#include using namespace std; struct Edge { int a, b; Edge(int a, int b) : a(a), b(b) {} bool operator<(const Edge& e) const { return a == e.a ? b < e.b : a < e.a; } }; int main() { int N, M; scanf("%d %d\n", &N, &M); set es; vector es1; vector zero_n; for (int i = 0; i < M; i++) { int a, b; scanf("%d %d\n", &a, &b); a--; b--; if (a > b) swap(a, b); if (a == 0) zero_n.push_back(b); else es1.emplace_back(a, b); es.emplace(a, b); } auto f = [&](int a, int b) { if (a > b) swap(a, b); return es.count(Edge(a, b)); }; for (auto e : es1) { bool a = false, b = false; int c = 0; for (auto i : zero_n) { if (i == e.a || i == e.b) continue; bool flag = false; if (f(e.a, i)) { a = true; flag =true; } if (f(e.b, i)) { b = true; flag = true; } c += flag; } if (c >= 2 && a && b) { cout << "YES" << endl; return 0; } } cout << "NO" << endl; }