#include #include using namespace std; using namespace atcoder; using ll=long long; using ldub=long double; using lldub=__float128; using str=string; using mint=modint; template using tup2=tuple; template using tup3=tuple; template using tup4=tuple; template using tup5=tuple; template using tup6=tuple; template using tup7=tuple; template using vec=vector; template using vec2=vector>; template using vec3=vector>; template using vec4=vector>; template using vec5=vector>; template using vec6=vector>; template using que=queue; template using Pque=priority_queue; template using pque=priority_queue, greater>; struct Edge{ ll from,to,w=1,num=-1; }; using gvec=vector; using gvec2=vector; template bool chmax(T &a,T b){if(a bool chmin(T &a,T b){if(b> H >> W >> K; vec2 A(H,vec(W,'.')); if(K==0){ }else if(H==1|W==1){ if(K!=1){ cout << -1 << endl; return; } A[0][0]='#'; }else if(K==1||K>H*W-H-W+2){ cout << -1 << endl; return; }else if(K=0;i-=2){ for(ll j=W-2;j>0;j--){ if(X==0||(X==1&&i!=0&&i!=H-1)) continue; if(i==0||i==H-1) X--; else X-=2; A[i][j]='.'; } } if(X==1){ X--; A[0][W-2]='.'; } } for(ll i=0;i> T; while(T--) solve(); return 0; }