#include using namespace std; int in_range( int h, int w, int x, int y ){ return 0 <= x and x < h and 0 <= y and y < w; } signed main(){ int H, W; cin >> H >> W; int Sx, Sy, Gx, Gy; cin >> Sx >> Sy >> Gx >> Gy; --Sx, --Sy, --Gx, --Gy; vector< string > G( H ); for( int i = 0; i < H; ++i ) cin >> G[ i ]; vector< vector< int > > vis( H, vector< int >( W ) ); queue< pair< int, int > > que; que.emplace( Sx, Sy ); vis[ Sx ][ Sy ] = 1; while( not que.empty() ){ int x, y; tie( x, y ) = que.front(); que.pop(); if( tie( x, y ) == tie( Gx, Gy ) ) cout << "YES" << endl, exit( 0 ); static const int dx[] = { 0, 1, 0, -1 }; static const int dy[] = { 1, 0, -1, 0 }; for( int di = 0; di < 4; ++di ){ int nx = x + dx[ di ], ny = y + dy[ di ]; if( not in_range( H, W, nx, ny ) ) continue; if( not vis[ nx ][ ny ] and abs( G[ nx ][ ny ] - G[ x ][ y ] ) <= 1 ) vis[ nx ][ ny ] = 1, que.emplace( nx, ny ); nx += dx[ di ], ny += dy[ di ]; if( not in_range( H, W, nx, ny ) ) continue; if( not vis[ nx ][ ny ] and G[ nx ][ ny ] == G[ x ][ y ] ) vis[ nx ][ ny ] = 1, que.emplace( nx, ny ); } } cout << "NO" << endl; return 0; }