#include #include using namespace std; using namespace atcoder; using ll=long long; using ldub=long double; using lldub=__float128; using str=string; using mint=modint; template using tup2=tuple; template using tup3=tuple; template using tup4=tuple; template using tup5=tuple; template using tup6=tuple; template using tup7=tuple; template using vec=vector; template using vec2=vector>; template using vec3=vector>; template using vec4=vector>; template using vec5=vector>; template using vec6=vector>; template using que=queue; template using Pque=priority_queue; template using pque=priority_queue, greater>; struct Edge{ ll from,to,w=1,num=-1; }; using gvec=vector; using gvec2=vector; template bool chmax(T &a,T b){if(a bool chmin(T &a,T b){if(b> N; vec R(N),C(N); for(ll i=0;i> R[i],R[i]--; for(ll j=0;j> C[j],C[j]--; vec2 A(N,vec(N,-1)); if(N==1){ A[0][0]=0; }else if(N==2){ cout << -1 << endl; return; }else if(N==3||N==4){ if(*max_element(all(C))==*min_element(all(C))){ cout << -1 << endl; return; } vec P(N); iota(all(P),0); do{ ll f=1; for(ll i=0;i> T; while(T--) solve(); return 0; }