#ifndef MYLOCAL //# pragma GCC target("avx2")//yukiではNG # pragma GCC optimize("O3") # pragma GCC optimize("unroll-loops") #endif #if defined(NDEBUG) #undef NDEBUG #endif #include "bits/stdc++.h" using namespace std; using ll=long long; using dd=long double; using pll=pair; using tll=tuple; using qll=tuple; using namespace chrono; constexpr ll INF = 1201001001001001001; struct Fast{ Fast(){ cin.tie(0); ios::sync_with_stdio(false); cout<::max_digits10); } } fast; #define EXPAND( x ) x//VS用おまじない #define overload3(_1,_2,_3,name,...) name #define overload4(_1,_2,_3,_4,name,...) name #define overload5(_1,_2,_3,_4,_5,name,...) name #define rep1(N) for (ll dmyi = 0; dmyi < (N); dmyi++) #define rep2(i, N) for (ll i = 0; i < (N); i++) #define rep3(i, S, E) for (ll i = (S); i <= (E); i++) #define rep4(i, S, E, t) for (ll i = (S); i <= (E); i+=(t)) #define rep(...) EXPAND(overload4(__VA_ARGS__,rep4,rep3,rep2,rep1)(__VA_ARGS__)) #define dep3(i, E, S) for (ll i = (E); i >= (S); i--) #define dep4(i, E, S, t) for (ll i = (E); i >= (S); i-=(t)) #define dep(...) EXPAND(overload4(__VA_ARGS__, dep4, dep3,_,_)(__VA_ARGS__)) #define ALL1(v) (v).begin(), (v).end() #define ALL2(v,E) (v).begin(), (v).begin()+((E)+1) #define ALL3(v,S,E) (v).begin()+(S), (v).begin()+((E)+1) #define all(...) EXPAND(overload3(__VA_ARGS__, ALL3, ALL2, ALL1)(__VA_ARGS__)) template inline bool chmax(T &a, T b) { if (a < b) { a = b; return true; }return false; } template inline bool chmin(T &a, T b) { if (a > b) { a = b; return true; }return false; } template [[nodiscard]] inline T limithi(T a,T b){ return min(a,b); } template [[nodiscard]] inline T limitlo(T a,T b){ return max(a,b); } template inline bool chlimithi(T &a,T b){ return chmin(a,b); } template inline bool chlimitlo(T &a,T b){ return chmax(a,b); } template inline auto maxe(T &&v,ll S,ll E){ return *max_element(all(v,S,E)); } template inline auto maxe(T &&v){ return *max_element(all(v)); } template inline auto mine(T &&v,ll S,ll E){ return *min_element(all(v,S,E)); } template inline auto mine(T &&v){ return *min_element(all(v)); } template::type::value_type> inline U sum(T &&v,ll S,ll E) {return accumulate(all(v,S,E),U());} template inline auto sum(T &&v) {return sum(v,0,v.end()-v.begin()-1);} template inline ll sz(T &&v){ return (ll)v.size(); } //cin struct cinutil{ template static void cin1core(T &a){ cin>>a; } template static void cin1core(pair &a){ cin1core(a.first),cin1core(a.second); } template static void cin1core(tuple &a){ cinTplRec,sizeof...(Args)-1>()(a); } template static void cin1core(array &a){ for (int i=0; i<(int)N; ++i) cin>>a[i]; } private: template struct cinTplRec{ void operator()(Tpl &a){ cinTplRec()(a); cin1core(get(a)); } }; template struct cinTplRec{ void operator()(Tpl &a){ cin1core(get<0>(a)); } }; }; template T cin1(){ T a; cinutil::cin1core(a); return a; } template tuple cins(){ return cin1>(); } //cout template inline ostream &operator<<(ostream &os,const pair &a){ return os << a.first << ' ' << a.second; } template inline ostream &operator<<(ostream &os,const tuple &a){ return os << get<0>(a) << ' ' << get<1>(a) << ' ' << get<2>(a); } template inline ostream &operator<<(ostream &os,const tuple &a){ return os << get<0>(a) << ' ' << get<1>(a) << ' ' << get<2>(a) << ' ' << get<3>(a); } template inline ostream &operator<<(ostream &os,const vector &a){ for (ll i=0; i<(ll)a.size(); i++) os<<(i>0?" ":"")<(system_clock::now()-st).count()/1000;} } timeget; template struct mll_{ using Int = long long; using ll = long long; ll val_=0; /*---- utility ----*/ mll_ &norm(){ return normR().normS(); }//正規化 mll_ &normR(){ val_%=MOD; return *this; }//剰余正規化のみ mll_ &normS(){ if (val_<0) val_+=MOD; return *this; }//正負正規化のみ mll_ &normP(){ if (val_>=MOD) val_-=MOD; return *this; }//加算時正規化 mll_ &invsg(){ val_=-val_; return normS(); }//正負反転 ll modinv(int a){//a^-1 mod MOD int ypre=0,y=1,apre=MOD; while (a>1){ int t=apre/a; apre-=a*t,swap(a,apre); ypre-=y*t,swap(y,ypre); } return y<0 ? y+MOD : y; } /*---- I/F ----*/ mll_(){} mll_(ll v): val_(v){ norm(); } mll_(ll v,bool b): val_(v){} //正規化無のコンストラクタ Int val()const{ return (Int)val_; } bool isnone() const { return val_==-1; } //true:値なし mll_ &none() { val_=-1; return *this; } //値なしにする mll_ &inv(){ val_=modinv((int)val_); return *this; } mll_ &operator+=(mll_ b){ val_+=b.val_; return normP(); } mll_ &operator-=(mll_ b){ val_-=b.val_; return normS(); } mll_ &operator*=(mll_ b){ val_*=b.val_; return normR(); } mll_ &operator/=(mll_ b){ return *this*=b.inv(); } mll_ &operator+=(ll b){ return *this+=mll_(b); } mll_ &operator-=(ll b){ return *this-=mll_(b); } mll_ &operator*=(ll b){ return *this*=mll_(b); } mll_ &operator/=(ll b){ return *this/=mll_(b); } mll_ operator-()const{ return mll_(*this).invsg(); } mll_ operator+(mll_ b)const{ return mll_(*this)+=b; } mll_ operator-(mll_ b)const{ return mll_(*this)-=b; } mll_ operator*(mll_ b)const{ return mll_(*this)*=b; } mll_ operator/(mll_ b)const{ return mll_(*this)/=b; } mll_ operator+(ll b)const{ return mll_(*this)+=b; } mll_ operator-(ll b)const{ return mll_(*this)-=b; } mll_ operator*(ll b)const{ return mll_(*this)*=b; } mll_ operator/(ll b)const{ return mll_(*this)/=b; } friend mll_ operator+(ll a,mll_ b){ return b+a; } friend mll_ operator-(ll a,mll_ b){ return -b+a; } friend mll_ operator*(ll a,mll_ b){ return b*a; } friend mll_ operator/(ll a,mll_ b){ return mll_(a)/b; } bool operator==(mll_ b)const{ return val_==b.val_; } bool operator!=(mll_ b)const{ return val_!=b.val_; } bool operator==(ll b)const{ return *this==mll_(b); } bool operator!=(ll b)const{ return *this!=mll_(b); } friend bool operator==(ll a,mll_ b){ return mll_(a)==b; } friend bool operator!=(ll a,mll_ b){ return mll_(a)!