#include #include #include #include //#include #include #include #include #include #include //#include #include #include #include //#include #include //#include #include #include #include #include #include const int dx[] = {1, 0, -1, 0}; const int dy[] = {0, -1, 0, 1}; using namespace std; typedef long long ll; typedef unsigned long long ull; typedef vector vi; typedef vector vll; typedef pair pii; bool done[55][55]; int board[55][55]; string field[55]; int main() { cin.tie(0); ios::sync_with_stdio(false); int H, W; cin >> H >> W; int sx, sy, gx, gy; cin >> sy >> sx >> gy >> gx; sy--; sx--; gy--; gx--; for (int i = 0; i < H; i++) { cin >> field[i]; for (int j = 0; j < W; j++) board[i][j] = field[i][j] - '0'; } queue que; que.push(pii(sy, sx)); done[sy][sx] = true; while (!que.empty()) { int y = que.front().first, x = que.front().second; que.pop(); for (int i = 0; i < 4; i++) { int ny = y+dy[i], nx = x+dx[i]; int nny = y+2*dy[i], nnx = x+2*dx[i]; if (0 <= ny && ny < H && 0 <= nx && nx < W) { if (abs(board[y][x] - board[ny][nx]) <= 1) { if (!done[ny][nx]) { que.push(pii(ny, nx)); done[ny][nx] = true; } } } if (0 <= nny && nny < H && 0 <= nnx && nnx < W) { if (abs(board[y][x] - board[nny][nnx]) <= 0 && board[ny][nx] < board[y][x]) { if (!done[nny][nnx]) { que.push(pii(nny, nnx)); done[nny][nnx] = true; } } } } } if (done[gy][gx]) cout << "YES" << endl; else cout << "NO" << endl; return 0; }