#include using namespace std; struct Edge { int a, b; Edge(int a, int b) : a(a), b(b) {} bool operator==(const Edge& e) const { return a == e.a && b == e.b; } }; namespace std { template<> struct hash { size_t operator()(const Edge& e) const { return size_t((e.a << 15) ^ e.b); } }; } const int INF = 1<<28; int main() { int N, M; scanf("%d %d\n", &N, &M); unordered_set es; vector es1; vector> G(N); vector zero_n(N, false); for (int i = 0; i < M; i++) { int a, b; scanf("%d %d\n", &a, &b); a--; b--; G[a].push_back(b); G[b].push_back(a); if (a > b) swap(a, b); if (a == 0) zero_n[b] = true; else es1.emplace_back(a, b); es.emplace(a, b); } auto f = [&](int a, int b) { if (a > b) swap(a, b); return es.count(Edge(a, b)); }; for (auto e : es1) { int a = -1, b = -1; int c = 0; for (auto i : G[e.a]) { if (!zero_n[i]) continue; if (i == e.b) continue; if (f(e.a, i)) { if (a < 0) a = i; else a = INF; } } if (a < 0) continue; for (auto i : G[e.b]) { if (!zero_n[i]) continue; if (i == e.a) continue; if (f(e.b, i)) { if (b < 0) b = i; else b = INF; } } if (a >= 0 && b >= 0) { if ( (a == INF || b == INF) || (a != b) ) { cout << "YES" << endl; return 0; } } } cout << "NO" << endl; }