=b; } friend ostream &operator<<(ostream &os,mll_ a){ return os << a.val_; } friend istream &operator>>(istream &is,mll_ &a){ return is >> a.val_; } mll_ pow(ll k)const{ mll_ ret(1,false),a(*this); for (; k>0; k>>=1,a*=a) if (k&1)ret*=a; return ret; } static constexpr int mod() { return MOD; } //enum{ modll=MOD }; }; template struct Vector: vector{ using Int = long long; using vT=vector; using cvT=const vector; using cT=const T; using vT::vT; //親クラスのコンストラクタの隠蔽を回避 using vT::begin,vT::end,vT::insert,vT::erase; auto it(Int i){ return begin()+i; } auto it(Int i)const{ return begin()+i; } Vector(cvT& b):vT(b){} Vector(vT&& b):vT(move(b)){} Vector(int n,cT& x):vT(n,x){}// ┬ 型推論のためラッパー Vector(long long n,cT& x):vT(n,x){} template Vector(const Vector& b):vT(b.begin(),b.end()){} template Vector(const vector& b):vT(b.begin(),b.end()){} Vector(Int n,T s,T d){ iota(n,s,d); } Vector(Int n,function g):vT(n){ for(Int i=0;i &b){ return *this+=(cvT&)b; } Vector &operator-=(const Vector &b){ return *this-=(cvT&)b; } Vector &operator*=(const Vector &b){ return *this*=(cvT&)b; } Vector &operator/=(const Vector &b){ return *this/=(cvT&)b; } Vector &operator%=(const Vector &b){ return *this%=(cvT&)b; } Vector operator+(cvT &b){ return Vector(*this)+=b; } Vector operator-(cvT &b){ return Vector(*this)-=b; } Vector operator*(cvT &b){ return Vector(*this)*=b; } Vector operator/(cvT &b){ return Vector(*this)/=b; } Vector operator%(cvT &b){ return Vector(*this)%=b; } Vector operator+(const Vector &b){ return Vector(*this)+=b; } Vector operator-(const Vector &b){ return Vector(*this)-=b; } Vector operator*(const Vector &b){ return Vector(*this)*=b; } Vector operator/(const Vector &b){ return Vector(*this)/=b; } Vector operator%(const Vector &b){ return Vector(*this)%=b; } template Vector &operator+=(S x){ for(T &e: *this) e+=x; return *this; } template Vector &operator-=(S x){ for(T &e: *this) e-=x; return *this; } template Vector &operator*=(S x){ for(T &e: *this) e*=x; return *this; } template Vector &operator/=(S x){ for(T &e: *this) e/=x; return *this; } template Vector &operator%=(S x){ for(T &e: *this) e%=x; return *this; } template Vector operator+(S x)const{ return Vector(*this)+=x; } template Vector operator-(S x)const{ return Vector(*this)-=x; } template Vector operator*(S x)const{ return Vector(*this)*=x; } template Vector operator/(S x)const{ return Vector(*this)/=x; } template Vector operator%(S x)const{ return Vector(*this)%=x; } Vector &operator--(int){ return *this-=1; } Vector &operator++(int){ return *this+=1; } Vector operator-()const{ return Vector(*this)*=-1; } template friend Vector operator-(S x,const Vector &a){ return -a+=x; } T& at(Int i){ assert(i>=0); if(n()<=i)vT::resize(i+1); return vT::operator[](i); } Vector slice(Int l,Int r,Int d=1)const{ Vector ret; for(Int i=l;(d>0&&i<=r)||(d<0&&r<=i);i+=d) ret.push_back((*this)[i]); return ret; } Int size()const{ return (Int)vT::size(); } Int n()const{ return size(); } Vector &push_back(cT& x,Int n=1){ for(Int i=0;iinsert(0,x,n); return *this; } Vector &pop_front(Int n=1){ erase(0,n-1); return *this; } T pull_back(){ T x=move(vT::back()); vT::pop_back(); return x; } T pull_front(){ T x=move(vT::front()); erase(0); return x; } Vector &insert(Int i,cT& x,Int n=1){ insert(it(i),n,x); return *this; } Vector &insert(Int i,cvT& b){ insert(it(i),b.begin(),b.end()); return *this; } Vector &erase(Int i){ erase(it(i)); return *this; } Vector &erase(Int l,Int r){ erase(it(l),it(r+1)); return *this; } Vector &erase(const Vector &idxs){ for (Int I=0; In(); copy(it(l),it(r),it(l-I-1));//[l,r)を前にI+1個ずらす } vT::resize(this->n()-idxs.n()); return *this; } Vector &eraseall(cT& x){ return eraseall(0,size()-1,x); } Vector &eraseall(Int l,Int r,cT& x){ erase(remove(it(l),it(r+1),x),it(r+1)); return *this; } template Vector &eraseif(Pr pr){ return eraseif(0,size()-1,pr); } template Vector &eraseif(Int l,Int r,Pr pr){ erase(remove_if(it(l),it(r+1),pr),it(r+1)); return *this; } Vector &concat(cvT &b,Int n=1){ cvT B = (&b==this) ? *this : vT{}; for(int i=0;iinsert(size(),(&b==this)?B:b); return *this; } Vector repeat(Int n){ return Vector{}.concat(*this,n); } Vector &reverse(Int l=0,Int r=-1){ r+=r<0?size():0; std::reverse(it(l),it(r+1)); return *this; } Vector &rotate(Int m){ return rotate(0,size()-1,m); } Vector &rotate(Int l,Int r,Int m){ std::rotate(it(l),it(m),it(r+1)); return *this; } Vector &sort(Int l=0,Int r=-1){ r+=r<0?size():0; std::sort(it(l),it(r+1)); return *this; } Vector &rsort(Int l=0,Int r=-1){ return sort(l,r).reverse(l,r); } template Vector &sort(Pr pr){ return sort(0,size()-1,pr); } template Vector &sort(Int l,Int r,Pr pr){ std::sort(it(l),it(r+1),pr); return *this; } template Vector &sortbykey(Int l=0,Int r=-1){ r+=r<0?size():0; sort(l,r,[](cT &x,cT &y){return get(x)(y);}); return *this; } Vector &uniq(){ erase(unique(begin(),end()),end()); return *this; } Vector &sortq(){ return sort().uniq(); } Vector &fill(cT& x){ return fill(0,size()-1,x); } Vector &fill(Int l,Int r,cT& x){ std::fill(it(l),it(r+1),x); return *this; } Vector ©(Int i,cvT &b,Int n=1){//A[i]スタートでbをn回分コピー for (int t=0; t=size()) return *this; if (i>=0) (*this)[i]=b[j]; i++; } return *this; } template Vector &iota(Int n,T s=0,S d=1){ vT::resize(n); if(n==0) return *this; (*this)[0]=s; for(int i=1;i Int countif(Pr pr)const{ return countif(0,size()-1,pr); } template Int countif(Int l,Int r,Pr pr)const{ return Int(count_if(it(l),it(r+1),pr)); } Int find(cT& x)const{ return find(0,size()-1,x); } Int find(Int l,Int r,cT& x)const{ return Int(std::find(it(l),it(r+1),x)-begin()); } Int rfind(cT& x)const{ return rfind(0,size()-1,x); } Int rfind(Int l,Int r,cT& x)const{ for (int i=r;i>=l;--i) if ((*this)[i]==x) return i; return l-1; } template Int findif(Pr pr)const{ return findif(0,size()-1,pr); } template Int findif(Int l,Int r,Pr pr)const{ return Int(find_if(it(l),it(r+1),pr)-begin()); } Vector findall(cT& x)const{ return findall(0,size()-1,x); } Vector findall(Int l,Int r,cT& x)const{ return findallif(l,r,[&](cT& y){return y==x;}); } template Vector findallif(Pr pr)const{ return findallif(0,size()-1,pr); } template Vector findallif(Int l,Int r,Pr pr)const{ Vector ret; for(Int i=l;i<=r;++i) if(pr((*this)[i])) ret.push_back(i); return ret; } Int flooridx(cT& x)const{ return Int(upper_bound(begin(),end(),x)-begin()-1); } Int ceilidx(cT& x)const{ return