl; } inline void YES(bool a = true) { cout << (a ? "YES" : "NO") << endl; } inline void NO(bool a = true) { cout << (a ? "NO" : "YES") << endl; } inline void Takahashi(bool a = true) { cout << (a ? "Takahashi" : "Aoki") << endl; } inline void Alice(bool a = true) { cout << (a ? "Alice" : "Bob") << endl; } inline void Possible(bool a = true) { cout << (a ? "Possible" : "Impossible") << endl; } constexpr int INF = 1001001001; constexpr ll LINF = 4004004004004004004LL; constexpr ld pi = 3.14159265358979323846; constexpr ld eps = 1e-9; constexpr int dx[8] = { 1, 0, -1, 0, 1, -1, -1, 1 }; constexpr int dy[8] = { 0, 1, 0, -1, 1, 1, -1, -1 }; ll modPow(ll a, ll n, ll mod = LINF) { ll ret = 1; ll x = a % mod; while (n) { if (n & 1) ret = ret * x % mod; x = x * x % mod; n >>= 1; } return ret; } int topbit(int x) { return (x == 0 ? -1 : 31 - __builtin_clz(x)); } int topbit(ll x) { return (x == 0 ? -1 : 63 - __builtin_clzll(x)); } int lowbit(int x) { return (x == 0 ? -1 : __builtin_ctz(x)); } int lowbit(ll x) { return (x == 0 ? -1 : __builtin_ctz(x)); } int popcount(int x) { return __builtin_popcount(x); } ll popcount(ll x) { return __builtin_popcountll(x); } ll isqrt(ll x) { ll n = sqrtl(x); while ((n + 1) * (n + 1) <= x) n++; while (n * n > x) n--; return n; } template T floor(T a, T b) { return a / b - (a % b && (a ^ b) < 0); } template T ceil(T a, T b) { return floor(a + b - 1, b); } template T bmod(T a, T b) { return a - b * floor(a, b); } template pair divmod(T a, T b) { return { floor(a, b), a - b * floor(a, b) }; } template auto MIN(const vector &a) { return *min_element(all(a)); } template auto MAX(const vector &a) { return *max_element(all(a)); } template auto SUM(const vector &a) { return accumulate(all(a), T(0)); } template bool chmin(T &a, const T &b) { if (a > b) { a = b; return true; } return false; } template bool chmax(T &a, const T &b) { if (a < b) { a = b; return true; } return false; } void cincout() { ios::sync_with_stdio(false); cin.tie(nullptr); cout << fixed << setprecision(15); } void solve() { LL(N); vector ans(3, vector(3)); for (int i = 0; i < 3; i++) for (int j = 0; j < 3; j++) ans[i][j] = N / 3LL; int h = N / 3 + 1; N %= 3LL; if (h % 2 == 0) { for (int i = 0; i < N; i++) for (int j = 0; j < 3; j++) ans[i][j]++; } else { for (int j = 0; j < N; j++) for (int i = 0; i < 3; i++) ans[i][j]++; } for (auto &v : ans) print(v); } int main() { cincout(); int t = 1; // cin >> t; while (t--) solve(); return 0; }