#include "bits/stdc++.h" #include #define _CRT_SECURE_NO_WARNINGS #define REP(i, n) for(decltype(n) i = 0; i < (n); i++) #define REP2(i, x, n) for(decltype(x) i = (x); i < (n); i++) #define REP3(i, x, n) for(decltype(x) i = (x); i <= (n); i++) #define RREP(i, n) for (decltype(n) i = (n) - 1; i >= 0; i--) #define ALL(a) (a).begin(),(a).end() #define SORT(c) sort((c).begin(),(c).end()) #define DESCSORT(c) sort(c.begin(), c.end(), greater()) using namespace std; const int dy[] = { 0, 1, 0, -1 }; const int dx[] = { 1, 0, -1, 0 }; using LL = long long int; using LD = long double; const int INF = (1 << 30) - 1; const LL INF64 = ((LL)1 << 62) - 1; const double PI = 3.1415926535897932384626433832795; using pii = pair; using pll = pair; using pdd = pair; using vi = vector; using vvi = vector; using vvvi = vector; using vl = vector; using vvl = vector; using vvvl = vector; using vd = vector; using vs = vector; using vb = vector; //============================================== int h, w, sy, sx, gy, gx; vs M; vectorD; bool bfs() { queue coord; coord.push(make_pair(sy, sx)); D[sy][sx] = true; while (!coord.empty()) { pii now = coord.front(); coord.pop(); const int y = now.first; const int x = now.second; const int nowH = M[y][x] - '0'; if (gy == y && gx == x) return true; int ny, nx; REP(i, 4) { ny = y + dy[i]; nx = x + dx[i]; if (nx < 0 || w <= nx || ny < 0 || h <= ny) continue; if (D[ny][nx]) continue; if (abs(nowH - (M[ny][nx] - '0')) > 1) continue; D[ny][nx] = true; coord.push(make_pair(ny, nx)); } REP(i, 4) { ny = y + dy[i] * 2; nx = x + dx[i] * 2; if (nx < 0 || w <= nx || ny < 0 || h <= ny) continue; if (D[ny][nx]) continue; const int ly = y + dy[i]; const int lx = x + dx[i]; if (nowH < M[ly][lx] - '0') continue; if (nowH != M[ny][nx] - '0') continue; D[ny][nx] = true; coord.push(make_pair(ny, nx)); } } return false; } int main() { ios::sync_with_stdio(false); cin.tie(0); cin >> h >> w >> sy >> sx >> gy >> gx; M.resize(h); D.resize(h, vb(w)); sy--; sx--; gy--; gx--; REP(i, h) cin >> M[i]; cout << (bfs() ? "YES\n" : "NO\n"); return 0; }