#include #include using namespace std; using namespace atcoder; using ll=long long; using ldub=long double; using lldub=__float128; using str=string; using mint=modint; template using tup2=tuple; template using tup3=tuple; template using tup4=tuple; template using tup5=tuple; template using tup6=tuple; template using tup7=tuple; template using vec=vector; template using vec2=vector>; template using vec3=vector>; template using vec4=vector>; template using vec5=vector>; template using vec6=vector>; template using que=queue; template using Pque=priority_queue; template using pque=priority_queue, greater>; struct Edge{ ll from,to,w=1,num=-1; }; using gvec=vector; using gvec2=vector; template bool chmax(T &a,T b){if(a bool chmin(T &a,T b){if(b> N >> K >> sx >> sy >> tx >> ty; sx--,sy--,tx--,ty--; if(((sx+sy)+(tx+ty)+K)&1){ cout << -1 << endl; return; } ll c=(abs(sx-tx)+abs(sy-ty))/2; if(K A(N,vec(N,'.')); for(ll i=0;itx){ x--; if(A[x][y]=='#'&&k) k--,A[x][y]='.'; } while(yty){ y--; if(A[x][y]=='#'&&k) k--,A[x][y]='.'; } for(ll i=0;i> T; while(T--) solve(); return 0; }