#include #include #include using namespace std; template struct binary_indexed_tree { // on monoid vector a; T unit; function append; // associative template binary_indexed_tree(size_t n, T a_unit, F a_append) : a(n, a_unit), unit(a_unit), append(a_append) {} void point_append(size_t i, T w) { // a[i] += w for (size_t j = i+1; j <= a.size(); j += j & -j) a[j-1] = append(a[j-1], w); } int initial_range_concat(size_t i) { // sum [0, i) T acc = unit; for (size_t j = i; 0 < j; j -= j & -j) acc = append(acc, a[j-1]); return acc; } T point_get(size_t i) { return initial_range_concat(i+1) - initial_range_concat(i); } }; const int w_max = 100000; int main() { int n, k; cin >> n >> k; binary_indexed_tree bit(w_max+1, int(), plus()); while (n --) { int w; cin >> w; int i = w_max - abs(w); if (w > 0) { if (bit.initial_range_concat(i+1) < k) { bit.point_append(i, 1); } } else if (w < 0) { if (bit.point_get(i)) { bit.point_append(i, -1); } } } cout << bit.initial_range_concat(w_max) << endl; return 0; }