#include #include #include #include #include using namespace std; #define OVERLOAD_REP(_1, _2, _3, name, ...) name #define REP1(i, n) for (auto i = std::decay_t{}; (i) != (n); ++(i)) #define REP2(i, l, r) for (auto i = (l); (i) != (r); ++(i)) #define rep(...) OVERLOAD_REP(__VA_ARGS__, REP2, REP1)(__VA_ARGS__) #define REP(i, l, r) rep(i, l, r + 1) #define all(x) (x).begin(), (x).end() #define rall(x) (x).rbegin(), (x).rend() using ll = long long; using ld = long double; const ll INF = 2e18; // const int INF = 2e9; template using vc = vector; template using vv = vector>; template using vvv = vector>>; template using pq = priority_queue; template using pq_g = priority_queue, greater>; template istream &operator>>(istream &i, vc &v) { rep(j, 0, (int)v.size()) i >> v[j]; return i; } template ostream &operator<<(ostream &o, vc &v) { rep(j, 0, (int)v.size()) o << v[j] << " "; return o; } template bool chmin(T &a, T b) { if (a > b) { a = b; return true; } return false; } template bool chmax(T &a, T b) { if (a < b) { a = b; return true; } return false; } constexpr double EPS = 1e-9; inline bool eq(double a, double b) { return fabs(a - b) < EPS; } inline bool lt(double a, double b) { return a < b - EPS; } inline bool gt(double a, double b) { return a > b + EPS; } inline int sgn(double x) { if (x > EPS) return 1; if (x < -EPS) return -1; return 0; } #define div(x, y) (double)(((double)x+EPS) / y) #define divl(x, y) (long double)(((long double)x+EPS) / y) int main() { ios::sync_with_stdio(false); cin.tie(nullptr); cout << fixed << setprecision(10); int N;cin>>N; vcX(N),Y(N);rep(i,0,N)cin>>X[i]>>Y[i]; pairumax={-INF,-1},umin={INF,-1},vmax={-INF,-1},vmin={INF,-1}; rep(i,0,N){ chmax(umax,{X[i]+Y[i],i}); chmin(umin,{X[i]+Y[i],i}); chmax(vmax,{X[i]-Y[i],i}); chmin(vmin,{X[i]-Y[i],i}); } int u,v; if(umax.first-umin.first>vmax.first-vmin.first)u=umax.second,v=umin.second; else u=vmax.second,v=vmin.second; vcus,vs; rep(i,0,N){ if(abs(X[u]-X[i])+abs(Y[u]-Y[i])ps){ ll r=-INF,l=INF,u=-INF,d=INF; for(int v:ps){ chmax(r,X[v]); chmin(l,X[v]); chmax(u,Y[v]); chmin(d,Y[v]); } return max(r-l,u-d); }; cout<