Int(lower_bound(begin(),end(),x)-begin()); } Int leftnmof(cT& x)const{ return flooridx(x)+1; } Int rightnmof(cT& x)const{ return size()-ceilidx(x); } bool contains(cT& x)const{ Int i=flooridx(x); return i>=0 && (*this)[i]==x; } template Int flooridx(cT& x,Pr pr)const{ return Int(upper_bound(begin(),end(),x,pr)-begin()-1); } template Int ceilidx(cT& x,Pr pr)const{ return Int(lower_bound(begin(),end(),x,pr)-begin()); } template Int leftnmof(cT& x,Pr pr)const{ return flooridx(x,pr)+1; } template Int rightnmof(cT& x,Pr pr)const{ return size()-ceilidx(x,pr); } template bool contains(cT& x,Pr pr)const{ Int i=flooridx(x,pr); return i>=0 && (*this)[i]==x; } template using VV = Vector>; template using sVV = vector>; template using VVV = Vector>; template using sVVV = vector>; template using VVVV = Vector>; template using sVVVV = vector>; template using VVVVV = Vector>; template using sVVVVV = vector>; auto tostd()const{ return tov(*this); } template static vector tov(const Vector&v){ return v; } template static sVV tov(const VV &v){ sVV ret; for(auto&& e:v) ret.push_back(e); return ret; } template static sVVV tov(const VVV &v){ sVVV ret; for(auto&& e:v) ret.push_back(e.tostd()); return ret; } template static sVVVV tov(const VVVV &v){ sVVVV ret; for(auto&& e:v) ret.push_back(e.tostd()); return ret; } template static sVVVVV tov(const VVVVV &v){ sVVVVV ret; for(auto&& e:v) ret.push_back(e.tostd()); return ret; } }; #if 0 #define MODLL (1000000007LL) #else #define MODLL (998244353LL) #endif using mll = mll_; //using mll = fraction; namespace SolvingSpace{ template using vector = Vector; using vll=vector< ll>; using vmll=vector< mll>; using vdd=vector< dd>; using vvll=vector< vll>; using vvmll=vector< vmll>; using vvdd=vector< vdd>; using vvvll=vector< vvll>; using vvvmll=vector< vvmll>; using vvvdd=vector< vvdd>; using vvvvll=vector; using vvvvmll=vector; using vvvvdd=vector; using vpll=vector< pll>; using vtll=vector< tll>; using vqll=vector< qll>; using vvpll=vector< vpll>; using vvtll=vector< vtll>; using vvqll=vector< vqll>; using vss=vector; template vector cinv(ll nm){ return vector(nm,[](ll i){ (void)i; return cin1(); }); } template vector> cinvv(ll H,ll W){ return vector>(H,[&](ll i){ (void)i; return cinv(W); }); } /*■■■■■■■■■■■■■■ ■■■■■■■■■■■■■■■ ■■■■■■■■■■■■■■■ ■■■■■■■■■■■■■■■ ■■■■■■■■■■■■■■■ ■■■■■■■■■■■■■■■ ■■■■■■■■■■■■■■■ ■■■■■■■■■■■■■■■ ■■■■■■■■■■■■■■■ ■■■■■■■■■■■■■■■ ■■■■■■■■■■■■■■■ ■■■■■■■■■■■■■■■*/ namespace V2Dspace{ using ll = long long; template //vector,vector>等を許すconcept concept VEC2Dconcept = requires{ typename T::value_type; typename T::value_type::value_type; }; template pair GetHW(VEC2D &fd){ ll H = (ll)fd.size(); ll W = H==0 ? 0LL : (ll)fd[0].size(); return {H,W}; } template VEC2D Core( VEC2D &fd, const ll mode, //!<[in] 0:そのまま 1:90度回転 2:180度 3:270度 //!< 4:transpose 5:上下反転 6:左右反転 bool inplace, //!<[in] true:inplace, false:新規作成 ll sx=-1,ll ex=-1,ll sy=-1,ll ey=-1//!<[in]範囲指定 省略時全体 ){ using VEC1D = typename VEC2D::value_type; //string or vector auto is90=[](ll mode){ return mode==1 || mode==3 || mode==4; }; //if (fd.empty()) return VEC2D{}; //ll H=(ll)fd.size(),W=(ll)fd[0].size(); auto [H,W]=GetHW(fd); if (sx==-1) sx=0,ex=H-1,sy=0,ey=W-1; //デフォルトの指定範囲=全体 ll h=ex-sx+1,w=ey-sy+1;//指定範囲の高さと幅 ll nh=is90(mode) ? w : h,nw=is90(mode) ? h : w; //新しい高さと幅 //-- まず新規作成 VEC2D ret(nh,VEC1D(nw,0)); for (ll i=sx; i<=ex; ++i) for (ll j=sy; j<=ey; ++j){ if (mode==0) ret[i-sx][j-sy]=fd[i][j]; else if (mode==1) ret[nh-1-j+sy][i-sx]=fd[i][j]; else if (mode==2) ret[nh-1-i+sx][nw-1-j+sy]=fd[i][j]; else if (mode==3) ret[j-sy][nw-1-i+sx]=fd[i][j]; else if (mode==4) ret[j-sy][i-sx]=fd[i][j]; else if (mode==5) ret[nh-1-i+sx][j-sy]=fd[i][j]; else if (mode==6) ret[i-sx][nw-1-j+sy]=fd[i][j]; else assert(false); } //-- inplaceならfdにコピー if (inplace){ assert(h==w || mode==0 || mode==2 || mode==5 || mode==6); for (ll i=0; i VEC2D clip(VEC2D &fd,ll sx,ll ex,ll sy,ll ey){ return Core(fd,0,false,sx,ex,sy,ey); } template VEC2D rot90 (VEC2D &fd){ return Core(fd,1,false); } template VEC2D rot180 (VEC2D &fd){ return Core(fd,2,false); } template VEC2D rot270 (VEC2D &fd){ return Core(fd,3,false); } template VEC2D transpose(VEC2D &fd){ return Core(fd,4,false); } template VEC2D flipTB (VEC2D &fd){ return Core(fd,5,false); } template VEC2D flipLR (VEC2D &fd){ return Core(fd,6,false); } template void inplaceRot90 (VEC2D &fd,ll sx,ll ex,ll sy,ll ey){ Core(fd,1,true,sx,ex,sy,ey); } template void inplaceRot180 (VEC2D &fd,ll sx,ll ex,ll sy,ll ey){ Core(fd,2,true,sx,ex,sy,ey); } template void inplaceRot270 (VEC2D &fd,ll sx,ll ex,ll sy,ll ey){ Core(fd,3,true,sx,ex,sy,ey); } template void inplaceTranspose(VEC2D &fd,ll sx,ll ex,ll sy,ll ey){ Core(fd,4,true,sx,ex,sy,ey); } template void inplaceFlipTB (VEC2D &fd,ll sx,ll ex,ll sy,ll ey){ Core(fd,5,true,sx,ex,sy,ey); } template void inplaceFlipLR (VEC2D &fd,ll sx,ll ex,ll sy,ll ey){ Core(fd,6,true,sx,ex,sy,ey); } template void paste2d(VEC2D &fd,VEC2D &gd,ll sx,ll sy){ auto [H,W]=GetHW(fd); for (ll i=0; i<(ll)gd.size(); ++i){ for (ll j=0; j<(ll)gd[i].size(); ++j){ ll x=sx+i,y=sy+j; if (0<=x && x void assign2d(VEC2D &fd,ll sx,ll ex,ll sy,ll ey,T val){ auto [H,W]=GetHW(fd); for (ll x=max(sx,0LL); x<=min(ex,H-1); ++x){ for (ll y=max(sy,0LL); y<=min(ey,W-1); ++y){ fd[x][y]=val; } } } }//namespace V2Dspace using V2Dspace::clip; using V2Dspace::rot90; using V2Dspace::inplaceRot90; using V2Dspace::rot180; using V2Dspace::inplaceRot180; using V2Dspace::rot270; using V2Dspace::inplaceRot270; using V2Dspace::transpose; using V2Dspace::inplaceTranspose; using V2Dspace::flipTB; using V2Dspace::inplaceFlipTB; using V2Dspace::flipLR; using V2Dspace::inplaceFlipLR; using V2Dspace::paste2d; using V2Dspace::assign2d; /* - vss,vvll等使用可能 - ---- 新規作成系 ---- auto gd=clip(fd,sx,ex,sy,ey); auto gd=rot90 (fd); auto gd=rot180 (fd); auto gd=rot270 (fd); auto gd=transpose(fd); auto gd=flipTB (fd); auto gd=flipLR (fd); - ---- inplace系 ---- 変換後も同じ縦横サイズなら可(正方形 or Rot180,flip) inplaceRot90 (fd,sx,ex,sy,ey); inplaceRot180 (fd,sx,ex,sy,ey); inplaceRot270 (fd,sx,ex,sy,ey); inplaceTranspose(fd,sx,ex,sy,ey); inplaceFlipTB (fd,sx,ex,sy,ey); inplaceFlipLR (fd,sx,ex,sy,ey); paste2d (fd,gd,sx,sy); //fdのsx,syにgdを貼り付け はみ出し可,gdは非長方形可 assign2d(fd,sx,ex,sy,ey,val); //fdの範囲[sx,ex][sy,ey]にvalを代入 はみ出し可 - ---- 90度回転の向き ---- ★・ ・・● ★・ → ★★◇ ◇● */ namespace baseNspace { using Int = long long; using ll = long long; vector to_vector(ll x,bool rev = false,ll d = 10,ll k = 0) { vector dgs; for (; x > 0; x /= d) dgs.push_back(Int(x % d)); if ((ll)dgs.size() < k) dgs.resize(k,0); // 上位桁側を 0 埋め if (!rev) reverse(dgs.begin(),dgs.end()); // rev=false のときだけ反転 return dgs; } ll vtoll(const vector& v,ll d = 10) { ll x = 0; for (Int dg : v) x = x * d + dg; return x; }; string v_to_string(const vector& v,bool empty_0=true) { if (empty_0 && v.empty()) return "0"; string s; for (auto&& e : v) s += e < 10 ? char(e + '0') : char(e - 10 + 'A'); return s; } vector s_to_vector(const string& s) { vector dgs; if (s == "0") return dgs; for (auto&& c : s) dgs.push_back(c <= '9' ? Int(c - '0') : Int(c - 'A') + 10); return dgs; } string to_string(ll x,bool rev,ll d,ll k = 1) { // overload return v_to_string(to_vector(x,rev,d,k),false); } template struct basen { ll x = 0; basen() {} basen(ll x): x(x) {} basen(int x): x(x) {} basen(const char* s) { fromString(s); } basen(const string& s) { fromString(s); } Int operator[](Int i)const { ll y = valid(i + 1) ? x % bases[i + 1] : x; return valid(i) ? Int(y / bases[i]) : Int(0); } operator Int()const { return Int(x); } basen operator++(int) { basen b(*this); x++; return b; } basen operator--(int) { basen b(*this); x--; return b; } basen& operator+=(Int b) { x += b; return *this; } basen& operator-=(Int b) { x -= b; return *this; } basen operator+(ll b)const { return x + b; } basen operator-(ll b)const { return x - b; } basen operator+(int b)const { return x + b; } basen operator-(int b)const { return x - b; } basen operator+(const basen& b)const { return x + b.x; } basen operator-(const basen& b)const { return x - b.x; } basen& seteq(Int i,Int dg) { assert(valid(i)); return addeq(i,dg - (*this)[i]); } basen& addeq(Int i,Int dg) { assert(valid(i)); x += dg * bases[i]; return *this; } [[nodiscard]] basen set(Int i,Int dg)const { return basen(*this).seteq(i,dg); } [[nodiscard]] basen add(Int i,Int dg)const { return basen(*this).addeq(i,dg); } static void setbase(const vector& v) { bases = {1}; for (auto&& x : v) bases.push_back(bases.back() * x); } static Int size() { return (Int)bases.back(); } static Int size(ll n) { return (Int)bases[n]; } Int ndigits()const {//桁数 for (Int ng = -1,ok = (Int)bases.size();;) { Int m = (ng + ok) / 2; if (bases[m] > x) ok = m; else ng = m; if (ok - ng == 1) return ok; } } string to_string(Int wd = -1)const { wd = max({wd,ndigits(),1LL}); string ret; for (ll i = wd - 1; i >= 0; --i) ret += '0' + char((*this)[i]); return ret; } private: static vector setbaseD() { vector ret{1}; if (d >= 2) while (ret.back() <= LLONG_MAX / d) ret.push_back(ret.back() * d); return ret; } bool valid(Int i)const { return i < (Int)bases.size(); } void fromString(const string& s) { ll N = (ll)s.size(); for (ll i = 0; i < N; ++i) addeq(i,s[N - 1 - i] - '0'); } static inline vector bases = setbaseD(); }; } using baseNspace::to_vector; using baseNspace::v_to_string; using baseNspace::vtoll; using baseNspace::to_string; using baseNspace::s_to_vector; using std::to_string; using baseNspace::basen; /* - ******************** ll・vll・string d進法変換ライブラリ ******************** ll:常に10進、string,vll:d進法 として変換 ll 3041 ⇔ vll {3,0,4,1} ⇔ string "3041" (10進法) ll 0 ⇔ vll {} ⇔ string "0" (10進法) ll 12 ⇔ vll {1,1,0,0} ⇔ string "1100" (2進法) ll 46 ⇔ vll {2,14} ⇔ string "2E" (16進法) - =========================== - ======== ll ⇔ vll ======== - ---- ll → vll ---- vll dgs=to_vector(x); vll dgs=to_vector(x,true,d,k); . true:reverse ┘ ↑ └ k桁未満なら上位桁0埋め 省略時0 . 省略時false └ d進法 省略時10 - ---- vll → ll ---- ll x=vtoll(dgs); ll x=vtoll(dgs,d); . ↑d進法 省略時10 - =============================== - ======== string ⇔ vll ======== - ---- string → vll ---- vll dgs=s_to_vector(s); - ---- vll → string ---- string s=v_to_string(dgs); - ============================== - ======== ll ⇔ string ======== - ---- ll → string ---- std::to_stringのoverload string s=to_string(x); string s=to_string(x,true,d,k); . true:reverse ┘ ↑ └ k桁未満なら上位桁0埋め 省略時0 . 省略NG └ d進法 省略NG .※引数1つならstd::to_stringが呼ばれ、3つ以上ならオーバーロードが呼ばれる - ---- string → ll ---- std::stoll使う ll x=stoll(s); ll x=stoll(s,nullptr,d); . ↑d進法 - ******************* llのままd進法各桁を操作するライブラリ ******************* - -------- 定義 -------- using base=basen; //d進法のとき using base=basen<-1>; //┬各桁別進法のとき base::setbase(v); //┘ 第i桁の範囲が[0,v[i])になる base b=x; //整数から base b="101"; //文字列から - -------- 操作 -------- ll dg=base(x)[i]; //xの第i桁 ll u=base::size(); //取り得る値の上限 [0,n) v={2,3,2}ならu=2*3*2=12 各桁別進法のみ ll u=base::size(N);//N桁の上限 [0,u) d進法,各桁別進法両用 base b=x; ll n=b.ndigits(); //桁数 201(3)なら3 b.seteq(i,dg); //第i桁dgに変更 b.addeq(i,dg); //第i桁にdg加算 base bb=b.set(i,dg); //第i桁dgに変更したもの返す base bb=b.add(i,dg); //第i桁にdg加算したもの返す ll y=base(x).set(i,dg); //llのまま扱うことも可能(キャストで実現) b+=x b-=x b++ b-- b+x b-x //base型を返す (b==x b!=x) //llへのcastを経由し可能 string s=b.to_string(); //文字列出力 string s=b.to_string(6); //文字列出力 桁数指定(0埋め) */ using vvss=vector< vss>; using vvvss=vector; void cin2solve() { auto [N,M]=cins(); vvvss S(N,vvss(4)); rep(i,0,N-1){ auto s=cinv(M); S[i][0]=move(s); rep(j,1,3){ auto T=rot90(S[i][j-1]); S[i][j]=move(T); } } using base=basen<4>; //d進法のとき ll u=base::size(N); ll ans=INF; rep(b,0,u-1){ vss t(M,string(M,'.')); rep(i,0,N-1){ ll x=base(b)[i];//0~3 vss &s=S[i][x]; rep(I,0,M-1) rep(J,0,M-1){ if (s[I][J]=='#') t[I][J]='#'; } } ll ct=0; rep(I,0,M-1) rep(J,0,M-1){ ct+=t[I][J]=='#'; } chmin(ans,ct); } cout << ans << '\n'; return; } }//SolvingSpace ////////////////////////////////////////// int main(){ #if defined(RANDOM_TEST) SolvingSpace::cin2solve(); SolvingSpace::generand(); #else #if 1 //SolvingSpace::labo(); SolvingSpace::cin2solve(); #else ll t; cin >> t; rep(i,0,t-1){ SolvingSpace::cin2solve(); } #endif #endif cerr << timeget() <<"ms"<< '\n'; return 0; }